Armor lock: Difference between revisions

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'''Armor Lock''', sometimes referred to as '''Armor Lockup''', refers to a form of [[energy shielding]] technology. Armor Lock envelopes its operator into a powerful energy shield, rendering them virtually impervious to all damage for a short period of time. As its biggest drawback, the device also generates a local gravitic effect that immobilizes the operator. After a five-second period of continuous use, the device deactivates and releases an [[electromagnetic pulse]].<ref name="manual">'''[[Halo: Reach]]''', ''Game manual - Ordnance''</ref>
'''Armor Lock''', sometimes referred to as '''Armor Lockup''', refers to a form of [[energy shielding]] technology. Armor Lock envelopes its operator into a powerful energy shield, rendering them virtually impervious to all damage for a short period of time. As its biggest drawback, the device also generates a local gravitic effect that immobilizes the operator. After a five-second period of continuous use, the device deactivates and releases an [[electromagnetic pulse]].<ref name="manual">'''[[Halo: Reach]]''', ''Game manual - Ordnance''</ref>


Originally developed by the [[Covenant Empire|Covenant]] and later reverse-engineered by the [[United Nations Space Command]], both versions of Armor Lock are either enabled by an external "plug" attached to the back of the operator's armor, or are integrated to the armor's systems and operate without an external device of any kind. The UNSC version of Armor Lock, which was at its prototype stages by mid-[[2552]], has internal components virtually identical to the Covenant's.<ref name="manual"/>  By 2552, Armor Locking technology was utilized in the battlefield by [[Sangheili]] and [[Jiralhanae]] combatants exclusively in the Fall of Reach, as well as [[SPARTAN Program|SPARTAN supersoldiers]].
Originally developed by the [[Covenant Empire|Covenant]] and later reverse-engineered by the [[United Nations Space Command]], both versions of Armor Lock are either enabled by an external "plug" attached to the back of the operator's armor, or are integrated to the armor's systems and operate without an external device of any kind. The UNSC version of Armor Lock, which was at its prototype stages by mid-[[2552]], has internal components virtually identical to the Covenant's.<ref name="manual"/>  By 2552, Armor Locking technology was utilized in the battlefield by [[Sangheili]] and [[Jiralhanae]] combatants exclusively in the [[Fall of Reach]], as well as [[SPARTAN Program|SPARTAN supersoldiers]].


==Gameplay==
==Gameplay==
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