M7057 flamethrower: Difference between revisions

→‎Miscellaneous: Added the trivia point about the Halo 2 flamethrower design
(→‎Gallery: Clarified that this design is from the cut version from Halo 2.)
Tag: Mobile edit
(→‎Miscellaneous: Added the trivia point about the Halo 2 flamethrower design)
Tag: Mobile edit
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*In ''Halo: Combat Evolved'', the flamethrower shares the same [[:File:Halo-SniperRifle-Reticule.png|reticule]] with the [[M90 Close Assault Weapon System|M90 Shotgun]] and the [[Sniper Rifle System 99C-Series 2 Anti-Matériel]].
*In ''Halo: Combat Evolved'', the flamethrower shares the same [[:File:Halo-SniperRifle-Reticule.png|reticule]] with the [[M90 Close Assault Weapon System|M90 Shotgun]] and the [[Sniper Rifle System 99C-Series 2 Anti-Matériel]].
*In ''[[Halo Custom Edition]]'', [[Flood combat form]]s are able to wield the flamethrower. The only way to observe this is to play start a "Heavy Slayer" game on a map that spawns Combat forms. The Combat form will hold it upwards, making the weapon useless in their hands since the fire will go upwards without hurting anyone in front of the form. The reason why the flamethrower is compatible with Combat forms is because the flamethrower was supposed to appear in the level Keyes, and Bungie programmed Combat forms to be able to carry it in order to grant the player easier accessibility. The player was then to use an acquired flamethrower to burn Captain Keys' skull from the [[Proto-Gravemind]] in order to retrieve his neural implants.
*In ''[[Halo Custom Edition]]'', [[Flood combat form]]s are able to wield the flamethrower. The only way to observe this is to play start a "Heavy Slayer" game on a map that spawns Combat forms. The Combat form will hold it upwards, making the weapon useless in their hands since the fire will go upwards without hurting anyone in front of the form. The reason why the flamethrower is compatible with Combat forms is because the flamethrower was supposed to appear in the level Keyes, and Bungie programmed Combat forms to be able to carry it in order to grant the player easier accessibility. The player was then to use an acquired flamethrower to burn Captain Keys' skull from the [[Proto-Gravemind]] in order to retrieve his neural implants.
*Work was done on a flamethrower weapon for ''Halo 2'' but it was not completed. The bonus materials featured in the Limited Collector's Edition feature renders and in-game footage of the weapon which has a different design than the Halo: CE and Halo 3 versions. This design was featured on the cover of Halo: The Graphic Novel.
*Strangely, even though UNSC Marines claim that their comrades wield the flamethrower, the player can not give it to them in game. This may be due to game balance issues. The only time when a Marine is seen wielding one ever is at the ''[[Halo 3]]'' level ''[[Floodgate]]'', it is seen being used inside the factory, (the spot where any surviving Marines hold position) holding it like Master Chief. One needs to be in Theater mode or playing on a lower difficulty to see the Marine holding it, because he dies in a few seconds.
*Strangely, even though UNSC Marines claim that their comrades wield the flamethrower, the player can not give it to them in game. This may be due to game balance issues. The only time when a Marine is seen wielding one ever is at the ''[[Halo 3]]'' level ''[[Floodgate]]'', it is seen being used inside the factory, (the spot where any surviving Marines hold position) holding it like Master Chief. One needs to be in Theater mode or playing on a lower difficulty to see the Marine holding it, because he dies in a few seconds.
*In ''Halo 3'', the flamethrower still works underwater. However the flames must have already clumped to something and spraying into the water will have no effect. Strangely, in ''[[Avalanche (level)|Avalanche]]'' and ''[[Snowbound (level)|Snowbound]]'', if one fires at the snow it will burn as if it is ground.
*In ''Halo 3'', the flamethrower still works underwater. However the flames must have already clumped to something and spraying into the water will have no effect. Strangely, in ''[[Avalanche (level)|Avalanche]]'' and ''[[Snowbound (level)|Snowbound]]'', if one fires at the snow it will burn as if it is ground.
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