Campaign scoring: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
'''Campaign Scoring''', also referred to as '''meta-game''' or '''Score Attack''', is an optional game feature for the [[campaign]] modes of ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''[[Halo: Spartan Assault]]'', in all six campaigns of ''[[Halo: The Master Chief Collection]]'', ''[[Halo: Spartan Strike]]'', and ''[[Halo 5: Guardians]]''.<ref name="MM101">[http://halo.bungie.net/News/content.aspx?type=topnews&link=h3campaign '''Bungie.net''': ''Halo 3 How-to: Campaign Scoring 101'']</ref><ref name="All Units">[https://www.halowaypoint.com/en-us/news/all-units '''Halo Waypoint''': ''All Units'']</ref>
'''Campaign Scoring''', also referred to as '''meta-game''' or '''Score Attack''', is an optional game feature for the [[campaign]] modes of ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''[[Halo: Spartan Assault]]'', in all six campaigns of ''[[Halo: The Master Chief Collection]]'', ''[[Halo: Spartan Strike]]'', and ''[[Halo 5: Guardians]]''.<ref name="MM101">[http://halo.bungie.net/News/content.aspx?type=topnews&link=h3campaign '''Bungie.net''': ''Halo 3 How-to: Campaign Scoring 101'']</ref><ref name="All Units">[https://www.halowaypoint.com/en-us/news/all-units '''Halo Waypoint''': ''All Units'']</ref>


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===Skull Multipliers===
===Skull Multipliers===
:{|
:{|
|align="center"|'''Skull'''
|align="center"|'''Skull'''
|align="center"|'''Multiplier'''
|align="center"|'''Multiplier'''
|-
|-
|[[Halo 3 Skulls#Iron|Iron]]
|[[Halo 3 skulls#Iron|Iron]]
|align="right"|3.0x
|align="right"|3.0x
|-
|-
|[[Halo 3 Skulls#Black Eye|Black Eye]]
|[[Halo 3 skulls#Black Eye|Black Eye]]
|align="right"|1.5x
|align="right"|1.5x
|-
|-
|[[Halo 3 Skulls#Tough Luck|Tough Luck]]
|[[Halo 3 skulls#Tough Luck|Tough Luck]]
|align="right"|1.5x
|align="right"|1.5x
|-
|-
|[[Halo 3 Skulls#Catch|Catch]]
|[[Halo 3 skulls#Catch|Catch]]
|align="right"|1.5x
|align="right"|1.5x
|-
|-
|[[Halo 3 Skulls#Fog|Fog]]
|[[Halo 3 skulls#Fog|Fog]]
|align="right"|1.5x
|align="right"|1.5x
|-
|-
|[[Halo 3 Skulls#Famine|Famine]]
|[[Halo 3 skulls#Famine|Famine]]
|align="right"|2.0x
|align="right"|2.0x
|-
|-
|[[Halo 3 Skulls#Thunderstorm|Thunderstorm]]
|[[Halo 3 skulls#Thunderstorm|Thunderstorm]]
|align="right"|1.5x
|align="right"|1.5x
|-
|-
|[[Halo 3 Skulls#Tilt|Tilt]]
|[[Halo 3 skulls#Tilt|Tilt]]
|align="right"|2.0x
|align="right"|2.0x
|-
|-
|[[Halo 3 Skulls#Mythic|Mythic]]
|[[Halo 3 skulls#Mythic|Mythic]]
|align="right"|2.0x
|align="right"|2.0x
|}
|}
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<div class="tabbox">
<div class="tabbox">
<div class="tab">Halo 3: ODST</div>
<div class="tab">Halo 3: ODST</div>
Campaign scoring in ''Halo 3: ODST'' is based on that found in ''Halo 3'' -enemies award the same number of points- yet also represents a significant step forward. Most noticeable is that many more [[List of Halo 3 and Halo 3: ODST Medals|medals]] are awarded in campaign and [[Firefight (Halo 3: ODST)|Firefight]]. In ''Halo 3'', only eight medals are awarded in campaign. In ''ODST'', most of the medals found in ''Halo 3'' multiplayer can be awarded in campaign; specifically the spree, weapon spree, multi-kill and style medals. These medals provide score bonuses; the more difficult the medal, the more points awarded. Bonuses for killing and weapon sprees are particularly large, and can be essential in meeting par scores. One noticeable difference with the multi-kill medals is that only a single multi-kill medal is awarded at a time, unlike in ''Halo 3'' multiplayer, where a player is awarded all of the multi-kill medals. For example, if a player earns an [[Overkill]] they will receive only that medal and will not also receive a [[Double Kill]] and [[Triple Kill]].
Campaign scoring in ''Halo 3: ODST'' is based on that found in ''Halo 3'' -enemies award the same number of points- yet also represents a significant step forward. Most noticeable is that many more [[List of Halo 3 and Halo 3: ODST medals|medals]] are awarded in campaign and [[Firefight (Halo 3: ODST)|Firefight]]. In ''Halo 3'', only eight medals are awarded in campaign. In ''ODST'', most of the medals found in ''Halo 3'' multiplayer can be awarded in campaign; specifically the spree, weapon spree, multi-kill and style medals. These medals provide score bonuses; the more difficult the medal, the more points awarded. Bonuses for killing and weapon sprees are particularly large, and can be essential in meeting par scores. One noticeable difference with the multi-kill medals is that only a single multi-kill medal is awarded at a time, unlike in ''Halo 3'' multiplayer, where a player is awarded all of the multi-kill medals. For example, if a player earns an [[Overkill]] they will receive only that medal and will not also receive a [[Double Kill]] and [[Triple Kill]].


The in-game scoreboard now includes a timer, and displays the sum of the player's current multipliers (difficulty, skull, and time). Although the difficulty, skull and style bonuses are immediately added to the player's running tally, the time multiplier is again not calculated until the end of the level. Medals and points now flash prominently near the player's [[reticule]], similar to how they appear in [[multiplayer]], rather than next to the scoreboard as they did in ''Halo 3''.
The in-game scoreboard now includes a timer, and displays the sum of the player's current multipliers (difficulty, skull, and time). Although the difficulty, skull and style bonuses are immediately added to the player's running tally, the time multiplier is again not calculated until the end of the level. Medals and points now flash prominently near the player's [[reticule]], similar to how they appear in [[multiplayer]], rather than next to the scoreboard as they did in ''Halo 3''.
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===Points Breakdown===
===Points Breakdown===
{|cellspacing="3" align="center"
{|cellspacing="3" align="center"
|-valign="top"  
|-valign="top"  
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===Skull Multipliers===
===Skull Multipliers===
:{|
:{|
|align="center"|'''Skull'''
|align="center"|'''Skull'''
|align="center"|'''Multiplier'''
|align="center"|'''Multiplier'''
|-
|-
|[[Halo 3 Skulls#Iron|Iron]]
|[[Halo 3 skulls#Iron|Iron]]
|align="right"|3.0x
|align="right"|3.0x
|-
|-
|[[Halo 3 Skulls#Black Eye|Black Eye]]
|[[Halo 3 skulls#Black Eye|Black Eye]]
|align="right"|1.5x
|align="right"|1.5x
|-
|-
|[[Halo 3 Skulls#Tough Luck|Tough Luck]]
|[[Halo 3 skulls#Tough Luck|Tough Luck]]
|align="right"|1.5x
|align="right"|1.5x
|-
|-
|[[Halo 3 Skulls#Catch|Catch]]
|[[Halo 3 skulls#Catch|Catch]]
|align="right"|1.5x
|align="right"|1.5x
|-
|-
|[[Halo 3 Skulls#Famine|Famine]]
|[[Halo 3 skulls#Famine|Famine]]
|align="right"|2.0x
|align="right"|2.0x
|-
|-
|[[Halo 3 Skulls#Thunderstorm|Thunderstorm]]
|[[Halo 3 skulls#Thunderstorm|Thunderstorm]]
|align="right"|1.5x
|align="right"|1.5x
|-
|-
|[[Halo 3 Skulls#Tilt|Tilt]]
|[[Halo 3 skulls#Tilt|Tilt]]
|align="right"|2.0x
|align="right"|2.0x
|-
|-
|[[Halo 3 Skulls#Mythic|Mythic]]
|[[Halo 3 skulls#Mythic|Mythic]]
|align="right"|2.0x
|align="right"|2.0x
|}
|}
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== Par Scores ==
== Par Scores ==
:{|
:{|
|align="center" width="140"|Level
|align="center" width="140"|Level
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===Skull Multipliers===
===Skull Multipliers===
{{Main|Halo: The Master Chief Collection Skulls}}
{{Main|Halo: The Master Chief Collection skulls}}
{{col-begin}}
{{col-begin}}
{{col-2}}
{{col-2}}
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!ODST
!ODST
!H4
!H4
|-align="center"
|Acrophobia
|0.00x
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|-align="center"
|-align="center"
|Anger
|Anger
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|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|-align="center"
|-align="center"
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|Bandanna
|Bandanna
|0.00x
|0.00x
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|-align="center"
|-align="center"
|Black Eye
|Black Eye
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|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|-align="center"
|-align="center"
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|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|-align="center"
|-align="center"
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|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|-align="center"
|-align="center"
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|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|-align="center"
|-align="center"
Line 1,032: Line 1,037:
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|-align="center"
|-align="center"
Line 1,091: Line 1,096:
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|-align="center"
|-align="center"
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|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|-align="center"
|-align="center"
Line 1,109: Line 1,114:
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|-align="center"
|-align="center"
Line 1,127: Line 1,132:
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|-align="center"
|-align="center"
Line 1,145: Line 1,150:
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|-align="center"
|-align="center"
Line 1,163: Line 1,168:
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|-align="center"
|-align="center"
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|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|-align="center"
|-align="center"
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|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|-align="center"
|-align="center"
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|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ddffdd;"|Yes
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
|style="background:#ffdddd;"|No
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<div class="tabbox">
<div class="tabbox">
<div class="tab">Halo: Spartan Assault</div>
<div class="tab">Halo: Spartan Assault</div>
{{Under Construction|section}}
{{Under construction|section}}
</div>
</div>


<div class="tabbox">
<div class="tabbox">
<div class="tab">Halo: Spartan Strike</div>
<div class="tab">Halo: Spartan Strike</div>
{{Under Construction|section}}
{{Under construction|section}}
</div>
</div>


<div class="tabbox">
<div class="tabbox">
<div class="tab">Halo 5: Guardians</div>
<div class="tab">Halo 5: Guardians</div>
{{Under Construction|section}}
{{Under construction|section}}
</div></div>
</div></div>