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{{ | {{Status|Gameplay}} | ||
{{Multiplayer map infobox | {{Multiplayer map infobox | ||
|pagegamelabel=H4 | |pagegamelabel=H4 | ||
|name=Daybreak | |name=Daybreak | ||
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|game=''[[Halo 4]]'' | |game=''[[Halo 4]]'' | ||
*[[Castle Map Pack]] | *[[Castle Map Pack]] | ||
|devname=<code>ca_spiderweb</code> | |||
|map=War Games Map_Set/: 902-5<ref name="VIS">''[[Halo 4: The Essential Visual Guide]]'', p.225</ref> | |map=War Games Map_Set/: 902-5<ref name="VIS">''[[Halo 4: The Essential Visual Guide]]'', p.225</ref> | ||
|location=ONI research facility, [[Saviron]] highlands, [[Oban]]{{Ref/Site|D=01|M=6|Y=2020|URL=http://www.halowaypoint.com/en-us/universe/detail/de403866ac5d478b932b9c5b2fabc68f/daybreak-screenshot-gallery| | |location=ONI research facility, [[Saviron]] highlands, [[Oban]]{{Ref/Site|D=01|M=6|Y=2020|URL=http://www.halowaypoint.com/en-us/universe/detail/de403866ac5d478b932b9c5b2fabc68f/daybreak-screenshot-gallery|Site=Halo Waypoint|Page=Daybreak Screenshot Gallery}} | ||
|terrain=Rocky highlands, military bases | |terrain=Rocky highlands, military bases | ||
|playernumber=6-16 | |playernumber=6-16 | ||
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*[[Big Team Slayer]] | *[[Big Team Slayer]] | ||
}} | }} | ||
{{Article | {{Article quote|Although it is currently being used as a military staging ground, this fertile world will one day be colonized.}} | ||
'''Daybreak''' is a ''[[Halo 4]]'' [[multiplayer]] map. It is one of three maps in the DLC [[Castle Map Pack]].{{Ref/Site|D=01|M=6|Y=2020|URL=http://majornelson.com/2012/10/24/announcing-the-halo-4-war-games-pass/| | '''Daybreak''' is a ''[[Halo 4]]'' [[multiplayer]] map. It is one of three maps in the DLC [[Castle Map Pack]].{{Ref/Site|D=01|M=6|Y=2020|URL=http://majornelson.com/2012/10/24/announcing-the-halo-4-war-games-pass/|Site=Major Nelson|Page=Announcing the Halo 4 War Games Pass}} | ||
==Universe and lore== | ==Universe and lore== | ||
Daybreak takes place in a series of [[ONI]] bases in the highlands of [[Saviron]] on [[Oban]]. A UNSC {{Class|Strident|heavy frigate}} can be seen in the skybox, similar to how the {{UNSCShip|Aegis Fate}} was seen above [[Sandtrap]] in ''[[Halo 3]]''. The map is named after the in-universe [[Operation: DAYBREAK]], a project based around these research stations. The [[UNSC Navy]] additionally uses this site as a staging ground for classified military campaigns in nearby star systems. | Daybreak takes place in a series of [[ONI]] bases in the highlands of [[Saviron]] on [[Oban]]. A UNSC {{Class|Strident|heavy frigate}} can be seen in the skybox, similar to how the {{UNSCShip|Aegis Fate}} was seen above [[Sandtrap]] in ''[[Halo 3]]''. The map is named after the in-universe [[Operation: DAYBREAK]], a project based around these research stations. The [[UNSC Navy]] additionally uses this site as a staging ground for classified military campaigns in nearby star systems.{{Ref/Reuse|VIS}} | ||
==Overview== | ==Overview== | ||
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===Strategies=== | ===Strategies=== | ||
*At the back of Blue Base there is a tree on a hill. It is possible to jump into this tree and hide, making it a good place for sniping.<ref name="MCCbook">''[[Halo: The Master Chief Collection Multiplayer Map Book]]'' - Daybreak, p.156-157</ref> | *At the back of Blue Base there is a tree on a hill. It is possible to jump into this tree and hide, making it a good place for sniping.<ref name="MCCbook">''[[Halo: The Master Chief Collection Multiplayer Map Book]]'' - Daybreak, p.156-157</ref> | ||
*The Banshee on Daybreak is a key advantage for whichever team controls it - the large rock arches on the map provide ample cover for retreating from enemy fire. | *The Banshee on Daybreak is a key advantage for whichever team controls it - the large rock arches on the map provide ample cover for retreating from enemy fire.{{Ref/Reuse|MCCbook}} | ||
*It is possible to jump into the man cannon at red base from below, thanks to a small rock in front of the base. [[Crouch | *It is possible to jump into the man cannon at red base from below, thanks to a small rock in front of the base. [[Crouch jumping]] here will allow you to land in the man cannon and be transported to the middle.{{Ref/Reuse|MCCbook}} | ||
*The bases are good structures for players to bunker down in - especially in team games - and let the enemy come to you. | *The bases are good structures for players to bunker down in - especially in team games - and let the enemy come to you.{{Ref/Reuse|MCCbook}} | ||
*The rockets spawning in the cave in the middle are a key advantage for either team. | *The rockets spawning in the cave in the middle are a key advantage for either team.{{Ref/Reuse|MCCbook}} | ||
*In CTF, the cave adjoining both bases makes for the quickest route from base to base. | *In CTF, the cave adjoining both bases makes for the quickest route from base to base.{{Ref/Reuse|MCCbook}} | ||
==Gallery== | ==Gallery== | ||
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<gallery> | <gallery> | ||
File:H4_Daybreak_concept_art.jpg|Concept art of Daybreak | File:H4_Daybreak_concept_art.jpg|Concept art of Daybreak | ||
File:H4 Daybreak Concept 2.jpg|Concept art for the map. | |||
File:H4 Daybreak Plant Concept.jpg|Concept art for flora on the map. | |||
File:H4-Daybreak-1.jpg|The {{Class|Strident|heavy frigate}} on Daybreak. | File:H4-Daybreak-1.jpg|The {{Class|Strident|heavy frigate}} on Daybreak. | ||
File:H4_Daybreak_Frigate.jpg|A Warthog on Daybreak. | File:H4_Daybreak_Frigate.jpg|A Warthog on Daybreak. |