Flood colony: Difference between revisions

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==Gameplay==
==Gameplay==
In the campaign, the colony form cannot be completely destroyed; it can only reduced to a "dormant" state, from which it will soon recover. They can be killed in the level ''[[The Flood (level)|The Flood]]'', if the Proto-Gravemind is in the level, as destroying it will kill all the colonies, but this will mean little as the player will have completed the level by doing so anyway. However, in the [[Skirmish]] maps ''[[Release]]'', ''[[Barrens]]'', and ''[[Exile]]'', colony forms can be permanently killed. When destroyed, they leave behind a base site for the player to place a [[Firebase|UNSC Firebase]] or [[Covenant citadel]]. It is the Flood counterpart of the [[Forerunner fort]] and the [[Unidentified insurrectionist group|rebel]] base.
In the campaign, the colony form cannot be completely destroyed; it can only reduced to a "dormant" state, from which it will soon recover. They can be killed in the level ''[[The Flood (level)|The Flood]]'', if the Proto-Gravemind is in the level, as destroying it will kill all the colonies, but this will mean little as the player will have completed the level by doing so anyway. However, in the [[Skirmish]] maps ''[[Release]]'', ''[[Barrens (Halo Wars map)|Barrens]]'', and ''[[Exile]]'', colony forms can be permanently killed. When destroyed, they leave behind a base site for the player to place a [[Firebase|UNSC Firebase]] or [[Covenant citadel]]. It is the Flood counterpart of the [[Forerunner fort]] and the [[Unidentified insurrectionist group|rebel]] base.


==Trivia==
==Trivia==