Melee: Difference between revisions

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{{references}}
{{references}}
{{disambig header|the gameplay mechanic|the ''Halo 4'' medal|Bone Cracker}}
{{disambig header|the gameplay mechanic|the ''Halo 4'' medal|Bone Cracker}}
[[File:Melee Render.gif|right|thumb|A strong arm, a key asset in the melee attack.]]
[[File:Melee Render.gif|thumb|A strong arm, a key asset in the melee attack.]]


A '''melee''' is the act of physically attacking an enemy by hitting them with a weapon. In the ''Halo'' series, the majority of melee attacks involve using a ranged weapon as a bludgeon, while there are a few weapons that are melee-only. The melee action can be executed by pressing the '''B''' button on the default controller layout for the [[Xbox]]/[[Xbox 360]] version of ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', and ''[[Halo 2: Anniversary]]'' by pressing the '''F''' key on the PC version of ''[[Halo: Combat Evolved (PC port)|Halo: Combat Evolved]]'' and ''[[Halo 2 (Windows Vista)|Halo 2]]'', by pressing the '''RB''' button on ''[[Halo: Reach]]'', ''[[Halo: Combat Evolved Anniversary]]'', ''[[Halo 4]]'', and ''[[Halo 5: Guardians]]'' with the default control setting, and by pressing the '''space bar''' in ''[[Halo: Spartan Assault]]'' and ''[[Halo: Spartan Strike]]'' with the default control setting.
A '''melee''' is the act of physically attacking an enemy by hitting them with a weapon. In the ''Halo'' series, the majority of melee attacks involve using a ranged weapon as a bludgeon, while there are a few weapons that are melee-only. The melee action can be executed by pressing the '''B''' button on the default controller layout for the [[Xbox]]/[[Xbox 360]] version of ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', and ''[[Halo 2: Anniversary]]'' by pressing the '''F''' key on the PC version of ''[[Halo: Combat Evolved (PC port)|Halo: Combat Evolved]]'' and ''[[Halo 2 (Windows Vista)|Halo 2]]'', by pressing the '''RB''' button on ''[[Halo: Reach]]'', ''[[Halo: Combat Evolved Anniversary]]'', ''[[Halo 4]]'', and ''[[Halo 5: Guardians]]'' with the default control setting, and by pressing the '''space bar''' in ''[[Halo: Spartan Assault]]'' and ''[[Halo: Spartan Strike]]'' with the default control setting.
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=== ''Halo: Reach'' ===
=== ''Halo: Reach'' ===
[[File:Reach Assassination.gif|thumb|right|250px|A slow-motion example of one of the [[Assassination]]s in ''[[Halo: Reach]]''.]]
[[File:Reach Assassination.gif|thumb|250px|A slow-motion example of one of the [[Assassination]]s in ''[[Halo: Reach]]''.]]
In ''[[Halo: Reach]]'', the melee is weaker than in previous games. Additionally, a new melee feature called "'''''[[Assassination]]'''''" is added to the game where players will be pulled into third-person view and watch an animation of their player model executing the enemy, with many of the Assassinations featuring UNSC [[Combat knife|combat knives]] (or Sangheili [[energy dagger]]s if the player is an Elite). The feature is accessible to players by holding down the melee button while behind the enemy. There are more than 40 different animations that change depending on the position, weapon, gametype, and Armor Ability used.[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_081310] Melee attacks are also able to "clang", where if two melee hits connect, instead of both players receiving damage they bounce off of each other instead. This can be used to counter the Energy Sword's "Lunge" attack, which, in previous games, was an instant kill.[http://www.youtube.com/watch?v=p7H9_1f_KxM&feature=player_embedded#!] In addition, if an enemy is in the act of being assassinated my a member of your team, you can in turn steal their kill by quickly killing the individual being assassinated. If you can manage to do so, such an act rewards you with the "Yoink!" medal, and an immediate voice announcing so. It also important to note that when being assassinated an ally can kill the opponent attempting to kill you giving them the medal ''Showstopper!''.
In ''[[Halo: Reach]]'', the melee is weaker than in previous games. Additionally, a new melee feature called "'''''[[Assassination]]'''''" is added to the game where players will be pulled into third-person view and watch an animation of their player model executing the enemy, with many of the Assassinations featuring UNSC [[Combat knife|combat knives]] (or Sangheili [[energy dagger]]s if the player is an Elite). The feature is accessible to players by holding down the melee button while behind the enemy. There are more than 40 different animations that change depending on the position, weapon, gametype, and Armor Ability used.[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_081310] Melee attacks are also able to "clang", where if two melee hits connect, instead of both players receiving damage they bounce off of each other instead. This can be used to counter the Energy Sword's "Lunge" attack, which, in previous games, was an instant kill.[http://www.youtube.com/watch?v=p7H9_1f_KxM&feature=player_embedded#!] In addition, if an enemy is in the act of being assassinated my a member of your team, you can in turn steal their kill by quickly killing the individual being assassinated. If you can manage to do so, such an act rewards you with the "Yoink!" medal, and an immediate voice announcing so. It also important to note that when being assassinated an ally can kill the opponent attempting to kill you giving them the medal ''Showstopper!''.


===''Halo 4''===
===''Halo 4''===
[[File:Halo 4melee.gif|thumb|right|250px|A player melees another player within ''[[Halo 4]]''<nowiki>'</nowiki>s [[Infinity (mode)|Infinity mode]].]]
[[File:Halo 4melee.gif|thumb|250px|A player melees another player within ''[[Halo 4]]''<nowiki>'</nowiki>s [[Infinity (mode)|Infinity mode]].]]
Melee returns in ''[[Halo 4]]''. Assassinations also return, but with entirely new animations.<ref>[http://halo.xbox.com/blogs/Headlines/post/2012/03/08/The-Halo-Bulletin-30712.aspx '''Halo Waypoint''' - ''The Halo Bulletin: 3.07.12'']</ref>
Melee returns in ''[[Halo 4]]''. Assassinations also return, but with entirely new animations.<ref>[http://halo.xbox.com/blogs/Headlines/post/2012/03/08/The-Halo-Bulletin-30712.aspx '''Halo Waypoint''' - ''The Halo Bulletin: 3.07.12'']</ref>
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