Halo: Ground Command: Difference between revisions

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''Halo: Ground Command'' features dice-based game mechanics, similar to ''[[Halo: Fleet Battles]]'', though troop morale plays a key role. The game was designed to allow players to end a game within ninety minutes, yet players can easily expand the game to last all day. [[Dropship]]s and [[drop pod]]s both play an important role in the game.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-infinity-beyond '''Halo Waypoint''': ''Canon Fodder - Infinity & Beyond'']</ref>
''Halo: Ground Command'' features dice-based game mechanics, similar to ''[[Halo: Fleet Battles]]'', though troop morale plays a key role. The game was designed to allow players to end a game within ninety minutes, yet players can easily expand the game to last all day. [[Dropship]]s and [[drop pod]]s both play an important role in the game.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-infinity-beyond '''Halo Waypoint''': ''Canon Fodder - Infinity & Beyond'']</ref>


'''''Halo: Ground Command''''' was discontinued officially by Spartan Games after the company closed. The game is continued on by a dedicated group of fans.<ref>[https://www.facebook.com/groups/HaloGroundCommand/ '''Halo: Ground Command''' ''Facebook Group'']</ref>
''Halo: Ground Command'' was discontinued officially by Spartan Games after the company closed. However, there exists a dedicated group of fans seeking to keep the game's community alive in spite of its official cancellation.<ref>[https://www.facebook.com/groups/HaloGroundCommand/ '''Halo: Ground Command''' ''Facebook Group'']</ref>
 
==Appearances==
==Appearances==
{{Featurelist|secondcolumn=title-5|title-1=Characters|
{{Featurelist|secondcolumn=title-5|title-1=Characters|