Halo Wars: Difference between revisions

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A unit has a maximum of 3 stars, except a Spartan-commandeered vehicle, which has a maximum of 14 "Veterancy Points" for Scorpions/Grizzlies and Hornets/Sparrowhawks. All other Spartan-commandeered vehicles have a maximum of 13 "Veterancy Points". Some special player units in campaign mode (e.g. ODSTs in the level ''Anders' Signal'') that have a maximum of 5 ''Veterancy Points''.  
A unit has a maximum of 3 stars, except a Spartan-commandeered vehicle, which has a maximum of 14 "Veterancy Points" for Scorpions/Grizzlies and Hornets/Sparrowhawks. All other Spartan-commandeered vehicles have a maximum of 13 "Veterancy Points". Some special player units in campaign mode (e.g. ODSTs in the level ''Anders' Signal'') that have a maximum of 5 ''Veterancy Points''.  


===UNSC Units===
====UNSC Units====
'''Marine''': the standard infantry unit. A good strategy with this unit is to produce an overwhelming amount of fully upgraded marines. Cost: 100. Tech level: 0. Population cost: 1
'''Marine''': the standard infantry unit. A good strategy with this unit is to produce an overwhelming amount of fully upgraded marines. Cost: 100. Tech level: 0. Population cost: 1
New blood: an upgrade that costs 200 supplies and a tech level of 1 adds another marine to your squad which also adds more health to the marine squad
New blood: an upgrade that costs 200 supplies and a tech level of 1 adds another marine to your squad which also adds more health to the marine squad