Karo'etba-pattern Ghost: Difference between revisions

Tag: Mobile edit
Tag: Mobile edit
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===Changes from ''Halo 3'' and ''Halo 3: ODST'' to ''Halo: Reach''===
===Changes from ''Halo 3'' and ''Halo 3: ODST'' to ''Halo: Reach''===
The Ghost had some major changes since it's previous iterations.
This iteration of the Ghost, like many vehicles returning in ''Halo: Reach'',  has had some significant changes made to it both cosmetics and mechanics.


• Like all other vehicles returning in ''Halo: Reach'', the Ghost has received a visual upgrade, and is now a lighter shade of purple.
•Slight cosmetic changes were made to the Ghost design from Halo 3 / Halo 3, ODST. The vehicle is now a lighter shade of purple and appears to be bigger in size in comparison to a Spartan operating it.


•The Ghost hovers even closer to the ground than it's previous counterparts. The tips of the wings can be heard dragging on the ground if the player turns the vehicle sharp enough.
•The Ghost hovers even closer to the ground than it's previous counterparts. The tips of the wings can be heard dragging on the ground if the player turns the vehicle sharp enough.


•The battle damage feature has significantly changed since its introduction in Halo 2 and reoccurrence in Halo 3 and Halo 3 ODST. The Ghost will no longer lose the purple cowling covering the main engine when it has absorbed enough damage. It will now spark and leak out blue flame.
•The battle damage feature has significantly changed since its introduction in Halo 2 and subsequent return in Halo 3 / Halo 3 ODST. The Ghost will no longer lose the purple cowling covering the main engine nor the wings when it has absorbed enough damage. It will now spark and leak out blue flame.


•The Ghost, along with all other vehicles in Halo Reach, now regain separate health bars that are not tied to the players health. Unlike Halo Combat Evolved though, the player does have a UI display of remaining vehicle health. One simply has to judge the remaining health by the visual cues i.e. the Ghost is about to explode when it leaks blue flame from its engine.
•The Ghost, along with all other vehicles in Halo Reach, now regain separate health bars that are not tied to the players health. Unlike Halo Combat Evolved though, the player does have a UI display of remaining vehicle health. One simply has to judge the remaining health by the visual cues i.e. the Ghost is about to explode when it leaks blue flame from its engine.