Morolaath: Difference between revisions

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Added info from the Encyclopedia.
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{{Quote|If I were to guess, I'd say that many of the species on this installation had been predisposed to attacking us because of their genetic disposition. When the monitor—this Tragic Solitude, as it called himself—bred these creatures, it must have done it with particular genetic triggers that it could control through some impulse or neural communication system.|Doctor [[Luther Mann]] reaches a conclusion about the behavior of ''morolaath'' and other creatures encountered on the Ark.}}{{Ref/Reuse|HHITD18}}
{{Quote|If I were to guess, I'd say that many of the species on this installation had been predisposed to attacking us because of their genetic disposition. When the monitor—this Tragic Solitude, as it called himself—bred these creatures, it must have done it with particular genetic triggers that it could control through some impulse or neural communication system.|Doctor [[Luther Mann]] reaches a conclusion about the behavior of ''morolaath'' and other creatures encountered on the Ark.}}{{Ref/Reuse|HHITD18}}
[[File:PL - UncomfortableTruth1.jpg|thumb|325px|left|[[000 Tragic Solitude]] considered ''morolaath'' to be very dangerous.{{Ref/Reuse|HHITD12}}]]
[[File:PL - UncomfortableTruth1.jpg|thumb|325px|left|[[000 Tragic Solitude]] considered ''morolaath'' to be very dangerous.{{Ref/Reuse|HHITD12}}]]
In the distant past, ''morolaath'' were once known to [[Ancient humanity|ancient human]]s and were among the creatures [[Conservation Measure|preserved]] by the [[Librarian]] against the [[Great Purification|firing]] of the [[Halo Array]] in [[97,445 BCE]].{{Ref/Reuse|HHITD12}}<ref name="CF9">[https://www.halowaypoint.com/en-us/news/canon-fodder-array-with-words '''Halo Waypoint''': ''Cannon Fodder - Array With Words'']</ref><ref name="WaypointLibrarian">[https://www.halowaypoint.com/en-us/universe/characters/librarian '''Halo Waypoint''' - ''Librarian'']</ref> Following this destructive event they were seeded upon at least one [[Halo]] installation while also being left to flourish on the Ark, [[Installation 00]], far beyond the [[Milky Way]] galaxy.{{Ref/Reuse|HHITD12}}{{Ref/Reuse|HODTRE}}  
In the distant past, ''morolaath'' were known to [[Ancient humanity|ancient human]]s and were among the creatures [[Conservation Measure|preserved]] by the [[Librarian]] against the [[Great Purification|firing]] of the [[Halo Array]] in [[97,445 BCE]].{{Ref/Reuse|HHITD12}}<ref name="CF9">[https://www.halowaypoint.com/en-us/news/canon-fodder-array-with-words '''Halo Waypoint''': ''Cannon Fodder - Array With Words'']</ref><ref name="WaypointLibrarian">[https://www.halowaypoint.com/en-us/universe/characters/librarian '''Halo Waypoint''' - ''Librarian'']</ref> Following this destructive event they were seeded upon at least one [[Halo]] installation while also being left to flourish on the Ark, [[Installation 00]], far beyond the [[Milky Way]] galaxy.{{Ref/Reuse|HHITD12}}{{Ref/Reuse|HODTRE}}  


In [[2552#December|December of 2552]] an [[Installation 08|unfinished]] [[Halo ring]] was fired above the Ark, spelling death for the many [[sentient]] creatures which inhabited its surface.<ref name="HHITD1">''[[Halo: Hunters in the Dark]]'', ''Chapter 1''</ref><ref name="HM122">''[[Halo Mythos]]'', ''page 122''</ref>{{Ref/Note|The ''[[Halo 2]]'' [[multiplayer]] map ''[[Terminal (map)|Terminal]]'', set in [[2552]] [[New Mombasa]], includes audible public announcements, one of which informs those present that a child's "My Pet Blind Wolf" [[toy]] has been found and that its owner should claim it at a lost and found. [[000 Tragic Solitude]] claimed in [[2555]] that it had been some time since humans had encountered ''morolaath''. Whether this announcement should be treated as nothing more than an [[Easter egg]] or as actually having canonical implications is unknown.}}<ref name="H2T">''[[Halo 2]]'', ''[[Terminal (map)|Terminal]]''</ref> The Ark's [[monitor]], [[000 Tragic Solitude]], eventually then began to breed new life forms.{{Ref/Reuse|HHITD18}} Among these were more ''morolaath'', at least some of which the monitor imbued with particular [[Geas|genetic triggers]] it could control through some impulse or neural communication system. In this way they were made servile to him but also predisposed to attack any future interlopers Solitude did not expressly allow to pass by them unmolested.{{Ref/Reuse|HHITD18}} In [[2555#March|March of 2555]] a team of [[human]]s and [[Sangheili]] representing the [[United Nations Space Command]] and [[Swords of Sanghelios]], respectively, encountered a pack of six ''morolaath'' shortly after traveling to the Ark.{{Ref/Reuse|HHITD9}} The group managed to escape detection at first, but the appearance of ''[[chaefka]]'' created a commotion which drew the ''morolaath'' to join the ensuing struggle.{{Ref/Reuse|HHITD9}} Those that survived were chased off, but a couple of them returned shortly thereafter only to be discouraged from further violence this time by [[Mammoth (Installation 00)|an animal]] which resembled a large [[Wikipedia:Gomphothere|gomphothere]] or [[Wikipedia:Mammoth|mammoth]].{{Ref/Reuse|HHITD10}} One other pack was encountered during that particular [[Operation: FAR STORM|mission]] on the extragalactic installation, but it retreated under a barrage of gunfire.{{Ref/Reuse|HHITD18}}
In [[2552#December|December of 2552]] an [[Installation 08|unfinished]] [[Halo ring]] was fired above the Ark, spelling death for the many [[sentient]] creatures which inhabited its surface.<ref name="HHITD1">''[[Halo: Hunters in the Dark]]'', ''Chapter 1''</ref><ref name="HM122">''[[Halo Mythos]]'', ''page 122''</ref>{{Ref/Note|The ''[[Halo 2]]'' [[multiplayer]] map ''[[Terminal (map)|Terminal]]'', set in [[2552]] [[New Mombasa]], includes audible public announcements, one of which informs those present that a child's "My Pet Blind Wolf" [[toy]] has been found and that its owner should claim it at a lost and found. [[000 Tragic Solitude]] claimed in [[2555]] that it had been some time since humans had encountered ''morolaath''. Whether this announcement should be treated as nothing more than an [[Easter egg]] or as actually having canonical implications is unknown.}}<ref name="H2T">''[[Halo 2]]'', ''[[Terminal (map)|Terminal]]''</ref> The Ark's [[monitor]], [[000 Tragic Solitude]], eventually then began to breed new life forms.{{Ref/Reuse|HHITD18}} Among these were more ''morolaath'', at least some of which the monitor imbued with particular [[Geas|genetic triggers]] it could control through some impulse or neural communication system. In this way they were made servile to him but also predisposed to attack any future interlopers Solitude did not expressly allow to pass by them unmolested.{{Ref/Reuse|HHITD18}} In [[2555#March|March of 2555]] a team of [[human]]s and [[Sangheili]] representing the [[United Nations Space Command]] and [[Swords of Sanghelios]], respectively, encountered a pack of six ''morolaath'' shortly after traveling to the Ark.{{Ref/Reuse|HHITD9}} The group managed to escape detection at first, but the appearance of ''[[chaefka]]'' created a commotion which drew the ''morolaath'' to join the ensuing struggle.{{Ref/Reuse|HHITD9}} Those that survived were chased off, but a couple of them returned shortly thereafter only to be discouraged from further violence this time by [[Mammoth (Installation 00)|an animal]] which resembled a large [[Wikipedia:Gomphothere|gomphothere]] or [[Wikipedia:Mammoth|mammoth]].{{Ref/Reuse|HHITD10}} One other pack was encountered during that particular [[Operation: FAR STORM|mission]] on the extragalactic installation, but it retreated under a barrage of gunfire.{{Ref/Reuse|HHITD18}}
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==Anatomy and physiology==
==Anatomy and physiology==
''Morolaath'' somewhat resemble carnivorous [[Wikipedia:Theropoda|theropod]] dinosaurs, being bipedal with three clawed toes on each foot.{{Ref/Reuse|HODTRE}}<ref name="HHITD9">''[[Halo: Hunters in the Dark]]'', ''Chapter 9''</ref><ref name="HHITD10">''[[Halo: Hunters in the Dark]]'', ''Chapter 10''</ref> Unlike theropods, however, they possess neither eyes nor arms.{{Ref/Reuse|HHITD9}} ''Morolaath'' have gargantuan fangs which extend from the bottoms of their jaws and nasty-looking teeth which line the tops. Their nostrils, situated at the tips of their snouts, are flared to check the air. It is hearing, however, that ''morolaath'' primarily rely on to perceive their surroundings; they are able to react to relatively loud sounds from some distance away and also take notice of something as quiet as a [[human]] sighing from ten meters away.{{Ref/Reuse|HHITD9}}{{Ref/Reuse|HHITD10}} They make low growling sounds and are also capable of roaring or making howling noises which sound eerily like those of [[Wikipedia:Wolf|wolve]]s.{{Ref/Reuse|HHITD18}}{{Ref/Reuse|HHITD9}}{{Ref/Reuse|HHITD10}}
With several variations known to exist,{{Ref/Book|Id=Enc22P363|Enc22|Page=363}} ''morolaath'' somewhat resemble carnivorous [[Wikipedia:Theropoda|theropod]] dinosaurs, being bipedal with three clawed toes on each foot.{{Ref/Reuse|HODTRE}}<ref name="HHITD9">''[[Halo: Hunters in the Dark]]'', ''Chapter 9''</ref><ref name="HHITD10">''[[Halo: Hunters in the Dark]]'', ''Chapter 10''</ref> Unlike theropods, however, they possess neither eyes nor arms.{{Ref/Reuse|HHITD9}} ''Morolaath'' have gargantuan fangs which extend from the bottoms of their jaws and nasty-looking teeth which line the tops. Their nostrils, situated at the tips of their snouts, are flared to check the air. It is hearing, however, that ''morolaath'' primarily rely on to perceive their surroundings;{{Ref/Reuse|Enc22P363}} they are able to react to relatively loud sounds from some distance away and also take notice of something as quiet as a [[human]] sighing from ten meters away.{{Ref/Reuse|HHITD9}}{{Ref/Reuse|HHITD10}} They make low growling sounds and are also capable of roaring or making howling noises which sound eerily like those of [[Wikipedia:Wolf|wolve]]s.{{Ref/Reuse|HHITD18}}{{Ref/Reuse|HHITD9}}{{Ref/Reuse|HHITD10}}


''Morolaath'' have long tails and their legs are powerful, allowing a small group to make the ground rumble when running at high speeds and affording them the ability to leap through the air.{{Ref/Reuse|HHITD9}}{{Ref/Reuse|HHITD10}}{{Ref/Reuse|HHITDC}} Their strong, wide jaws are capable of tearing a man's head from his body.{{Ref/Reuse|HHITD9}}{{Ref/Reuse|HHITD10}} Certain parts of their anatomy are more susceptible to injury than others, and a few rounds from a rifle fired at point-blank range through one's mouth and out the back of its head is enough to kill it.{{Ref/Reuse|HHITD10}}
''Morolaath'' have long tails and their legs are powerful, allowing a small group to make the ground rumble when running at high speeds and affording them the ability to leap through the air.{{Ref/Reuse|HHITD9}}{{Ref/Reuse|HHITD10}}{{Ref/Reuse|HHITDC}} Their strong, wide jaws are capable of tearing a man's head from his body.{{Ref/Reuse|HHITD9}}{{Ref/Reuse|HHITD10}} Certain parts of their anatomy are more susceptible to injury than others, and a few rounds from a rifle fired at point-blank range through one's mouth and out the back of its head is enough to kill it.{{Ref/Reuse|HHITD10}}
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==Behavior==
==Behavior==
[[File:BlindWolfHowls.PNG|thumb|left|160px|In addition to their lack of vision, ''morolaath'' are likely named for their howling.{{Ref/Reuse|HHITD12}}{{Ref/Reuse|HHITD9}}]]
[[File:BlindWolfHowls.PNG|thumb|left|160px|In addition to their lack of vision, ''morolaath'' are likely named for their howling.{{Ref/Reuse|HHITD12}}{{Ref/Reuse|HHITD9}}]]
''Morolaath'' are predatory carnivores which hunt in small packs led by an [[Wikipedia:Alpha (ethology)|alpha]].{{Ref/Reuse|HHITD12}}{{Ref/Reuse|HHITD9}} While hunting they have been observed slowly striding toward potential prey with their heads low to the ground, sweeping them from side to side like [[Wikipedia:Conning tower|conning tower]]s. When noise signals the presence of a target they may bolt toward it, only to slow up with confusion or irritation should it move silently away in time. This change in emotional state manifests itself through random snapping of their teeth in the air or howling.{{Ref/Reuse|HHITD9}} When speeding in for an attack ''morolaath'' may clack their jaws together.{{Ref/Reuse|HHITD10}}
''Morolaath'' are predatory carnivores which hunt in small packs led by an [[Wikipedia:Alpha (ethology)|alpha]].{{Ref/Reuse|HHITD12}}{{Ref/Reuse|HHITD9}} While hunting they have been observed slowly striding toward potential prey with their heads low to the ground, sweeping them from side to side like [[Wikipedia:Conning tower|conning tower]]s. When noise signals the presence of a target they may bolt toward it, only to slow up with confusion or irritation should it move silently away in time. This change in emotional state manifests itself through random snapping of their teeth in the air or howling.{{Ref/Reuse|HHITD9}} When speeding in for an attack ''morolaath'' may clack their jaws together.{{Ref/Reuse|HHITD10}}
 
''Morolaath'' can be readily keyed to specific hunting ranges, and their acute senses make them well-suited as a "tripwire species" for detecting early [[Flood]] infestation and incursions by unauthorized sapient parties.{{Ref/Reuse|Enc22P363}} While multiple variations of ''morolaath'' have been encountered, they are all territorial apex predators that closely guard areas important to them, such as riverbanks they must needs drink from.<ref name="HHITD18">''[[Halo: Hunters in the Dark]]'', ''Chapter 18''</ref>{{Ref/Reuse|Enc22P363}} Those that encroach on these locales may find themselves set upon by the pack which claims it.{{Ref/Reuse|HHITD18}} Those on Installation 00 that were bred by [[000 Tragic Solitude]] were especially imbued with a genetic predisposition to attack others while the [[monitor]] was in control.{{Ref/Reuse|HHITD18}} The pack mentality of ''morolaath'' can be overridden by fear, in which case a larger or more intimidating creature can cause a pack to retreat and slink away rather than engage it.{{Ref/Reuse|HHITD10}} Prolonged gunfire is especially like to upset them, leaving them disoriented as they scramble about to locate targets amidst the cacophony while also being shot.{{Ref/Reuse|HHITD10}}


''Morolaath'' are territorial creatures which closely guard areas which are important to them, such as riverbanks they must needs drink from.<ref name="HHITD18">''[[Halo: Hunters in the Dark]]'', ''Chapter 18''</ref> Those that encroach on these locales may find themselves set upon by the pack which claims it.{{Ref/Reuse|HHITD18}} Those on [[Installation 00]] that were bred by [[000 Tragic Solitude]] were especially imbued with a genetic predisposition to attack others while the [[monitor]] was in control.{{Ref/Reuse|HHITD18}} The pack mentality of ''morolaath'' can be overridden by fear, in which case a larger or more intimidating creature can cause a pack to retreat and slink away rather than engage it.{{Ref/Reuse|HHITD10}} Prolonged gunfire is especially like to upset them, leaving them disoriented as they scramble about to locate targets amidst the cacophony while also being shot.{{Ref/Reuse|HHITD10}}
{{clear}}
==Production notes==
==Production notes==
[[File:HCE_BlindWolf_Concept.jpg|thumb|300px|right|This image show's Marcus Lehto's original sketch of the "blind wolf" and its insectoid companion.<ref name="Twitter4">[[Marcus Lehto]] on Twitter [https://twitter.com/game_fabricator/status/464432470616571904]</ref>]]
[[File:HCE_BlindWolf_Concept.jpg|thumb|300px|right|This image show's Marcus Lehto's original sketch of the "blind wolf" and its insectoid companion.<ref name="Twitter4">[[Marcus Lehto]] on Twitter [https://twitter.com/game_fabricator/status/464432470616571904]</ref>]]
{{Quote|no=four|q1=Look, it's the blind wolf!|[[Shi Kai Wang]]|q2=Big, beloved blind wolf.|[[Marcus Lehto]]|q3=That was back when you could ride it.|Shi Kai Wang|q4=Yeah, yeah. You could actually mount the thing and ride it. A.I.... A.I. couldn't, uh... Couldn't handle it on the A.I. side. Couldn't flock 'em, couldn't, uh... fit them into gameplay.|Marcus Lehto|Marcus Lehto, ''Halo: Combat Evolved'' art director, and Shi Kai Wang, a concept artist, discuss the attempts made to include "blind wolves" in the first ''Halo'' game.}}<ref name="H2LCE">''[[Halo 2]]'', ''[[Limited Collector's Edition Disc (Halo 2)|Limited Collector's Edition]]''</ref>
{{Quote|no=four|q1=Look, it's the blind wolf!|[[Shi Kai Wang]]|q2=Big, beloved blind wolf.|[[Marcus Lehto]]|q3=That was back when you could ride it.|Shi Kai Wang|q4=Yeah, yeah. You could actually mount the thing and ride it. A.I.... A.I. couldn't, uh... Couldn't handle it on the A.I. side. Couldn't flock 'em, couldn't, uh... fit them into gameplay.|Marcus Lehto|Marcus Lehto, ''Halo: Combat Evolved'' art director, and Shi Kai Wang, a concept artist, discuss the attempts made to include "blind wolves" in the first ''Halo'' game.}}<ref name="H2LCE">''[[Halo 2]]'', ''[[Limited Collector's Edition Disc (Halo 2)|Limited Collector's Edition]]''</ref>
The "blind wolf" was a creature designed by ''[[Halo: Combat Evolved]]'' art director [[Marcus Lehto]] to be included in that game.{{Ref/Reuse|H2LCE}}<ref name="Twitter2">[[Paul Russel]] on Twitter [https://twitter.com/Dr_Abominable/status/464351948297089024]</ref> According to that early design, a blind wolf would have a symbiotic relationship with some kind of [[Wikipedia:Insect|insectoid]] creature.{{Ref/Reuse|Twitter}} This "bug" would plant its stinger at the base of the wolf's [[Wikipedia:Cranium|cranium]] and in this way allow it to see through the eyes of the bug.<ref name="Twitter5">[[Marcus Lehto]] on Twitter [https://twitter.com/game_fabricator/status/1150951715228700673]</ref> Then, when the blind wolf caught and killed its prey, the bug would be permitted to share in eating the carcass of whatever had been killed.<ref name="Twitter">[[Paul Russel]] on Twitter [https://twitter.com/Dr_Abominable/status/464531323785576449]</ref>{{Ref/Reuse|Twitter5}} Not only would blind wolves exist in groups in some environments of the game, but they were planned to be able to be ridden by [[John-117|the player's character]].{{Ref/Reuse|H2LCE}} Ultimately, they had to be cut from the game because of problems with [[Wikipedia:Artificial intelligence in video games|artificial intelligence]].{{Ref/Reuse|H2LCE}} In ''[[Halo 2]]'', the blind wolf was referenced by an ambient announcement on the [[multiplayer]] map ''[[Terminal (map)|Terminal]].{{Ref/Reuse|H2T}}
The "blind wolf" was a creature designed by ''[[Halo: Combat Evolved]]'' art director [[Marcus Lehto]] to be included in that game.{{Ref/Reuse|H2LCE}}<ref name="Twitter2">[[Paul Russel]] on Twitter [https://twitter.com/Dr_Abominable/status/464351948297089024]</ref> According to that early design, a blind wolf would have a symbiotic relationship with some kind of [[Wikipedia:Insect|insectoid]] creature.{{Ref/Reuse|Twitter}} This "bug" would plant its stinger at the base of the wolf's [[Wikipedia:Cranium|cranium]] and in this way allow it to see through the eyes of the bug.<ref name="Twitter5">[[Marcus Lehto]] on Twitter [https://twitter.com/game_fabricator/status/1150951715228700673]</ref> Then, when the blind wolf caught and killed its prey, the bug would be permitted to share in eating the carcass of whatever had been killed.<ref name="Twitter">[[Paul Russel]] on Twitter [https://twitter.com/Dr_Abominable/status/464531323785576449]</ref>{{Ref/Reuse|Twitter5}} Not only would blind wolves exist in groups in some environments of the game, but they were planned to be able to be ridden by [[John-117|the player's character]].{{Ref/Reuse|H2LCE}} Ultimately, they had to be cut from the game because of problems with [[Wikipedia:Artificial intelligence in video games|artificial intelligence]].{{Ref/Reuse|H2LCE}} In ''[[Halo 2]]'', the blind wolf was referenced by an ambient announcement on the [[multiplayer]] map ''[[Terminal (map)|Terminal]]''.{{Ref/Reuse|H2T}}


In [[2007 (real world)|2007]] a ''Halo'' [[Wikipedia:Massively multiplayer online game|massively multiplayer online game]] being worked on by [[Ensemble Studios]] was cancelled.<ref name="EESCPWHM">[https://www.gamasutra.com/php-bin/news_index.php?story=20153 '''Gamasutra''' - ''Exclusive: Ensemble Studios' Canceled Project Was Halo MMO'']</ref> Called ''[[Titan (canceled game)|Titan]]'' and set during the time of the Forerunners, [https://www.halopedia.org/images/1/1e/Jaggmaw.jpg one known piece of concept art] for the game shows a creature referred to in the artwork as a "jaggmaw sailtail" which bears a strong resemblance to the blind wolf cut from ''Combat Evolved''.{{Ref/Reuse|H2LCE}}{{Ref/Reuse|EESCPWHM}}<ref name="Twitter6">[[Graeme Devine]] on Twitter [https://twitter.com/zaphodgjd/status/1151524900592640003]</ref> The jaggmaw sailtail is drawn as a an eyeless bipedal carnivorous creature lacking any form of forelimbs, but unlike the blind wolf it bears notable protrusions along the dorsal surface of its tail. The largest of these is used in the imagery to mount a seat occupied by a [[Jiralhanae]] rider.{{Ref/Reuse|EESCPWHM}} When a [[Halo Mash-Up: Minecraft Evolved|''Halo''-themed texture pack]] was released for [[Wikipedia:Minecraft|Minecraft]] in [[2014]], it allowed [[Wikipedia:Horse|horse]]s in the game to be re-skinned to resemble "blind wolves".<ref name="HMUME">''[[Halo Mash-Up: Minecraft Evolved|''Minecraft'' ''Halo Mash-Up'']]''</ref> The blind wolves were formally introduced to ''Halo'''s canon the following year in the [[Halo novels|novel]] ''[[Halo: Hunters in the Dark]]'', where they were also first identified as ''morolaath''.{{Ref/Reuse|HHITD12}} This term may be partly inspired by the [[Japan]]ese animated film ''[[Wikipedia:Princess Mononoke|Princess Mononoke]]'', which features a wolf-god named "Moro".<ref name="GWM">[https://ghibli.fandom.com/wiki/Moro '''Ghibli Wiki''' - ''Moro'']</ref>
In [[2007 (real world)|2007]] a ''Halo'' [[Wikipedia:Massively multiplayer online game|massively multiplayer online game]] being worked on by [[Ensemble Studios]] was cancelled.<ref name="EESCPWHM">[https://www.gamasutra.com/php-bin/news_index.php?story=20153 '''Gamasutra''' - ''Exclusive: Ensemble Studios' Canceled Project Was Halo MMO'']</ref> Called ''[[Titan (canceled game)|Titan]]'' and set during the time of the Forerunners, [https://www.halopedia.org/images/1/1e/Jaggmaw.jpg one known piece of concept art] for the game shows a creature referred to in the artwork as a "jaggmaw sailtail" which bears a strong resemblance to the blind wolf cut from ''Combat Evolved''.{{Ref/Reuse|H2LCE}}{{Ref/Reuse|EESCPWHM}}<ref name="Twitter6">[[Graeme Devine]] on Twitter [https://twitter.com/zaphodgjd/status/1151524900592640003]</ref> The jaggmaw sailtail is drawn as a an eyeless bipedal carnivorous creature lacking any form of forelimbs, but unlike the blind wolf it bears notable protrusions along the dorsal surface of its tail. The largest of these is used in the imagery to mount a seat occupied by a [[Jiralhanae]] rider.{{Ref/Reuse|EESCPWHM}} When a [[Halo Mash-Up: Minecraft Evolved|''Halo''-themed texture pack]] was released for [[Wikipedia:Minecraft|Minecraft]] in [[2014]], it allowed [[Wikipedia:Horse|horse]]s in the game to be re-skinned to resemble "blind wolves".<ref name="HMUME">''[[Halo Mash-Up: Minecraft Evolved|''Minecraft'' ''Halo Mash-Up'']]''</ref> The blind wolves were formally introduced to canon the following year in the [[Halo novels|novel]] ''[[Halo: Hunters in the Dark]]'', where they were also first identified as ''morolaath''.{{Ref/Reuse|HHITD12}}


==Gallery==
==Gallery==