Kez'katu-pattern Phantom: Difference between revisions

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*In ''Halo: Reach'''s Firefight mode, the Phantom cannot be destroyed.
*In ''Halo: Reach'''s Firefight mode, the Phantom cannot be destroyed.
*In ''Halo: Reach'''s Firefight mode, a well-aimed [[M41 rocket launcher]] shot to the Phantom's cockpit can blast out the pilot (a Grunt), killing it and sending it spiraling out of the vehicle. When this happens, the Phantom stops and hovers for a few seconds before falling to the ground. Any personnel that are within the Phantom do not react and are not deployed.
*In ''Halo: Reach'''s Firefight mode, a well-aimed [[M41 rocket launcher]] shot to the Phantom's cockpit can blast out the pilot (a Grunt), killing it and sending it spiraling out of the vehicle. When this happens, the Phantom stops and hovers for a few seconds before falling to the ground. Any personnel that are within the Phantom do not react and are not deployed.
*In ''Halo 2 Anniversary'' the cutscene Phantom is purple with the grey underside similar to previous game's Phantoms, in gameplay however the Phantoms are a more reddish colour including on their underside.
*In ''Halo 2 Anniversary'' the cutscene Phantom is purple with the grey underside similar to previous game's Phantoms, in gameplay however the Phantoms are a more reddish colour including on their underside with also a slightly different design that is partially based on Type-44 Phantom in ''Halo 4''.


==Gallery==
==Gallery==
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