Cut Halo: Reach levels: Difference between revisions

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===Mission 4 - Aircraft level===
===Mission 4 - Aircraft level===
Named in the DLC tag builds as <code>45_fightertown</code>, this level was seemingly intended to be the predominant aircraft mission in the game. Interestingly, the mission name shares its <code>45</code> numeration  with <code>m45</code> - the final game level Long Night of Solace.
Notes provided by Marcus Lehto indicate this mission was to involve the player using an aircraft of some variety to engage in aerial combat and clear out Covenant forces from a number of small towns as to allow friendly forces to deliver supplies. It is unclear whether this would have involved the [[Cut Halo: Reach vehicles#Drone|UAV-like drone]] aircraft cut from the game, or would have been intended as a [[Falcon]] mission.{{Ref/Reuse|Plan}}{{Ref/Reuse|Levels}} At this time, no other levels in the game were described as having similar air combat segments (and initially, the final game level [[New Alexandria]] was [[#Driving a Scarab|intended to]] involve a player driving a Scarab), indicating this may have been intended to be the game's Falcon mission.
Ultimately, this level was scrapped and the Falcon moved to New Alexandria; the <code>45</code> designation was reused for Long Night of Solace. Lehto's documentation notes on the level were noted as the following;
{{Quote|5 - Air attack - clear out area from above - provide route in through for supplies (segment to 5-7 small towns){{Ref/Reuse|Plan}}}}
{{Quote|Air attack<br>-daylight<br>-Clear out area from above{{Ref/Reuse|Levels}}}}


===Mission 5 - Sniper level===
===Mission 5 - Sniper level===