Cutscene: Difference between revisions
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{{ | {{Status|RealWorld}} | ||
{{Wikipedia}} | {{Wikipedia}} | ||
In the [[Halo universe|''Halo'' series]], a '''cutscene''', often spelled '''cut scene''', is an in-game cinematic movie in which the player(s) temporarily loses control over their character(s). Cutscenes, often used to show storyline events, are usually played between [[campaign]] levels. They are sometimes played at a midpoint of a level. | In the [[Halo universe|''Halo'' series]], a '''cutscene''', often spelled '''cut scene''', is an in-game cinematic movie in which the player(s) temporarily loses control over their character(s). Cutscenes, often used to show storyline events, are usually played between [[campaign]] levels. They are sometimes played at a midpoint of a level. | ||
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In ''Halo: Reach'', the armor permutation that the character is wearing in the campaign also shows up in cutscenes. | In ''Halo: Reach'', the armor permutation that the character is wearing in the campaign also shows up in cutscenes. | ||
In "Halo Infinite", the weapon that you were holding and equipment you currently have equiped will always appear in cutscenes. | |||
==Pre-rendered cutscenes== | ==Pre-rendered cutscenes== |