Marcus Stacker: Difference between revisions

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*Stacker appears outfitted in both [[UNSC Marine Corps Battle Dress Uniform|standard Marine attire]] and [[ODST armor|ODST Armor]] throughout ''Halo 2'' and ''3''. Strangely, he is depicted as a regular Marine during the ''Halo 2'' levels ''Outskirts'' and ''Metropolis'', yet he and his fireteam wear ODST armor in the cutscene ''[[Another Day at the Beach]]''. This is possibly a symptom of Bungie's hesitance to include Orbital Drop Shock Troopers in ''Halo 2'' during its development, despite pressure from the Microsoft Franchise Development Group.<ref>[https://web.archive.org/web/20151109053509/http://hwcdn.libsyn.com/p/8/2/3/823a5cd1ac38d28e/Episode_005_final.mp3?c_id=3307764&expiration=1447051643&hwt=9c0743cdf3432035c7a154a6ebfa9d8e ''The Sci Fi Show'': Episode 005: DC Reboot/Eric Trautmann (Archived)]</ref> Stacker and his squad's appearance as Orbital Drop Shock Troopers in the remastered version of ''Another Day at the Beach'' likely confirms the cutscene as the definitive depiction of events.
*Stacker appears outfitted in both [[UNSC Marine Corps Battle Dress Uniform|standard Marine attire]] and [[ODST armor|ODST Armor]] throughout ''Halo 2'' and ''3''. Strangely, he is depicted as a regular Marine during the ''Halo 2'' levels ''Outskirts'' and ''Metropolis'', yet he and his fireteam wear ODST armor in the cutscene ''[[Another Day at the Beach]]''. This is possibly a symptom of Bungie's hesitance to include Orbital Drop Shock Troopers in ''Halo 2'' during its development, despite pressure from the Microsoft Franchise Development Group.<ref>[https://web.archive.org/web/20151109053509/http://hwcdn.libsyn.com/p/8/2/3/823a5cd1ac38d28e/Episode_005_final.mp3?c_id=3307764&expiration=1447051643&hwt=9c0743cdf3432035c7a154a6ebfa9d8e ''The Sci Fi Show'': Episode 005: DC Reboot/Eric Trautmann (Archived)]</ref> Stacker and his squad's appearance as Orbital Drop Shock Troopers in the remastered version of ''Another Day at the Beach'' likely confirms the cutscene as the definitive depiction of events.
*Stacker's dress uniform in Halo 2 features a gold star and 4 stripes. In ''[[Halo 2: Anniversary]]'', this was amended to a gold star and 1 stripe. It is unknown whether or not this correctly reflects his rank at the time of Gunnery Sergeant.{{Ref/Reuse|H2-Cairo}}
*Stacker's dress uniform in Halo 2 features a gold star and 4 stripes. In ''[[Halo 2: Anniversary]]'', this was amended to a gold star and 1 stripe. It is unknown whether or not this correctly reflects his rank at the time of Gunnery Sergeant.{{Ref/Reuse|H2-Cairo}}
*In the original ''Another Day at the Beach'' by Bungie, [[Fones]] and Stacker shared the same facial model, but Stacker was distinguished by the blood on his left cheek. In the remastered cinematic by Blur Studio, Fones' appearance was given a unique facial model which featured a blonde mohawk. In addition, in the original cinematic, it was Fones who said, "Cook the bastard" to Butkus, and shot the Sangheili with his battle rifle. In the remastered cinematic, the role was given to Stacker.
*In ''Halo: Combat Evolved'' and ''Halo 3'' Stacker's in-game texture bitmap is named "[[Marcus]]", after the game's Art Director [[Marcus Lehto]]. He shares this bitmap with several generic Marines in both titles.
*In ''Halo: Combat Evolved'' and ''Halo 3'' Stacker's in-game texture bitmap is named "[[Marcus]]", after the game's Art Director [[Marcus Lehto]]. He shares this bitmap with several generic Marines in both titles.
*In ''Halo 2'', Stacker's in-game texture bitmap is named "Morgan". He shares this bitmap with several generic Marines. Interestingly, Sergeant [[Reynolds]] uses an updated version of the "Morgan" bitmap in ''Halo 3''.
*In ''Halo 2'', Stacker's in-game texture bitmap is named "Morgan". He shares this bitmap with several generic Marines. Interestingly, Sergeant [[Reynolds]] uses an updated version of the "Morgan" bitmap in ''Halo 3''.
*Stacker's face bitmap used to portray him in ''Halo Reach''{{'}}s Armory is shared with several generic Army Troopers throughout Reach's campaign. His "model" shown in the Armory appears to actually be a combination of this face bitmap with ''Duvell''{{'}}s character model.
*Stacker's face bitmap used to portray him in ''Halo Reach''{{'}}s Armory is shared with several generic Army Troopers throughout Reach's campaign. His "model" shown in the Armory appears to actually be a combination of this face bitmap with [[Duvall]]'s character model.
*The Anniversary editions of both ''Halo: Combat Evolved'' and ''Halo 2'' give Stacker a new, unique face bitmap that is not shared with generic Marines. Additionally, the Anniversary edition of Combat Evolved actually has two different face bitmaps for Stacker. If encountered in his full combat armor (as pictured above) his face will bear a resemblance to his original face (i.e. beard and scar). If encountered in combat fatigues he will not have a beard or scar, instead he more closely resembles how he looks in Halo 2. The only two levels that the difference can be seen in are ''Halo'' and ''343 Guilty Spark'' as he will always wear his combat armor in other missions.
*The Anniversary editions of both ''Halo: Combat Evolved'' and ''Halo 2'' give Stacker a new, unique face bitmap that is not shared with generic Marines. Additionally, the Anniversary edition of ''Combat Evolved'' actually has two different face bitmaps for Stacker. If encountered in his full combat armor (as pictured above) his face will bear a resemblance to his original face (i.e. beard and scar). If encountered in combat fatigues he will not have a beard or scar, instead he more closely resembles how he looks in ''Halo 2'' The only two levels that the difference can be seen in are ''Halo'' and ''343 Guilty Spark'' as he will always wear his combat armor in other missions.


===Glitches===
===Glitches===