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A unit has a maximum of 3 stars, except a Spartan-commandeered vehicle, which has a maximum of 14 "Veterancy Points" for Scorpions/Grizzlies and Hornets/Sparrowhawks. All other Spartan-commandeered vehicles have a maximum of 13 "Veterancy Points". Some special player units in campaign mode (e.g. ODSTs in the level ''Anders' Signal'') that have a maximum of 5 ''Veterancy Points''. | A unit has a maximum of 3 stars, except a Spartan-commandeered vehicle, which has a maximum of 14 "Veterancy Points" for Scorpions/Grizzlies and Hornets/Sparrowhawks. All other Spartan-commandeered vehicles have a maximum of 13 "Veterancy Points". Some special player units in campaign mode (e.g. ODSTs in the level ''Anders' Signal'') that have a maximum of 5 ''Veterancy Points''. | ||
===UNSC Units=== | ====UNSC Units==== | ||
'''Marine''': the standard infantry unit. A good strategy with this unit is to produce an overwhelming amount of fully upgraded marines. Cost: 100. Tech level: 0. Population cost: 1 | '''Marine''': the standard infantry unit. A good strategy with this unit is to produce an overwhelming amount of fully upgraded marines. Cost: 100. Tech level: 0. Population cost: 1 | ||
New blood: an upgrade that costs 200 supplies and a tech level of 1 adds another marine to your squad which also adds more health to the marine squad | New blood: an upgrade that costs 200 supplies and a tech level of 1 adds another marine to your squad which also adds more health to the marine squad |
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