Rizsheda-pattern Shade: Difference between revisions

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The '''Type-26 Anti-Infantry Stationary Gun'''<ref>'''[[Halo Encyclopedia]]''', page 327</ref>, abbreviated as '''Type-26 ASG''' and known as the '''Shade''', is the Covenant's standard stationary gun turret and anti-infantry weapons platform.
The '''Type-26 Anti-Infantry Stationary Gun'''<ref>'''[[Halo Encyclopedia]]''', ''page 327''</ref>, abbreviated as '''Type-26 ASG''' and known as the '''Shade''', is the Covenant's standard stationary gun turret and anti-infantry weapons platform.


==Design and Operation==
==Design and Operation==
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There are four models encountered so far in the Halo universe.
There are four models encountered so far in the Halo universe.


=== Shade (Halo: Combat Evolved and Halo Wars)===
=== Shade ([[Halo: Combat Evolved]] and [[Halo Wars]])===
The Shade was first seen in the E3 demo atop a [[Spectre]] and made its first gameplay appearance in ''Halo: Combat Evolved''<nowiki>'s</nowiki> {{Levelname|Truth and Reconciliation}}. The Shade also makes an appearance in ''Halo Wars'' and is identical to the ''Halo: Combat Evolved'' Shade.
The Shade was first seen in the E3 demo atop a [[Spectre]] and made its first gameplay appearance in ''Halo: Combat Evolved''<nowiki>'s</nowiki> {{Levelname|Truth and Reconciliation}}. The Shade also makes an appearance in ''Halo Wars'' and is identical to the ''Halo: Combat Evolved'' Shade.


The Shade in ''Halo: Combat Evolved'' and ''Halo Wars'' consists of a sturdy base of three legs and a floating, mobile, turret-like seat with control systems for its "nozzle".
The Shade in ''Halo: Combat Evolved'' and ''Halo Wars'' consists of a sturdy base of three legs and a floating, mobile, turret-like seat with control systems for its "nozzle".


=== Shade (Halo 2) ===
=== Shade ([[Halo 2]]) ===
The Shade returned in ''Halo 2'', and is referred to as the Shielded [[Plasma Cannon]].{{fact}} Similar to the ones in ''Halo: Combat Evolved'', this turret fires slow moving red plasma bolts. To protect the gunner, this turret is equipped with an energy shield, similar to the [[Kig-yar Point Defense Gauntlet]]. These turrets are featured at the beginning of {{Levelname|Delta Halo}}.
The Shade returned in ''Halo 2'', and is referred to as the Shielded [[Plasma Cannon]].{{fact}} Similar to the ones in ''Halo: Combat Evolved'', this turret fires slow moving red plasma bolts. To protect the gunner, this turret is equipped with an energy shield, similar to the [[Kig-yar Point Defense Gauntlet]]. These turrets are featured at the beginning of {{Levelname|Delta Halo}}.


The turret on the [[Shadow]] is very similar in appearance to the Shade in ''Halo: Combat Evolved''. In addition, these turrets seem to be more powerful than the standard Shade in ''Halo 2'', and offer more protection as they are fixed to the armored personnel carrier and, as such, are mobile. The rate of fire is also considerably faster by as much as three times.
The turret on the [[Shadow]] is very similar in appearance to the Shade in ''Halo: Combat Evolved''. In addition, these turrets seem to be more powerful than the standard Shade in ''Halo 2'', and offer more protection as they are fixed to the armored personnel carrier and, as such, are mobile. The rate of fire is also considerably faster by as much as three times.


=== Shade (Halo 3) ===
=== Shade ([[Halo 3]]) ===
The Shade returned in ''Halo 3'' and had major visual and technical updates from its predecessors; the Shade now is in the shape of a ball-turret, has a higher rate of fire, and provides excellent front and side protection for the gunner. Like all Shades that have appeared in previous games, it is elevated on a small gravity lift that hovers the turret in the air, and so has a full 360 degree field of view.  
The Shade returned in ''Halo 3'' and had major visual and technical updates from its predecessors; the Shade now is in the shape of a ball-turret, has a higher rate of fire, and provides excellent front and side protection for the gunner. Like all Shades that have appeared in previous games, it is elevated on a small gravity lift that hovers the turret in the air, and so has a full 360 degree field of view.  


The Shade is seen in the ''Halo 3'' campaign missions {{Levelname|The Ark}}, {{Levelname|Tsavo Highway}}, and {{Levelname|The Covenant}}. Interestingly, the Shade's aiming reticule was similar to a Needler's, except with a circle of lines at the center. The Shade was in multiplayer only in ''[[Halo 3 Epsilon]]'', as it was removed from the final version, even in [[Forge]].
The Shade is seen in the ''Halo 3'' campaign missions {{Levelname|The Ark}}, {{Levelname|Tsavo Highway}}, and {{Levelname|The Covenant}}. Interestingly, the Shade's aiming reticule was similar to a Needler's, except with a circle of lines at the center. The Shade was in multiplayer only in ''[[Halo 3 Epsilon]]'', as it was removed from the final version, even in [[Forge]].


=== Shade (Halo 3: ODST) ===
=== Shade ([[Halo 3: ODST]]) ===
In ''Halo 3: ODST'', the Shade seems to rotate quicker than it did in ''Halo 3''. It is also worth noting that in ''Halo 3: ODST'', the Shade lacks a plate of armor in the top middle, in between its guns, exposing the operator to enemy snipers.
In ''Halo 3: ODST'', the Shade seems to rotate quicker than it did in ''Halo 3''. It is also worth noting that in ''Halo 3: ODST'', the Shade lacks a plate of armor in the top middle, in between its guns, exposing the operator to enemy snipers.


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