Grifball: Difference between revisions

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(Behind the Scenes: RT)
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[[File:GB Wallpaper 1024x768.jpg|thumb|300px|right|Grifball poster.]]
[[File:GB Wallpaper 1024x768.jpg|thumb|300px|right|Grifball poster.]]
[[File:Sandbox Grifball.jpg|thumb|right|Grifball game in progress.]]
[[File:Sandbox Grifball.jpg|thumb|right|Grifball game in progress.]]
'''Grifball''' is a community created game-type made by Burnie Burns of [[Rooster Teeth Productions|Rooster Teeth]]. It was introduced as a custom game type in ''[[Halo 3]]'', subsequently introduced in [[matchmaking]], and was made a permanent game type in ''[[Halo: Reach]]'' and ''[[Halo 4]]''. In ''Halo 3'' and ''Halo: Reach'', the game is an [[Assault]] variant, while in ''Halo 4'' it is a variant of [[Oddball]].
'''Grifball''' is a community created game-type made by Burnie Burns of [[Rooster Teeth Productions|Rooster Teeth]]but the original game-type was suggested to him and many others by a user known at the time as ShadowOasis as quoted "what if like in football and dogdeball, we had one ball and two teams in a flat map or a map with obstacles, with only one or two types of weapons that everyone would have equally, and the point of the game is to try to be the first ones to the ball which is located in the middle of the map, and then score a goal located where the enemy team would respawn", the original name was supposed to be gravity ball, but soon realizing that having a 300 speed and 100 gravity setting to the physics just gave everyone too much advantage, also considering that the two chosen weapons were Gravity Hammers AND Energy swords, the name then inevitably became Grifball. It was introduced as a custom game type in ''[[Halo 3]]'', subsequently introduced in [[matchmaking]], and was made a permanent game type in ''[[Halo: Reach]]'' and ''[[Halo 4]]''. In ''Halo 3'' and ''Halo: Reach'', the game is an [[Assault]] variant, while in ''Halo 4'' it is a variant of [[Oddball]].


== General features ==
== General features ==
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