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===Mission 4 - Aircraft level=== | ===Mission 4 - Aircraft level=== | ||
Named in the DLC tag builds as <code>45_fightertown</code>, this level was seemingly intended to be the predominant aircraft mission in the game. Interestingly, the mission name shares its <code>45</code> numeration with <code>m45</code> - the final game level Long Night of Solace. | |||
Notes provided by Marcus Lehto indicate this mission was to involve the player using an aircraft of some variety to engage in aerial combat and clear out Covenant forces from a number of small towns as to allow friendly forces to deliver supplies. It is unclear whether this would have involved the [[Cut Halo: Reach vehicles#Drone|UAV-like drone]] aircraft cut from the game, or would have been intended as a [[Falcon]] mission.{{Ref/Reuse|Plan}}{{Ref/Reuse|Levels}} At this time, no other levels in the game were described as having similar air combat segments (and initially, the final game level [[New Alexandria]] was [[#Driving a Scarab|intended to]] involve a player driving a Scarab), indicating this may have been intended to be the game's Falcon mission. | |||
Ultimately, this level was scrapped and the Falcon moved to New Alexandria; the <code>45</code> designation was reused for Long Night of Solace. Lehto's documentation notes on the level were noted as the following; | |||
{{Quote|5 - Air attack - clear out area from above - provide route in through for supplies (segment to 5-7 small towns){{Ref/Reuse|Plan}}}} | |||
{{Quote|Air attack<br>-daylight<br>-Clear out area from above{{Ref/Reuse|Levels}}}} | |||
===Mission 5 - Sniper level=== | ===Mission 5 - Sniper level=== |