Rocket Launcher: Difference between revisions

Removed redirect to Rocket launcher
(Spartacus moved page Rocket Launcher to Rocket launcher: Preserving page history.)
 
(Removed redirect to Rocket launcher)
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#REDIRECT [[Rocket launcher]]
{{Status|Gameplay}}
{{Disambig header|the weapon usable in the ''Halo'' games|other uses of the term "rocket launcher"|Rocket launcher (disambiguation)|l1=its disambiguation page}}
{{Notice/Gameplay}}
{{Stub}}
{{Infobox/Weapon/Gameplay
|name=Rocket Launcher
|image=[[File:H5G Cutout SPNKrRocketLauncher.png|300px]]
|faction=[[Human]] ([[United Nations Space Command|UNSC]])
|tier=[[Power weapon]]
|class=[[Weapon class#Launcher|Launcher]]
|type=
|range=Medium
|counterparts=
[[Covenant]]:
*[[Fuel Rod Gun]]
[[Forerunner]]:
*[[Incineration Cannon]]
|dmgtype=[[Damage types#Explosive|Explosive]]
|mode=Semi-automatic
|damage=Very high
|rof=Slow
|accuracy=High
|projspeed=Very slow
|mag=2 rockets
|maxammo=4-8 rockets (2-4 mags)
|generalvariants=
|h5reqvariants=
*[[Ad Victoriam]]
*[[High Five]]
*[[#SPNKr Rocket Launcher|SPNKr Rocket Launcher]]
*[[SPNKr EM]]
*[[SPNKr EX]]
*[[SPNKr Prime]]
|hinfvariants=
*[[M41 Tracker]]
|scopes=
|attachments=
|hidec=
}}
{{Quote|Make some noise! Twin-tube shoulder-fired rockey launcher with Smart-Link sights.|''[[Halo 5: Guardians]]'' REQ description, SPNKr Rocket Launcher}}
 
The '''Rocket Launcher''', also referred to as the '''M41 SPNKr''' in ''[[Halo Infinite]]'', is a [[human]] [[power weapon]] first introduced in ''[[Halo: Combat Evolved]]'', but featured prominently throughout the entire series. It is a semi-automatic weapon which fires slow-moving rockets which explode on impact, and deal enough damage to kill most enemies - including other players in [[multiplayer]] - in a single detonation, if they are nearby the point of impact. To compensate for its incredible power, it only has two rockets per magazine, and can usually only carry 2 to 4 mags in reserve, with ammo being very difficult to come by.
 
==Universe and lore==
Better known by its nicknames "SPNKr" and "Jackhammer", [[Misriah Armoury]]'s M41 rocket launcher is by far the most prominent shoulder-launched rocket launcher in the [[United Nations Space Command|UNSC]]'s arsenal, and has been in service at least as early as the [[Insurrection]]. The M41 consists of a reusable launcher, and a magazine in the form of two disposable firing tubes which contain the rockets themselves.{{Ref/Site|Id=2016hw|https://www.halowaypoint.com/en-us/universe/weapons/rocket-launcher|Halo Waypoint|Universe: Rocket Launcher|D=13|M=4|Y=2016}} It can fire both [[M19 surface-to-surface missile]]s,{{Ref/Book|Id=EVG|EVG|Page=156}} and [[M21 antipersonnel rocket]]s.{{Ref/Novel|Id=HSS3|SS|3}} At least three production models of the M41 exist, including the [[M41D rocket launcher|M41D]], and the cut-down [[M41B rocket launcher|M41B]].{{Ref/Book|Id=enc22|Enc22|Page=176}} The M41 rocket launcher typically features either a brown or grey-black body, with the launch tubes consistently being a lighter grey.
 
Despite the M41 having been functionally obsolete since before the start of the [[Human-Covenant War]], it was not until after the end of the war that it began to be phased out, in favour of a new weapon, the [[M57 Pilum]]. Both cheaper and lighter than the M41, the Pilum was instead manufactured by a competitor to Misriah, [[Chalybs Defense Solutions]]. Unlike its predecessor, the M57 Pilum features a reusable firing tube, and instead loads its ammunition into the tube using a detachable box magazine.{{Ref/Reuse|2016hw}} The Pilum features a dark green body, with a lighter yellow-green on the handle, magazine and sights.
 
<gallery widths="210px">
File:H3-M41SSRocketLauncherLeft.png|link=M41B SPNKr|'''[[M41B SPNKr]]'''<br/>{{Small|''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo Wars]]'' and ''[[Halo 3: ODST]]''}}
File:H5G-SPNKr.png|link=M41 SPNKr|'''[[M41 SPNKr]]'''<br/>{{Small|''[[Halo: Reach]]'', ''[[Halo: Combat Evolved Anniversary]]'', ''[[Halo 4]]'', ''[[Halo: Spartan Assault]]'', ''[[Halo 2: Anniversary]]'', ''[[Halo: Spartan Strike]]'', ''[[Halo 5: Guardians]]'', ''[[Halo Online]]'', ''[[Halo Wars 2]]'' and ''[[Halo: Fireteam Raven]]''}}
File:H5G-M57.png|link=M57 Pilum|'''[[M57 Pilum]]'''<br/>{{Small|''[[Halo 5: Guardians]]''}}
File:HINF-M41SPNKR.png|link=M41D SPNKr|'''[[M41D SPNKr]]'''<br/>{{Small|''[[Halo Infinite]]''}}
</gallery>
 
==Overview==
The Rocket Launcher is one of the most powerful weapons in any given ''Halo'' game. It features in both campaign and multiplayer, but is a rare weapon. In [[multiplayer]], it is a power weapon and will typically be found in central map locations, where its spawn can be easily contested by multiple players. In campaign, it can be found in a handful of places in certain levels, and should only be used against more powerful enemies or vehicles due to the rarity of its ammo. It is capable of outright killing most enemies in a single detonation, even if not a direct hit, and dealing substantial damage to more powerful foes. To balance this out, as well as its ammunition being rare, it has a small magazine and both its reload speed and firing rate are slow.
 
===Variants===
{{Expand-section}}
====Ad Victoriam====
 
====High Five====
 
====SPNKr Rocket Launcher====
 
====SPNKr EM====
 
====SPNKr EX====
 
====SPNKr Prime====
 
====M41 Tracker====
 
===Counterparts===
The ''Halo'' games have only featured two notable weapons similar in role to the Rocket Launcher, one for each major enemy faction.
 
On the [[Covenant]] side is the [[Fuel Rod Gun]]. Similar to the Rocket Launcher, it fires a relatively slow-moving explosive projectile, which is capable of instantly killing most enemies. However, unlike the Rocket Launcher, the Fuel Rod Gun typically has a larger magazine featuring 5 shots, and its projectiles move slightly faster - though at the cost of a reduced explosion radius and slightly reduced damage. One notable exception to this is ''[[Halo: Combat Evolved]]'', where the Fuel Rod Gun performs substantially differently, using a battery ammunition system rather than a magazine and firing shots that arc significantly, deal less damage than a rocket launcher's, but have a comparable explosion radius.
 
Secondly, there is the [[Forerunner]] [[Incineration Cannon]]. In ''[[Halo 4]]'', where it was first introduced, the Incineration Cannon was more powerful than the Rocket Launcher, dealing more damage with a larger explosion radius, and spawning four secondary projectiles upon detonation which would travel slightly in perpendicular directions before detonating themselves, further increasing the effective explosion radius. To compansate for this more powerful attack, the Incineration Cannon only had one shot per magazine. By comparison in ''[[Halo 5: Guardians]]'', the Incineration Cannon used a battery ammo system and had two firing modes. When fired normally, it shot a burst of two moderately powerful explosive projectiles, which had a significant trajectory arc. It could also fire a single very powerful explosive projectile when charged up, which had no arc and dealt more damage than the standard projectile. However, these costed more battery to fire.
 
<gallery widths="210px">
File:H5G-FRG.png|link=Fuel Rod Gun|'''[[Fuel Rod Gun]]'''<br/>{{Small|''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', ''[[Halo 2: Anniversary]]'' multiplayer, ''[[Halo 5: Guardians]]'' and ''[[Halo Online]]''}}
File:H5G-Incineration Cannon.png|link=Incineration Cannon|'''[[Incineration Cannon]]'''<br/>{{Small|''[[Halo 4]]'' and ''[[Halo 5: Guardians]]''}}
</gallery>
 
==Gameplay==
===First-person shooters===
====Stats====
{{Expand-section}}
 
====Advantages====
*Very high damage, typically an instant kill
*Large explosion radius, making it easier to aim
*Usually features a 2x zoom, for more precise shots
*Sometimes features vehicle lock-on, allowing projectiles to track vehicles
 
====Disadvantages====
*Ammo is very rare
*Projectile travels slowly, making it ineffective at longer ranges unless lock-on is available
*Reload speed is slow
*Easy to accidentally kill yourself with, if the projectile impacts too close
 
====Tactics and strategies====
*Among the most poweful weapons in the games.
**In campaign, save it for powerful enemies like [[Elite Zealot|Zealot]]s or [[Hunter]]s, and if enemies are using it, prioritise killing them over any other enemies in the vicinity.
**In multiplayer, ensure you or your teammates acquire the weapon before an enemy does, if possible.
*Lead shots, due to the slow projectile travel time.
*For airborne infantry enemies, fire at static structures or objects near the enemy, rather than the enemy themselves, to catch them in the detonation; hitting enemies with the rocket itself is much harder than hitting them with the splash damage.
*In close quarters, fire the weapon at a floor or object nearby the enemy but far enough away that you will not be caught in the blast
 
===Twin-stick shooters===
{{Expand-section}}
 
==Evolution==
====Changes from ''Halo: Combat Evolved'' to ''Halo 2''====
*The weapon has a different firing sound effect.
*The weapon's melee attack and reload speeds are faster.
*Holding the right trigger allows the player to home on vehicles, gun turrets, and [[Sentinel]] [[Enforcer]]s in the campaign.
*Ammunition is indicated in the scope when zoomed in.
*The HUD ammunition indicator illustration is changed.
*The weapon's firepower and splash damage are decreased.
 
====Changes from ''Halo 2'' to ''Halo 3'' and ''ODST''====
*The weapon's missiles travel faster.
*The tubing has a metallic silver color rather than a synthetic black finish.
*It lacks the homing feature from ''Halo 2''.
*It has a different firing sound effect.
*The weapon's melee attack and reload speeds are further decreased.
*The HUD ammunition indicator is again changed.
 
===Changes from ''Halo 3'' and ''ODST'' to ''Halo: Reach''===
*The grips of the weapon are enclosed in a thumbhole design.
*It can now lock on to aircraft, but not other types of vehicles.
*It has slightly different firing and rocket detonation sounds.
*Rockets travel noticeably faster.
*Splash damage is increased.
*Rockets are mildly affected by gravity.
 
===Changes from ''Halo: Reach'' to ''Halo 4''===
*Rockets' travel speed increased.
*The sound of the weapon firing has been changed, akin to the "tube" sound of a grenade launcher.
*The weapon no longer has an audible indicator to verify that a lock has been achieved.
*The rocket now leaves a noticeable vapor trail when fired.
*Rockets make more noise as they travel.
 
===Changes from ''Halo 4'' to ''Halo 2: Anniversary''===
*Like the original ''Halo 2'' version the M41 can lock onto both aircraft and land vehicles.
*While the campaign uses the ''[[Halo: Reach]]'' model, the multiplayer version uses the ''[[Halo 4]]'' redesign.
 
===Changes from ''Halo 2: Anniversary'' to ''Halo 5: Guardians''===
*The M41, like its ''Halo: Reach'' and ''Halo 4'' incarnations, can only lock onto aircraft.
*The M41 comes in many variations.
*Its firing sound is similar to the ''Halo: Combat Evolved'' version.
*Features some minor color changes with some spots on the weapon being orange.
 
===Changes from ''Halo Wars'' to ''Halo Wars 2''===
*Rate of fire increased slightly.
*Base damage decreased; damage increases proportionally to unit veterancy.
*Projectiles move more slowly.
*Research requirements for RPG Trooper becomes easier.
*M41 SPNKr now can be wielded exclusively by [[Douglas-042]] with Professor Anders as the leader on level 2 hero upgrade on non-campaign gameplay.
 
===Changes from ''Halo 5: Guardians'' to ''Halo Infinite''===
*The M41's rockets glow a deep orange, making them more obvious in flight.
*The rockets' splash damage drops off more sharply, compared to previous games.
 
==Skins and coatings==
The Rocket Launcher has seen many equipable weapon skins and coatings across the various games it's been featured in.
 
===''Halo: Combat Evolved'' (''MCC'')===
{{Main|Skins (Halo: Combat Evolved)}}
{| class="wikitable sortable"
|-
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
|-
|N/A || Default || Unlocked by default || Default skin.
|-
|[[File:HCE RocketLauncher HuntersBlood Skin.png|75px|center]] || Hunter's Blood || [[Series 2: Spark|Series 2]], Tier 32 ({{SeasonPoint|1}}) || Well armed. Well armored.
|-
|[[File:HCE RocketLauncher Corrosion Skin.png|75px|center]] || Corrosion || [[Series 2: Spark|Series 2]], Tier 77 ({{SeasonPoint|1}}) || The Oxidation Sensation.
|-
|[[File:HCE RocketLauncher Desert Skin.png|75px|center]] || Desert || [[Series 2: Spark|Series 2]], Tier 13 ({{SeasonPoint|1}}) || Looks very stylish with a poncho.
|}
 
===''Halo 3'' (''MCC'')===
{| class="wikitable sortable"
|-
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
|-
|N/A || Default || Unlocked by default || Default skin.
|-
| [[File:H3 RocketLauncher HuntersBlood Skin.png|75px|center]] || Hunter's Blood || [[Series 4: Reclaimer|Series 4]], Tier 10 ({{SeasonPoint|1}}) || Well armed. Well armored.
|-
| [[File:H3 RocketLauncher Corrosion Skin.png|75px|center]] || Corrosion || [[Series 4: Reclaimer|Series 4]], Tier 19 ({{SeasonPoint|1}}) || The Oxidation Sensation.
|-
| [[File:H3 RocketLauncher HazardPay Skin.png|75px|center]] || Hazard Pay || [[Series 5: Anvil|Series 5]], Tier 22 ({{SeasonPoint|1}}) || Safety first!
|-
| [[File:H3 RocketLauncher BlackRhino Skin.png|75px|center]] || Black Rhine || [[Series 6: Raven|Series 6]], [[The Exchange]] ({{SeasonPoint|3}}) || Dream big.
|-
| [[File:H3 RocketLauncher ScornedFate Skin.png|75px|center]] || Scorned Fate || [[The Exchange]], ({{SeasonPoint|4}}) || Ancient weapons brought to light for a new age of war.
|-
| [[File:H3 RocketLauncher VexingTomorrow Skin.png|75px|center]] || Vexing Tomorrow || [[Series 8: Mythic|Series 8]], Tier 44 ({{SeasonPoint|1}}) ||  Each battle is a canvas, each rocket a brush.
|-
| [[File:H3 RocketLauncher OGX Skin.png|75px|center]] || OGX SPNKR || [[The Exchange]] || 
|}
 
===''Halo Infinite''===
{{Main|Weapon coatings (Halo Infinite)}}
 
{{:Weapon customization/Coating/M41}}
 
==Medals==
{{Expand-section}}
{| class="wikitable"
!Icon
!Name
!Game
!Unlock requirements
|-
|[[File:HINF Medal Bomber.png|50px]]
|[[Bomber]]
|''Halo Infinite''
|Kill 5 enemies with launchers
|}
 
==Achievements==
{{Expand-section}}
 
==Production notes==
{{Expand-section}}
 
==Gallery==
===Concept art===
<gallery>
File:HR_RocketLauncher_Concept.jpg|Concept art of the Rocket Launcher for ''Halo: Reach''.
</gallery>
 
===Renders and cutouts===
<gallery>
File:HaloCE-M41SSM-RocketLauncher.png|The Rocket Launcher, as it appears in ''Halo: Combat Evolved''.
File:M19 SSM RL.png|''Halo 2''{{'}}s iteration of the Rocket Launcher.
File:Halo3 M41 RocketLauncher2.png|The Rocket Launcher in ''Halo 3''.
File:H3 CQB holding a rocket launcher.png|A player holding the Rocket Launcher in ''Halo 3''.
File:UNSC Rocket Launcher Cinematic.jpg|Renders of the Rocket Launcher as it appears in ''Halo Wars''{{'}} cinematics.
File:Reach Rocket Launcher Cropped.png|''Halo: Reach''{{'}}s Rocket Launcher.
File:H4-M41-SPNKR.png|The Rocket Launcher in ''Halo 4''.
File:H2A RocketLauncher.png|''Halo 2: Anniversary''{{'}}s Rocket Launcher.
File:H5G-M57vsM41.png|Both iterations of Rocket Launcher seen in ''Halo 5: Guardians''.
File:HFR_M41RocketLauncher_Render_2.jpg|A render of the Rocket Launcher from ''Halo: Fireteam Raven''.
File:HINF-M41SPNKR.png|The Rocket Launcher, as seen in ''Halo Infinite''.
</gallery>
 
===HUD icons===
<gallery>
File:Rocket-launcher.png|The Rocket Launcher HUD icon in ''Halo: Combat Evolved''.
File:ReachSchematic - Rocket.png|The Sniper Rifle HUD icon in ''Halo: Reach''.
File:M41 SSR-MAV.png|The Sniper Rifle HUD icon in ''Halo 4''.
File:HSS Icon RocketLauncher.png|The Sniper's HUD icon in ''Halo: Spartan Strike''.
</gallery>
 
===Screenshots===
<gallery>
File:HaloCE-M19SSMRL-Scope-screen.png|Zooming in with the Rocket Launcher in ''Halo: CE''.
File:Scrn 045.jpg|Firing the Rocket Launcher at a [[Banshee]] in ''CE''.
File:halo picture_02.jpg|Lock-on with the Rocket Launcher in ''Halo 2''.
File:H3-M41HUD.png|First-person view of the Rocket Launcher on [[High Ground]], ''Halo 3''.
File:Corvette4.jpg|Another first-person view, this time in ''Halo: Reach''.
File:HCEA-M41HUD.png|Holding the Rocket Launcher in first person, in ''Halo: CE Anniversary''.
File:H4-M41HUD.png|The first-person HUD of the Rocket Launcher in ''Halo 4''.
File:H2AM41.jpg|A player holding the Rocket Launcher in ''Halo 2: Anniversary'' multiplayer.
File:H5 - Recon with missile launcher.jpg|A player with the Rocket Launcher in the ''[[Halo 5: Guardians Multiplayer Beta]]''.
File:H5G-Locke&M57.jpg|[[Jameson Locke]] with the Rocket Launcher in ''Halo 5: Guardians''{{'}} [[campaign]].
File:H5G-Hydra&RocketLauncher.jpg|Three players in ''Halo 5'' multiplayer, one of whom holds a Rocket Launcher.
File:H5G-M41.jpg|The SPNKr Rocket Launcher in the hands of a player in ''Halo 5: Guardians''{{'}} [[Warzone]] mode.
File:H5G-M41SPNKREM.png|Another player with the SPNKr Rocket Launcher in ''Halo 5''.
File:H5G-M57HUD.png|The HUD of the Rocket Launcher in ''Halo 5''.
File:H5G-M57zoom.png|The Rocket Launcher's zoom in ''Halo 5''.
File:H5G-M41HUD.png|The SPNKr Rocket Launcher's HUD in ''Halo 5''.
File:H5G-M41zoom.png|The SPNKr Rocket Launcher's zoom in ''Halo 5''.
File:HO-M41.jpg|A first-person view of the Rocket Launcher in ''Halo Online''.
File:HINF BruteLauncher.png|A [[Brute]] with a Rocket Launcher in ''Halo Infinite''.
File:HInf SPNKR Launch.png|A player fires a rocket in ''Infinite'' multiplayer.
File:HINF-M41cutscene.png|[[John-117|Master Chief]] with a Rocket Launcher in ''Infinite''{{'}}s campaign.
File:HINF SPNKR Reload.png|The Rocket Launcher being reloaded in ''Infinite''.
</gallery>
 
==List of appearances==
*''[[Halo: Combat Evolved]]'' {{1st}}
**''[[Halo: Combat Evolved Anniversary]]''
*''[[Halo 2]]''
**''[[Halo 2: Anniversary]]''
*''[[Halo 3]]''
*''[[Halo Wars]]''
*''[[Halo 3: ODST]]''
*''[[Halo: Reach]]''
*''[[Halo 4]]''
*''[[Halo: Spartan Assault]]''
*''[[Halo: Spartan Strike]]''
*''[[Halo 5: Guardians]]''
*''[[Halo Online]]''
*''[[Halo Wars 2]]''
*''[[Halo Infinite]]''
 
 
==Sources==
{{Ref/Sources}}
 
{{Navbox/Weapons/Gameplay}}
[[Category:Magazine reloaded weapons]]
[[Category:Human weapons (gameplay)]]
[[Category:Automatic weapons]]
[[Category:Pickup weapons]]
[[Category:Precision weapons]]
[[Category:Halo Infinite weapons]]