Gruntpocalypse: Difference between revisions

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*Every Grunt squad usually has one Grunt with a Fuel Rod Gun or Plasma Launcher; However, it is possible to have an entire wave that doesn't have any heavy weapons at all.
*Every Grunt squad usually has one Grunt with a Fuel Rod Gun or Plasma Launcher; However, it is possible to have an entire wave that doesn't have any heavy weapons at all.
*The most dangerous Grunts are the Grunt Heavies carrying Fuel Rod Guns, as they can kill you very quickly.
*The most dangerous Grunts are the Grunt Heavies carrying Fuel Rod Guns, as they can kill you very quickly.
*Using [[Armor lock]] is highly recommended, as this can protect you from Grunt Heavies wielding Fuel Rod Guns, [[plasma grenades]], and [[Plasma Pistol]] overcharge shots.
*Using [[Armor lock]] is highly recommended, as this can protect you from Grunt Heavies wielding Fuel Rod Guns, [[plasma grenade]]s, and [[Plasma Pistol]] overcharge shots.
**On certain maps such as [[Corvette]], [[Armor abilities#Sprint|Sprint]] may be a better idea than Armor Lock because it enables the player to obtain extra ammo quickly before the next wave of Grunts spread out.
**On certain maps such as [[Corvette]], [[Armor abilities#Sprint|Sprint]] may be a better idea than Armor Lock because it enables the player to obtain extra ammo quickly before the next wave of Grunts spread out.
 
==Gallery==
<gallery>
File:HINF-YapGruntpocalypse.jpg|Gruntpocalypse in ''[[Halo Infinite]]''.
</gallery>
{{Gametype}}
{{Gametype}}


[[Category:Firefight gametypes]]
[[Category:Firefight gametypes]]
[[Category:Halo: Reach gametypes]]
[[Category:Halo: Reach gametypes]]