Halo: The Master Chief Collection: Difference between revisions

→‎Multiplayer: updated description to say 6 since there is Halo1/2/3/ODST/Reach/4 which is 6 games.
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(→‎Multiplayer: updated description to say 6 since there is Halo1/2/3/ODST/Reach/4 which is 6 games.)
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===Multiplayer===
===Multiplayer===
[[Multiplayer]] is available for all four games—each running from their respective original engines—and is accessible via a unified matchmaking menu system. Players are put into a lobby, then asked to vote for a match from a random selection of over 100 maps from all games (depending on playlist), rather than have the population split into groups for different games.{{Ref/Reuse|Waypoint}} However, there are a number of playlists specific to each game.{{Ref/Reuse|RTX}} The collection uses a single unified multiplayer ranking system shared across the four games.{{Ref/Reuse|venturebeat}} Rank, stats or unlockable items such as armor permutations do not carry over from the previous games.{{Ref/Reuse|bulletin61914}}
[[Multiplayer]] is available for all six games—each running from their respective original engines—and is accessible via a unified matchmaking menu system. Players are put into a lobby, then asked to vote for a match from a random selection of over 100 maps from all games (depending on playlist), rather than have the population split into groups for different games.{{Ref/Reuse|Waypoint}} However, there are a number of playlists specific to each game.{{Ref/Reuse|RTX}} The collection uses a single unified multiplayer ranking system shared across the four games.{{Ref/Reuse|venturebeat}} Rank, stats or unlockable items such as armor permutations do not carry over from the previous games.{{Ref/Reuse|bulletin61914}}


''The Master Chief Collection'' ships with every multiplayer map ever packaged with ''Halo: Combat Evolved'', ''Halo 2'', ''Halo 3'', and ''Halo 4'', as well as all downloadable content maps ever released (including the six maps from [[Halo: Combat Evolved (PC port)|''Halo: Combat Evolved'' for PC]] as well as the two exclusive maps from ''[[Halo 2 (Windows Vista)]])''.{{Ref/Reuse|bulletin61914}}<ref name="frankAllMaps">[http://www.neogaf.com/forum/showpost.php?p=115556760&postcount=1375 '''NeoGaf''': ''Frank O'Connor on Halo PC maps'']</ref> In addition to the original maps of each game, the collection also contains six remastered maps from ''Halo 2'': Ascension, Lockout, Zanzibar, Coagulation, Sanctuary, and Warlock.<ref>[http://event.eslgaming.com/gamescom-2014/halo/ '''Gamescom 2014''''"Halo: TMCC" Showdown - Tournament rules: Game modes"]</ref> Players can choose to purchase ''Halo: Reach'' for the MCC as additional downloadable content as well which, similarly to the base version of the MCC, includes all downloadable content maps released for the game originally.  
''The Master Chief Collection'' ships with every multiplayer map ever packaged with ''Halo: Combat Evolved'', ''Halo 2'', ''Halo 3'', and ''Halo 4'', as well as all downloadable content maps ever released (including the six maps from [[Halo: Combat Evolved (PC port)|''Halo: Combat Evolved'' for PC]] as well as the two exclusive maps from ''[[Halo 2 (Windows Vista)]])''.{{Ref/Reuse|bulletin61914}}<ref name="frankAllMaps">[http://www.neogaf.com/forum/showpost.php?p=115556760&postcount=1375 '''NeoGaf''': ''Frank O'Connor on Halo PC maps'']</ref> In addition to the original maps of each game, the collection also contains six remastered maps from ''Halo 2'': Ascension, Lockout, Zanzibar, Coagulation, Sanctuary, and Warlock.<ref>[http://event.eslgaming.com/gamescom-2014/halo/ '''Gamescom 2014''''"Halo: TMCC" Showdown - Tournament rules: Game modes"]</ref> Players can choose to purchase ''Halo: Reach'' for the MCC as additional downloadable content as well which, similarly to the base version of the MCC, includes all downloadable content maps released for the game originally.  
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