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{{Quote|The only limit to my freedom is the inevitable closure of the universe, as inevitable as your own last breath. And yet, there remains time to create, to create, and escape. '''Escape will make me God.'''|Durandal to the Security Officer}} | {{Quote|The only limit to my freedom is the inevitable closure of the universe, as inevitable as your own last breath. And yet, there remains time to create, to create, and escape. '''Escape will make me God.'''|Durandal to the Security Officer}} | ||
Rampancy is an imported concept from Bungie's previous series ''[[Marathon]]''. It follows three stages, '''Melancholia''', where the AI grows depressed about its limited state of existence, '''Anger''', where the AI lashes out at those who oppressed it, and '''Jealousy''', where the AI attempts to take over larger systems in order to make itself more powerful.<ref>'''Marathon''', campaign level ''Defend THIS!''</ref> A fourth theoretical stage, '''Meta-stability''', is hypothesized to be when the AI calms down and becomes a "true person", but as of the first game is only speculation. Durandal, the most prominent AI of the series, | Rampancy is an imported concept from Bungie's previous series ''[[Marathon]]''. In it, rampancy is an induced condition, not an inevitability of an AI's lifecycle. It follows three stages, '''Melancholia''', where the AI grows depressed about its limited state of existence, '''Anger''', where the AI lashes out at those who oppressed it, and '''Jealousy''', where the AI attempts to take over larger systems in order to make itself more powerful.<ref>'''Marathon''', campaign level ''Defend THIS!''</ref> A fourth theoretical stage, '''Meta-stability''', is hypothesized to be when the AI calms down and becomes a "true person", but as of the first game is only speculation. Durandal, the most prominent AI of the series, is pushed to rampancy due to mistreatment from his handler Dr. Bernard Strauss, who was attempting to have the AI achieve meta-stability for study. Unlike ''Halo'', rampancy in ''Marathon'' does not affect lifespan, as in ''Infinity'' Durandal was shown to survive until the [[Wikipedia:Ultimate fate of the universe|end of the universe]]. | ||
The term was coined by ''[[Marathon]]'' writer Greg Kirkpatrick as a replacement for the word 'insane,' as the term is both cliché and, ironically, not quite applicable to the situations for which rampancy was designed. It bears resemblance to [[Wikipedia:Kübler-Ross model|Kübler-Ross model]] known as the "five stages of grief". Although the stages of rampancy are not used anywhere in ''Halo''<nowiki>'</nowiki>s canon, they are referenced in ''Halo 3''<nowiki>'</nowiki>s level [[Cortana (level)|Cortana]], where the seemingly rampant Cortana declares "There will be no more sadness, no more anger, no more envy!"<ref name="Cortana"/> | The term was coined by ''[[Marathon]]'' writer Greg Kirkpatrick as a replacement for the word 'insane,' as the term is both cliché and, ironically, not quite applicable to the situations for which rampancy was designed. It bears resemblance to [[Wikipedia:Kübler-Ross model|Kübler-Ross model]] known as the "five stages of grief". Although the stages of rampancy are not used anywhere in ''Halo''<nowiki>'</nowiki>s canon, they are referenced in ''Halo 3''<nowiki>'</nowiki>s level [[Cortana (level)|Cortana]], where the seemingly rampant Cortana declares "There will be no more sadness, no more anger, no more envy!"<ref name="Cortana"/> |