Landmine: Difference between revisions

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{{Era|HCW}}
{{Status|Canon}}
{{ArticleName}}
{{Conjectural title}}
{{Weapon
{{Weapon infobox
| image=[[File:HaloReach-Landmine-transparent.png|250px]]
|name=Landmine
| name=Landmine
|image=[[File:H4-UNSC-Landmine-Front.png|250px]]
| manufacturer=
|manufacturer=
| model=
|series=
| type=Mine
|type=[[Mine]]
| cost=
|cost=
| size=Very large
|variant=
| damage per hit=High
|service=
| magazine=
|length=
| maxammo=
|width=
| fire=
|height=
| ammotype=Explosive
|weight=
| operation=
|ammotype=Explosive
| rate of fire=Timed detonation
|capacity=
| accuracy=
|feed=
| range=Medium
|operation=
| era=
|rate=
| counterpart=
|velocity=
| counterwep=
|optics=
| affiliation=[[United Nations Space Command|UNSC]]
|range=Close
}}
}}
<center>''Were you also looking for the [[Brute landmine]] or the [[TR/9 Antipersonnel Mine]] from [[Halo 3]]?''</center>
{{Disambig header|the Forge object introduced in ''Halo: Reach''|other types of landmines|Mine}}
This '''landmine''' is a stationary explosive mine employed by the [[United Nations Space Command]].{{Ref/Reuse|BNet}}


This '''landmine''' is a stationary explosive device. In ''[[Halo: Reach]]'', these landmines may be placed in [[Forge Mode]]. They serve as an integral part of the [[Race]] gametype.<ref>http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_081310</ref> It functions similarly to the [[TR/9 Antipersonnel Mine]] from ''Halo 3''.
==Design details==
The landmine is a large circular explosive planted on the ground. It has a circular blinking red light in its center.


==Trivia==
==Gameplay==
*Landmines will typically appear in the Race gametype on most maps.
{{Quote|What’s a landmine? Should be obvious, right? A small, metal platter with a flashing red bulb perched on top like a violent, blood-soaked maraschino cherry on a death-dealing sundae. You’d have to be some kind of moran not to instantly know you need to steer clear.|Urk.{{Ref/Reuse|BNet}}}}
*Landmines can be activated by proximity. If you drive close enough to one, it will explode after a short delay. This can be used to stop any player following close behind you.
===''Halo: Reach''===
*The Landmine is able to kill a fully shielded player, unlike the Trip Mine, which only takes out a player's shields.
In ''[[Halo: Reach]]'', these landmines may be placed in [[Forge/Halo: Reach|Forge]] mode, under the "Gadget" section. They serve as an integral part of the [[Race]] gametype.{{Ref/Site|Id=BNet|URL=http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_081310|Site=Bungie.net|Page=Bungie Weekly Update: 08.13.10|D=07|M=6|Y=2012}} It functions similarly to the [[TR/9 Antipersonnel Mine|Trip Mine]] equipment from ''Halo 3''. The landmine is able to kill a fully shielded player, unlike the Trip Mine, which only takes out a player's shields.
*Unlike the Trip Mine, the Landmine is not activated solely by motion. Thus, trying to crouch walk slowly over a Landmine will detonate it.
 
*Oddly enough however, [[Evade|Evading]] over a trip mine will not detonate it, and the mine may even be thrown into the air from the impact.
Unlike the Trip Mine, the landmine is not activated solely by motion. Thus, trying to crouch walk slowly over a landmine will detonate it. Landmines can be activated by proximity. If you drive close enough to one, it will explode after a short delay. This can be used to stop any player following close behind you. Oddly enough, however, [[Evade|Evading]] over a trip mine will not detonate it, and the mine may even be thrown into the air from the impact.
 
===''Halo 4''===
The Landmine returns in ''[[Halo 4]]'' with no changes whatsoever.
 
===''Halo 2: Anniversary''===
The Landmine returns in ''[[Halo 2: Anniversary]]'' [[multiplayer]] with no changes whatsoever. The game introduces an EMP variant of the landmine, which has a blue light in its center; its explosion does not damage players, but emits an EMP pulse that disables nearby vehicles and trigger the standard landmine.
 
===''Halo 5: Guardians''===
{{Expand-section}}


==Gallery==
==Gallery==
<gallery captionalign="left">
===''Halo: Reach''===
File:LandmineReach.jpg|Close-up aerial view of the Landmine.
<gallery>
File:landmine1.jpg|The landmine, as seen at the bottom left of the screen.
File:HR VariousProps 1.jpg|A render of the landmine asset created for ''Halo: Reach''.
File:landmine2.jpg|The landmine is detonated.
File:HaloReach-Landmine.png|Render of the landmine.
File:landmine3.jpg|A [[M274 Ultra-Light All-Terrain Vehicle|Mongoose]] drives by a landmine.
File:LandmineReach.jpg|Close-up aerial view of the landmine on [[Forge World]].
File:landmine1.jpg|A player approaching the landmine on Forge World.
File:landmine2.jpg|The explosion from a landmine on Forge World.
File:landmine3.jpg|An [[M274 Mongoose]] drives by a landmine on [[Spire (map)|Spire]].
</gallery>
===''Halo 4''===
<gallery>
File:HTMCC-H4 Landmines.png|Three landmines on [[Exile]].
File:HTMCC-H4 LandmineExplosion.png|The explosion from a landmine on Exile.
</gallery>
 
===''Halo 2: Anniversary''===
<gallery>
File:HTMCC-H2AMP Landmines.png|The standard landmine and its EMP variant on [[Stonetown]].
File:HTMCC-H2AMP LandminesExplosions.png|The explosions from the standard landmine and its EMP variant.
File:HTMCC-H2AMP EMPLandmineExplosion.png|The EMP landmine's explosion disables a [[Karo'etba-pattern Ghost|Ghost]].
</gallery>
</gallery>


==List of appearances==
==List of appearances==
*''[[Halo: Reach]]'' {{1st}}
*''[[Halo: Reach]]'' {{1st}}
*''[[Halo 4]]''
*''[[Halo 2: Anniversary]]''
*''[[Halo 5: Guardians]]''


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Stub}}
{{UNSC ordnance}}
{{UNSC Infantry Weapons}}
[[Category:Mines]]
[[Category:Mines| ]]
[[Category:Forge objects]]