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===Development history=== | ===Development history=== | ||
Developed for use on [[Human colonies|frontier worlds]] by [[Vestol Corporation]], the JOV-99 was intentionally made to be easily-transportable, low-cost, reliable, and easy to maintain. Very few of the craft's components need to be sourced from the [[Inner Colonies]], resulting in most Kestrel production being handled by colonial industries and contractors. Several elements of the JOV-99 Kestrel were borrowed by [[Misriah Armory]] in their development of the [[AV-30 Kestrel|AV-30 Light Assault VTOL]], also | Developed for use on [[Human colonies|frontier worlds]] by [[Vestol Corporation]], the JOV-99 was intentionally made to be easily-transportable, low-cost, reliable, and easy to maintain. Very few of the craft's components need to be sourced from the [[Inner Colonies]], resulting in most Kestrel production being handled by colonial industries and contractors. Several elements of the JOV-99 Kestrel were borrowed by [[Misriah Armory]] in their development of the [[AV-30 Kestrel|AV-30 Light Assault VTOL]], which is also called the Kestrel.{{Ref/Reuse|cuttingroomlore}} | ||
===Usage=== | ===Usage=== | ||
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==Production notes== | ==Production notes== | ||
The Kestrel was originally modelled for inclusion in ''[[Halo: Combat Evolved]]''. Little is known of the vehicle's intended role within the game,{{Ref/Twitter|game_fabricator|464436273029980160|Marcus Lehto|Quote=Did the Kestrel ever get out to the public?|D=11|M=7|Y=2021}} but it was cut partly because ''Halo: Combat Evolved'' lacked vehicle physics that can effectively simulate VTOL aircraft.{{Ref/YouTube|Id=H2CE|DWI7AhQFpTE|Bungie|Cutting Room Floor Weapons Vehicles and Characters|Y=2020|M=12|D=17|Detail=Official Bungie upload of the BTS video from the ''Halo 2'' Collector's Edition}}{{Ref/Site|Id=Halo Waypoint|URL=https://www.halowaypoint.com/news/cutting-room-floor|Site=Halo Waypoint|Page=Cutting Room Floor|D=26|M=7|Y=2022 | {{Main|Cut Halo: Combat Evolved vehicles}} | ||
The Kestrel was originally modelled for inclusion in ''[[Halo: Combat Evolved]]''. Little is known of the vehicle's intended role within the game,{{Ref/Twitter|game_fabricator|464436273029980160|Marcus Lehto|Quote=Did the Kestrel ever get out to the public?|D=11|M=7|Y=2021}} but it was cut partly because ''Halo: Combat Evolved'' lacked vehicle physics that can effectively simulate VTOL aircraft.{{Ref/YouTube|Id=H2CE|DWI7AhQFpTE|Bungie|Cutting Room Floor Weapons Vehicles and Characters|Y=2020|M=12|D=17|Detail=Official Bungie upload of the BTS video from the ''Halo 2'' Collector's Edition}}{{Ref/Site|Id=Halo Waypoint|URL=https://www.halowaypoint.com/news/cutting-room-floor|Site=Halo Waypoint|Page=Cutting Room Floor|D=26|M=7|Y=2022}} In [[2022]], it was announced that, as part of the [[Digsite|Digsite Alpha]] initiative for ''[[Halo: The Master Chief Collection]]'', the vehicle will be added back into ''Halo: Combat Evolved''{{'}}s [[Halo Editing Kit|modding tools]] as a canon vehicle.{{Ref/Reuse|Halo Waypoint}} | |||
==Trivia== | |||
Following the UNSC tradition of naming vehicles after animals, the JOV-99 is named after the [[Wikipedia:Kestrel|kestrel]], a group of falcons capable of hovering in place given appropriate wind conditions. | |||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes}} | |||
<gallery> | <gallery> | ||
File:HCE_Kestrel_Concept_1.jpg|Concept art of the cut Kestrel. | File:HCE_Kestrel_Concept_1.jpg|Concept art of the cut Kestrel. |