Morolaath: Difference between revisions

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''Morolaath'' are territorial creatures which closely guard areas which are important to them, such as riverbanks they must needs drink from.<ref name="HHITD18">''[[Halo: Hunters in the Dark]]'', ''Chapter 18''</ref> Those that encroach on these locales may find themselves set upon by the pack which claims it.{{Ref/Reuse|HHITD18}} Those on [[Installation 00]] that were bred by [[000 Tragic Solitude]] were especially imbued with a genetic predisposition to attack others while the [[monitor]] was in control.{{Ref/Reuse|HHITD18}} The pack mentality of ''morolaath'' can be overridden by fear, in which case a larger or more intimidating creature can cause a pack to retreat and slink away rather than engage it.{{Ref/Reuse|HHITD10}} Prolonged gunfire is especially like to upset them, leaving them disoriented as they scramble about to locate targets amidst the cacophony while also being shot.{{Ref/Reuse|HHITD10}}
''Morolaath'' are territorial creatures which closely guard areas which are important to them, such as riverbanks they must needs drink from.<ref name="HHITD18">''[[Halo: Hunters in the Dark]]'', ''Chapter 18''</ref> Those that encroach on these locales may find themselves set upon by the pack which claims it.{{Ref/Reuse|HHITD18}} Those on [[Installation 00]] that were bred by [[000 Tragic Solitude]] were especially imbued with a genetic predisposition to attack others while the [[monitor]] was in control.{{Ref/Reuse|HHITD18}} The pack mentality of ''morolaath'' can be overridden by fear, in which case a larger or more intimidating creature can cause a pack to retreat and slink away rather than engage it.{{Ref/Reuse|HHITD10}} Prolonged gunfire is especially like to upset them, leaving them disoriented as they scramble about to locate targets amidst the cacophony while also being shot.{{Ref/Reuse|HHITD10}}
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==Production Notes==
==Production notes==
[[File:HCE_BlindWolf_Concept.jpg|thumb|300px|right|This image show's Marcus Lehto's original sketch of the "blind wolf" and its insectoid companion.<ref name="Twitter4">[[Marcus Lehto]] on Twitter [https://twitter.com/game_fabricator/status/464432470616571904]</ref>]]
[[File:HCE_BlindWolf_Concept.jpg|thumb|300px|right|This image show's Marcus Lehto's original sketch of the "blind wolf" and its insectoid companion.<ref name="Twitter4">[[Marcus Lehto]] on Twitter [https://twitter.com/game_fabricator/status/464432470616571904]</ref>]]
{{Quote|no=four|q1=Look, it's the blind wolf!|[[Shi Kai Wang]]|q2=Big, beloved blind wolf.|[[Marcus Lehto]]|q3=That was back when you could ride it.|Shi Kai Wang|q4=Yeah, yeah. You could actually mount the thing and ride it. A.I.... A.I. couldn't, uh... Couldn't handle it on the A.I. side. Couldn't flock 'em, couldn't, uh... fit them into gameplay.|Marcus Lehto|Marcus Lehto, ''Halo: Combat Evolved'' art director, and Shi Kai Wang, a concept artist, discuss the attempts made to include "blind wolves" in the first ''Halo'' game.}}<ref name="H2LCE">''[[Halo 2]]'', ''[[Limited Collector's Edition Disc (Halo 2)|Limited Collector's Edition]]''</ref>
{{Quote|no=four|q1=Look, it's the blind wolf!|[[Shi Kai Wang]]|q2=Big, beloved blind wolf.|[[Marcus Lehto]]|q3=That was back when you could ride it.|Shi Kai Wang|q4=Yeah, yeah. You could actually mount the thing and ride it. A.I.... A.I. couldn't, uh... Couldn't handle it on the A.I. side. Couldn't flock 'em, couldn't, uh... fit them into gameplay.|Marcus Lehto|Marcus Lehto, ''Halo: Combat Evolved'' art director, and Shi Kai Wang, a concept artist, discuss the attempts made to include "blind wolves" in the first ''Halo'' game.}}<ref name="H2LCE">''[[Halo 2]]'', ''[[Limited Collector's Edition Disc (Halo 2)|Limited Collector's Edition]]''</ref>