Last Resort: Difference between revisions

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clean up, replaced: www.bungie.net → halo.bungie.net, typos fixed: team-mates → teammates
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|playernumber=4-12
|playernumber=4-12
|gametypes=*[[1 Flag CTF|One Flag]]
|gametypes=*[[1 Flag CTF|One Flag]]
*[[Single_Bomb|One Bomb]]
*[[Single Bomb|One Bomb]]
*[[Team Slayer]]
*[[Team Slayer]]
*[[One Sided VIP]]
*[[One Sided VIP]]
}}
}}
{{Article Quote|Remote industrial sites like this one are routinely requisitioned and used as part of Spartan training exercises.}}
{{Article Quote|Remote industrial sites like this one are routinely requisitioned and used as part of Spartan training exercises.}}
'''Last Resort'''<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=12616 '''Bungie.net''' ''Way Beyond the Beta: Screenshots Galore'']</ref> is a ''[[Halo 3]]'' [[multiplayer]] map, being a remake of the ''[[Halo 2]]'' map, [[Zanzibar]]. It is the most pure of the two remakes in the original ''Halo 3'' maps, being nearly identical to its predecessor.
'''Last Resort'''<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid=12616 '''Bungie.net''' ''Way Beyond the Beta: Screenshots Galore'']</ref> is a ''[[Halo 3]]'' [[multiplayer]] map, being a remake of the ''[[Halo 2]]'' map, [[Zanzibar]]. It is the most pure of the two remakes in the original ''Halo 3'' maps, being nearly identical to its predecessor.
==Layout==
==Layout==
===Fortress===
===Fortress===
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* In team games, The Generators are the best place to gain and control. The team should acquire the sniper rifle, [[BR55HB battle rifle|battle rifle]], and [[Type-25 Brute Shot|Brute Shot]] from Camp Froman. Have another player get the Battle Rifle from the Fortress. This way, the team is protected from close to long range. Then, have the Brute Shot protect the sniper, and have the Battle Rifle watch the catwalk near the Wheel. Have another battle rifle watch the Fortress and have the sniper take out long-range threats before they get too close to attack. In the case of a close range threat or vehicle, have your Brute Shot clean up with support fire from the Battle Rifle. Be sure to use [[grenade]]s and [[equipment]] when required.
* In team games, The Generators are the best place to gain and control. The team should acquire the sniper rifle, [[BR55HB battle rifle|battle rifle]], and [[Type-25 Brute Shot|Brute Shot]] from Camp Froman. Have another player get the Battle Rifle from the Fortress. This way, the team is protected from close to long range. Then, have the Brute Shot protect the sniper, and have the Battle Rifle watch the catwalk near the Wheel. Have another battle rifle watch the Fortress and have the sniper take out long-range threats before they get too close to attack. In the case of a close range threat or vehicle, have your Brute Shot clean up with support fire from the Battle Rifle. Be sure to use [[grenade]]s and [[equipment]] when required.
* An effective strategy for attackers is to grab the [[M90 shotgun|shotgun]], bubble shield and active camo. Then go to the base and open the door. Once that is done, your allies will hopefully charge in with a Warthog and Ghost and distract the enemies while you plant the Shield and kill any surviving defenders.
* An effective strategy for attackers is to grab the [[M90 shotgun|shotgun]], bubble shield and active camo. Then go to the base and open the door. Once that is done, your allies will hopefully charge in with a Warthog and Ghost and distract the enemies while you plant the Shield and kill any surviving defenders.
* A good strategy in [[Slayer]] is to set up ambushes. Now there are several ways to do this. The best way is to get about two people to get on the very top of the sea wall, and one to the ruins of the archway at the end of the beach (the one that's half way in the water). Now when the opposing team comes to get the Warthog and the Ghost, just spring the trap and pick them off. The second place to set an ambush is at the main base. Have all your team-mates spread relatively close, but throughout the base, now when the enemy comes, they're trapped with no where to run.
* A good strategy in [[Slayer]] is to set up ambushes. Now there are several ways to do this. The best way is to get about two people to get on the very top of the sea wall, and one to the ruins of the archway at the end of the beach (the one that's half way in the water). Now when the opposing team comes to get the Warthog and the Ghost, just spring the trap and pick them off. The second place to set an ambush is at the main base. Have all your teammates spread relatively close, but throughout the base, now when the enemy comes, they're trapped with no where to run.
* Upon grabbing the flag, hide in their base, preferably behind the other entrance. The other team will then head towards your base. When they do this, escape!
* Upon grabbing the flag, hide in their base, preferably behind the other entrance. The other team will then head towards your base. When they do this, escape!
*If starting from the beach grab a battle rifle, shotgun, or sniper rifle. This is vital during objective games because you can snipe, go in, cover carrier, or hunt the other team for fun and to weaken them for the main attack. If starting at the base try and grab a sniper rifle, brute shot, battle rifle, or the Spartan Laser. This can be vital for defense in objective games.
*If starting from the beach grab a battle rifle, shotgun, or sniper rifle. This is vital during objective games because you can snipe, go in, cover carrier, or hunt the other team for fun and to weaken them for the main attack. If starting at the base try and grab a sniper rifle, brute shot, battle rifle, or the Spartan Laser. This can be vital for defense in objective games.
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*A good tactic during Team Slayer games is to have a teammate with a shotgun hold down the tower to the left of the fortress. Having a battle rifle or sniper rifle at this area will also assist in skirmishes on both sides of the windwheel.
*A good tactic during Team Slayer games is to have a teammate with a shotgun hold down the tower to the left of the fortress. Having a battle rifle or sniper rifle at this area will also assist in skirmishes on both sides of the windwheel.
*Using a sniper rifle, you can easily see the other sniper rifle and pick off enemy snipers until you can collect their ammo.
*Using a sniper rifle, you can easily see the other sniper rifle and pick off enemy snipers until you can collect their ammo.
*By deploying a gravity lift onto the landing at the top of the stairs above Camp Froman (by the [[Fusion core|fusion coils]]--be careful they don't get caught in the lift), a sniper can position themselves on the pipes that run along the wall. An edge toward the front is a good hiding place. There isn't much cover, so once you are found you will probably be killed, but it usually takes quite a while for anyone to figure out where you are shooting from (less time if you have a battle rifle or Spartan laser). If your team begins in Froman you can snag the sniper rifle, drop down the hole to get the grav lift, and be out and up the stairs before the other team gets to your side of the map.
*By deploying a gravity lift onto the landing at the top of the stairs above Camp Froman (by the [[Fusion core|fusion coils]]—be careful they don't get caught in the lift), a sniper can position themselves on the pipes that run along the wall. An edge toward the front is a good hiding place. There isn't much cover, so once you are found you will probably be killed, but it usually takes quite a while for anyone to figure out where you are shooting from (less time if you have a battle rifle or Spartan laser). If your team begins in Froman you can snag the sniper rifle, drop down the hole to get the grav lift, and be out and up the stairs before the other team gets to your side of the map.


==Trivia==
==Trivia==