Regenerator: Difference between revisions

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{{Weapon
{{Weapon
| image=[[File:H3 - Regenerator.png|150px]]
|image=[[File:H3 - Regenerator.png|150px]]
| name=Regenerator
|name=Regenerator
| manufacturer=  
|manufacturer=  
| type=[[Equipment]]
|type=[[Equipment]]
|feed-title=Duration
|feed-title=Duration
|feed=Single use (15 seconds)
|feed=Single use (15 seconds)
| weight= 20.1 kilograms (44.3 pounds)<ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=877576 '''halo.bungie.org''': ''Halo 3 Equipment Physics'']</ref>
|weight= 20.1 kilograms (44.3 pounds)<ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=877576 '''halo.bungie.org''': ''Halo 3 Equipment Physics'']</ref>
|service=[[Human-Covenant War]] <br> [[Great Schism]]
|service=[[Human-Covenant War]] <br> [[Great Schism]]
|affiliation=[[Covenant]]
|affiliation=[[Covenant]]
}}
}}


The '''Regenerator''' is a piece of [[Equipment]] used in ''[[Halo 3]]''.<ref>''[[Halo 3]]''</ref> In terms of function, it may be related to the [[Sterile Field Generator]]. It is the counterpart to another piece of equipment, the [[Power Drain]].
The '''regenerator''' is a piece of [[equipment]] used in ''[[Halo 3]]''.<ref>''[[Halo 3]]''</ref> In terms of function, it may be related to the [[sterile field generator]]. It is the counterpart to another piece of equipment, the [[power drain]].


==Background==
==Background==
The Regenerator is similar in design to the [[Bubble Shield]], although instead of projecting a shield, it emits a green field of energy which restores a player's [[shield]] as well as those of anybody near the player, including enemies, for fifteen seconds. There is, however, a small delay before beginning the recharge, which means the player is still vulnerable. Although players may be healed quickly and may have a better chance at surviving a one-on-one battle, players can still be killed with a [[headshot]] (with a [[Sniper Rifle]]) or close range with a [[Shotgun]].
The regenerator is similar in design to the [[Z-4190 bubble shield|bubble shield]], although instead of projecting a shield, it emits a green field of energy which restores a player's [[shield]] as well as those of anybody near the player, including enemies, for fifteen seconds. There is, however, a small delay before beginning the recharge, which means the player is still vulnerable. Although players may be healed quickly and have a better chance at surviving a one-on-one battle, players can still be killed with a [[headshot]] (with a [[SRS99D-S2 AM sniper rifle|sniper rifle]]) or at close range with a [[M90 shotgun|shotgun]].


==Origin==
==Origin==
Oddly, the Regenerator's manufacturer is never explicitly stated. It has been seen used by both Covenant and UNSC forces in the later battles of the Human-Covenant War. Given it's similar design to the Bubble Shield (which may be of Forerunner origin), it may be a Forerunner device that was found and used by the Covenant and later the UNSC.
Oddly, the regenerator's manufacturer is never explicitly stated. It has been seen used by both [[Covenant]] and [[United Nations Space Command|UNSC]] forces in the later battles of the [[Human-Covenant War]]. Given its similar design to the bubble shield (which may be of [[Forerunner]] origin), it may be a Forerunner device that was found and used by the Covenant and the UNSC.


==Trivia==
==Trivia==
{{Linkbox|gameplay=yes}}
{{Linkbox|gameplay=yes}}
*Regenerators have magnetic abilities on Narrow's Man Cannons, so if a person jumps on one, and another player on the other side throws a Regenerator onto their man cannon, the player's movement will be reversed and he will land back were he came from.
*Regenerators have magnetic abilities on [[Narrows]]' [[man cannon]]s, so if a person jumps on one, and another player on the other side throws a regenerator onto their man cannon, the player's movement will be reversed and he will land back were he came from.
*[[Brutes]] have a tendency to throw out Regenerators to help repair their [[Power Armor]]. They also throw Regenerators out to protect their [[Chieftains]]. This can be particularly infuriating on higher difficulties.
*[[Jiralhanae|Brutes]] have a tendency to throw out regenerators to help repair their [[Jiralhanae power armor|power armor]]. They also throw regenerators out to protect their [[Jiralhanae Chieftain|Chieftains]]. This can be particularly infuriating on higher difficulties.
*If you stand near a Regenerator, you will hear a pulsating sound, much like a heartbeat.
*If you stand near a regenerator, you will hear a pulsating sound.
*In [[Forge]], if you fix the respawn rate of the Regenerator to instant respawn, and if you keep deploying them, you will get practically unlimited health.
*In [[Forge]], if you change the respawn rate of the regenerator to instant respawn, and if you keep deploying them, you will get practically unlimited health.
*The Regenerator does not make you invincible, just more difficult to kill. You can still be killed by one-hit kill weapons ([[M41 SSR MAV/AW|Rocket Launcher]], [[Spartan Laser]], [[Plasma Grenades]], [[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifles]] etc.), [[assassination]]s, quick [[melee]]s, and being overwhelmed by automatic or Battle Rifle fire. The Regenerator does not begin to regenerate shields immediately after deployment, giving your opponent a small window of opportunity to kill you if your shields are still low.
*The regenerator does not make you invincible, it just makes you more difficult to kill. You can still be killed by one-hit kill weapons ([[M41 SPNKR|rocket launcher]], [[M6 Spartan Laser|Spartan Laser]], [[Type-1 plasma grenade|plasma grenades]], sniper rifles, etc.), [[assassination]]s, quick [[melee]]s, and being overwhelmed by automatic or [[BR55HB battle rifle|battle rifle]] fire. The regenerator does not begin to regenerate shields immediately after deployment, giving your opponent a small window of opportunity to kill you if your shields are still low.
*The top green part of the Regenerator spins 360 degrees constantly.
*The top green part of the regenerator spins 360 degrees constantly.
*If you stick a [[Spike Grenade]] to the top green part of a Regenerator, it will spin around with it before exploding.
*If you stick a [[Type-2 spike grenade|spike grenade]] to the top green part of a regenerator, it will spin around with it before exploding.
*It should be noted that the Regenerator only speeds up the shield recharging time, and not the health recharging time.
*It should be noted that the regenerator only speeds up the shield recharge time, and not the health recharge time.
*Players can sustain two or even three melees while within the healing effect of the Regenerator.
*Players can sustain two or even three melees while within the healing effect of the regenerator.
*Four standard melee strikes to the base unit of a Regenerator will destroy it.
*Four standard melee strikes to the base unit of a regenerator will destroy it.
*When playing on maps or areas with low levels of light, the Regenerator can occasionally obscure your vision, leaving you open to enemy attacks.
*When playing on maps or areas with low levels of light, the regenerator can occasionally obscure your vision, leaving you open to enemy attacks.
*If you continuously shoot a player standing in the Regenerator's field with a weak weapon like the Magnum, you can occasionally hear the Spartans or Elites yelling in pain, even though the projectiles are only hitting their shields.
*If you continuously shoot a player standing in the regenerator's field with a weak weapon like the [[M6G magnum|magnum]], you can occasionally hear the [[Spartan]]s or [[Sangheili|Elites]] yelling in pain, even though the projectiles are only hitting their shields.
*If you throw a Regenerator and a [[Power Drain]] together, your shields will drop, even if the Regenerator is closer. This is because the effect of the Power Drain will overwhelm the effect of a Regenerator.
*If you throw a regenerator and a [[power drain]] together, your shields will drop, even if the regenerator is closer.
*Due to the similar design and purpose, along with the Regenerator's possible forerunner origins, it may be related to the [[Forerunner Spire of Healing]].
*Due to the similar design and purpose, along with the regenerator's possible Forerunner origins, it may be related to the [[Forerunner Spire of Healing]].


==Gallery==
==Gallery==
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