Regenerator: Difference between revisions

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{{Era|HCW}}
{{Status|Canon}}
{{Cleanup}}
{{Weapon infobox
{{Weapon
|name=Regenerator
|image=[[File:H3 - Regenerator.png|150px]]
|image=[[File:H3 - Regenerator.png|150px]]
|name=Regenerator
|manufacturer=[[United Nations Space Command]]{{Ref/Book|Id=EVG|EVG|Page=47|Detail=While the regenerator is explicitly noted as a UNSC technology near the bottom of the page, the top section also claims that all of ''Halo 3''{{'}}s equipment is derived from Covenant (and thus, Forerunner) sources.}}
|manufacturer=  
|series=
|type=[[Equipment]]
|type=[[Equipment]]
|cost=
|variant=
|service=
|length=
|width=
|height=
|weight={{Convert|44.3|lb|kg|sigfig=4|disp=flip|sp=us}}{{Ref/Book|Id=Enc09|Enc09|Page=343}}{{Ref/Book|Id=Enc11|Enc11|Page=359}}
|ammotype=
|capacity=
|feed-title=Duration
|feed-title=Duration
|feed=Single use (15 seconds)
|feed=15 seconds{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|weight= 20.1 kilograms (44.3 pounds)<ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=877576 '''halo.bungie.org''': ''Halo 3 Equipment Physics'']</ref>
|operation=
|service=[[Human-Covenant War]] <br> [[Great Schism]]
|rate=
|affiliation=[[Covenant]]
|velocity=
|optics=
|range={{Convert|20|ft|m|disp=flip|sp=us}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
}}
}}
The '''regenerator''' is a piece of [[equipment]] used and developed by the [[United Nations Space Command]].{{Ref/Reuse|EVG}}
==Overview==
===Design details===
The regenerator takes the form of a battlefield equipment implement similar in nature to the [[Z-4190 bubble shield]]. It consists of a quadrupedal base, atop which sits a green, diamond-shaped emitter module. When activated, the emitter spins, glows bright green and projects an energy field capable of recharging [[energy shielding]] for nearby troops - both friendly and enemy.{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}} Regenerators generally self-destruct once their duration is finished,{{Ref/Game|H3|Regenerator in-game equipment}} though in at least some circumstances they are capable of being recharged and reused.{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
Although of [[human]] origin, the regenerator's operating function bears resemblance to many other battlefield technologies used by both humanity and various alien civilisations of [[Milky Way|the galaxy]]. Most deployable equipment created by humanity was reverse-engineered from captured [[Covenant]] technology, which was in itself reverse-engineered from [[Forerunner]] sources; something which presumably also applies to the regenerator.{{Ref/Reuse|EVG}}
Other similar equipment include the UNSC's own [[restoration drone]]s, [[Armor abilities|dome shield]] armour ability, and [[Repair Field]] equipment, alongside various Forerunner technologies - most pertinently the appropriately-named [[Forerunner Spire of Healing|Spire of Healing]]. The UNSC's [[Post-Covenant War conflicts|post-war]] [[M2705 regeneration field]] armour ability bears an almost identical operation to the regenerator, though whether the two have any explicit connection is unknown.


The '''regenerator''' is a piece of [[equipment]] used in ''[[Halo 3]]''.<ref>''[[Halo 3]]''</ref> In terms of function, it may be related to the [[sterile field generator]]. It is the counterpart to another piece of equipment, the [[power drain]].
===Usage===
As expected given its origin, the regenerator is commonly used by UNSC personnel - predominantly energy shield-equipped infantry such as Spartans. However, [[Jiralhanae]] troops were known to frequently capture and use regenerators to repair their own [[Jiralhanae power armor|power armor]] during the war.{{Ref/Reuse|EVG}}


==Background==
==In-game information==
The regenerator is similar in design to the [[Z-4190 bubble shield|bubble shield]], although instead of projecting a shield, it emits a green field of energy which restores a player's [[shield]] as well as those of anybody near the player, including enemies, for fifteen seconds. There is, however, a small delay before beginning the recharge, which means the player is still vulnerable. Although players may be healed quickly and have a better chance at surviving a one-on-one battle, players can still be killed with a [[headshot]] (with a [[SRS99D-S2 AM sniper rifle|sniper rifle]]) or at close range with a [[M90 shotgun|shotgun]].
===''Halo 3'' and ''Halo 3: ODST''===
The regenerator is similar in design to the [[Z-4190 bubble shield|bubble shield]], although instead of projecting a shield, it emits a green field of energy which restores a player's shield as well as those of anybody near the player, including enemies, for fifteen seconds. There is, however, a small delay before beginning the recharge, which means the player is still vulnerable. Although players may be healed quickly and have a better chance at surviving a one-on-one battle, players can still be killed with a [[headshot]] (with a [[Sniper_Rifle#Halo_3_and_Halo_3:_ODST|Sniper Rifle]]) or at close range with a [[Shotgun]].


==Origin==
Four melee strikes to the base of the regenerator will destroy it prematurely, alongside shooting at it with a weapon. If placed down in conjunction with a [[power drain]], the power drain's effects override the regenerator's, and the player will still lose their shields. However, if multiple regenerators are placed in [[Forge]], their effects will stack and effectively allow the player a brief form of invincibility.
Oddly, the regenerator's manufacturer is never explicitly stated. It has been seen used by both [[Covenant]] and [[United Nations Space Command|UNSC]] forces in the later battles of the [[Human-Covenant War]]. Given its similar design to the bubble shield (which may be of [[Forerunner]] origin), it may be a Forerunner device that was found and used by the Covenant and the UNSC.


==Trivia==
In ''Halo 3: ODST'', the regenerator retains the same gameplay as it did in ''Halo 3'', though is now unuseable by the player.
{{Linkbox|gameplay=yes}}
*Regenerators have magnetic abilities on [[Narrows]]' [[man cannon]]s, so if a person jumps on one, and another player on the other side throws a regenerator onto their man cannon, the player's movement will be reversed and he will land back were he came from.
*[[Jiralhanae|Brutes]] have a tendency to throw out regenerators to help repair their [[Jiralhanae power armor|power armor]]. They also throw regenerators out to protect their [[Jiralhanae Chieftain|Chieftains]]. This can be particularly infuriating on higher difficulties.
*If you stand near a regenerator, you will hear a pulsating sound.
*In [[Forge]], if you change the respawn rate of the regenerator to instant respawn, and if you keep deploying them, you will get practically unlimited health.
*The regenerator does not make you invincible, it just makes you more difficult to kill. You can still be killed by one-hit kill weapons ([[M41 SPNKR|rocket launcher]], [[M6 Spartan Laser|Spartan Laser]], [[Type-1 plasma grenade|plasma grenades]], sniper rifles, etc.), [[assassination]]s, quick [[melee]]s, and being overwhelmed by automatic or [[BR55HB battle rifle|battle rifle]] fire. The regenerator does not begin to regenerate shields immediately after deployment, giving your opponent a small window of opportunity to kill you if your shields are still low.
*The top green part of the regenerator spins 360 degrees constantly.
*If you stick a [[Type-2 spike grenade|spike grenade]] to the top green part of a regenerator, it will spin around with it before exploding.
*It should be noted that the regenerator only speeds up the shield recharge time, and not the health recharge time.
*Players can sustain two or even three melees while within the healing effect of the regenerator.
*Four standard melee strikes to the base unit of a regenerator will destroy it.
*When playing on maps or areas with low levels of light, the regenerator can occasionally obscure your vision, leaving you open to enemy attacks.
*If you continuously shoot a player standing in the regenerator's field with a weak weapon like the [[M6G magnum|magnum]], you can occasionally hear the [[Spartan]]s or [[Sangheili|Elites]] yelling in pain, even though the projectiles are only hitting their shields.
*If you throw a regenerator and a [[power drain]] together, your shields will drop, even if the regenerator is closer.
*Due to the similar design and purpose, along with the regenerator's possible Forerunner origins, it may be related to the [[Forerunner Spire of Healing]].


==Gallery==
==Gallery==
<gallery widths="150" orientation="landscape">
{{Linkbox|gameplay=yes}}
File:Regenerator-scantransparent.png|A scan of the Regenerator from the ''[[Halo Encyclopedia]]''.
<gallery>
File:Regenerator-scantransparent.png|A scan of the Regenerator from the ''[[Halo Encyclopedia (2009 edition)]]''.
File:Regenerator in action.jpg|A Regenerator in action.
File:Regenerator in action.jpg|A Regenerator in action.
File:Regenerator icon.svg|The Regenerator HUD icon.
File:Regenerator icon.svg|The Regenerator HUD icon.
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==Sources==
==Sources==
<references/>
{{Ref/Sources}}
{{Equipment List}}
 
[[Category:Covenant technology]]
{{Navbox/Pickups/Gameplay}}
[[Category:Human technology]]
[[Category:Equipment]]
[[Category:Equipment]]
[[Category:Medicine]]
[[Category:Shield technology]]