Overshield: Difference between revisions

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''Halo 5: Guardians'' features the overshield in both campaign and multiplayer. The effects of the overshield are automatically applied in campaign when a Spartan is revived by or revives another Spartan. In multiplayer, the power-up appears in the form of a small piece of circular equipment that emits a hologram of a green cross when on the ground. Unlike in previous titles, it does not immediately activate when touched by a player; instead, it must be manually picked up when walking over it. Doing this will play a short animation during which the player can still take damage. Like other power-ups, it can be acquired at a requisition station in Warzone, but does not appear naturally in that game mode.
''Halo 5: Guardians'' features the overshield in both campaign and multiplayer. The effects of the overshield are automatically applied in campaign when a Spartan is revived by or revives another Spartan. In multiplayer, the power-up appears in the form of a small piece of circular equipment that emits a hologram of a green cross when on the ground. Unlike in previous titles, it does not immediately activate when touched by a player; instead, it must be manually picked up when walking over it. Doing this will play a short animation during which the player can still take damage. Like other power-ups, it can be acquired at a requisition station in Warzone, but does not appear naturally in that game mode.
''[[Halo Infinite]]'' features the overshield - also known as a Shield Core - in the campaign. It is a piece of equipment that is acquired ruing the level [[Foundation (Halo Infinite)|Foundation]] when the Master Chief recovers a shield module from the corpse of Spartan [[Bonita Stone]]. Like other pieces of equipment utilized in the campaign, the shield module can be upgraded by expending [[Spartan Core]]s.  Unlike the other equipment modules, the shield module provides a passive benefit, augmenting the player's base shield strength by 15% per upgrade.


== Trivia ==
== Trivia ==
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