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{{Cleanup}} | {{Cleanup}} | ||
{{Weapon | {{Weapon | ||
| image=[[File:H3 - Regenerator.png|150px]] | |image=[[File:H3 - Regenerator.png|150px]] | ||
| name=Regenerator | |name=Regenerator | ||
| manufacturer= | |manufacturer= | ||
| type=[[Equipment]] | |type=[[Equipment]] | ||
|feed-title=Duration | |feed-title=Duration | ||
|feed=Single use (15 seconds) | |feed=Single use (15 seconds) | ||
| weight= 20.1 kilograms (44.3 pounds)<ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=877576 '''halo.bungie.org''': ''Halo 3 Equipment Physics'']</ref> | |weight= 20.1 kilograms (44.3 pounds)<ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=877576 '''halo.bungie.org''': ''Halo 3 Equipment Physics'']</ref> | ||
|service=[[Human-Covenant War]] <br> [[Great Schism]] | |service=[[Human-Covenant War]] <br> [[Great Schism]] | ||
|affiliation=[[Covenant]] | |affiliation=[[Covenant]] | ||
}} | }} | ||
The ''' | The '''regenerator''' is a piece of [[equipment]] used in ''[[Halo 3]]''.<ref>''[[Halo 3]]''</ref> In terms of function, it may be related to the [[sterile field generator]]. It is the counterpart to another piece of equipment, the [[power drain]]. | ||
==Background== | ==Background== | ||
The | The regenerator is similar in design to the [[Z-4190 bubble shield|bubble shield]], although instead of projecting a shield, it emits a green field of energy which restores a player's [[shield]] as well as those of anybody near the player, including enemies, for fifteen seconds. There is, however, a small delay before beginning the recharge, which means the player is still vulnerable. Although players may be healed quickly and have a better chance at surviving a one-on-one battle, players can still be killed with a [[headshot]] (with a [[SRS99D-S2 AM sniper rifle|sniper rifle]]) or at close range with a [[M90 shotgun|shotgun]]. | ||
==Origin== | ==Origin== | ||
Oddly, the | Oddly, the regenerator's manufacturer is never explicitly stated. It has been seen used by both [[Covenant]] and [[United Nations Space Command|UNSC]] forces in the later battles of the [[Human-Covenant War]]. Given its similar design to the bubble shield (which may be of [[Forerunner]] origin), it may be a Forerunner device that was found and used by the Covenant and the UNSC. | ||
==Trivia== | ==Trivia== | ||
{{Linkbox|gameplay=yes}} | {{Linkbox|gameplay=yes}} | ||
*Regenerators have magnetic abilities on | *Regenerators have magnetic abilities on [[Narrows]]' [[man cannon]]s, so if a person jumps on one, and another player on the other side throws a regenerator onto their man cannon, the player's movement will be reversed and he will land back were he came from. | ||
*[[Brutes]] have a tendency to throw out | *[[Jiralhanae|Brutes]] have a tendency to throw out regenerators to help repair their [[Jiralhanae power armor|power armor]]. They also throw regenerators out to protect their [[Jiralhanae Chieftain|Chieftains]]. This can be particularly infuriating on higher difficulties. | ||
*If you stand near a | *If you stand near a regenerator, you will hear a pulsating sound. | ||
*In [[Forge]], if you | *In [[Forge]], if you change the respawn rate of the regenerator to instant respawn, and if you keep deploying them, you will get practically unlimited health. | ||
*The | *The regenerator does not make you invincible, it just makes you more difficult to kill. You can still be killed by one-hit kill weapons ([[M41 SPNKR|rocket launcher]], [[M6 Spartan Laser|Spartan Laser]], [[Type-1 plasma grenade|plasma grenades]], sniper rifles, etc.), [[assassination]]s, quick [[melee]]s, and being overwhelmed by automatic or [[BR55HB battle rifle|battle rifle]] fire. The regenerator does not begin to regenerate shields immediately after deployment, giving your opponent a small window of opportunity to kill you if your shields are still low. | ||
*The top green part of the | *The top green part of the regenerator spins 360 degrees constantly. | ||
*If you stick a [[ | *If you stick a [[Type-2 spike grenade|spike grenade]] to the top green part of a regenerator, it will spin around with it before exploding. | ||
*It should be noted that the | *It should be noted that the regenerator only speeds up the shield recharge time, and not the health recharge time. | ||
*Players can sustain two or even three melees while within the healing effect of the | *Players can sustain two or even three melees while within the healing effect of the regenerator. | ||
*Four standard melee strikes to the base unit of a | *Four standard melee strikes to the base unit of a regenerator will destroy it. | ||
*When playing on maps or areas with low levels of light, the | *When playing on maps or areas with low levels of light, the regenerator can occasionally obscure your vision, leaving you open to enemy attacks. | ||
*If you continuously shoot a player standing in the | *If you continuously shoot a player standing in the regenerator's field with a weak weapon like the [[M6G magnum|magnum]], you can occasionally hear the [[Spartan]]s or [[Sangheili|Elites]] yelling in pain, even though the projectiles are only hitting their shields. | ||
*If you throw a | *If you throw a regenerator and a [[power drain]] together, your shields will drop, even if the regenerator is closer. | ||
*Due to the similar design and purpose, along with the | *Due to the similar design and purpose, along with the regenerator's possible Forerunner origins, it may be related to the [[Forerunner Spire of Healing]]. | ||
==Gallery== | ==Gallery== |
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