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Sentinel Eliminators only appear in-game in ''[[Halo 2]]'' and its ''[[Halo 2: Anniversary|Anniversary]]'' remake, appearing on the levels [[Sacred Icon]] and [[Quarantine Zone]] as enemies for the player to fight against. Eliminators are given the more powerful [[Sentinel Eliminator beam]] and have a four second delay before their shields recharge and a one second recharge time, compared to the eight seconds delay and two second charge time of the [[Aggressor Sentinel Major|Major]]. In-game, the Eliminators are given the "Captain" enemy flag. | Sentinel Eliminators only appear in-game in ''[[Halo 2]]'' and its ''[[Halo 2: Anniversary|Anniversary]]'' remake, appearing on the levels [[Sacred Icon]] and [[Quarantine Zone]] as enemies for the player to fight against. Eliminators are given the more powerful [[Sentinel Eliminator beam]] and have a four second delay before their shields recharge and a one second recharge time, compared to the eight seconds delay and two second charge time of the [[Aggressor Sentinel Major|Major]]. In-game, the Eliminators are given the "Captain" enemy flag. | ||
Eliminators appear in ''[[Halo Infinite]]'' as prop assets on the multiplayer map [[Fragmentation]] - these Sentinels are destroyed and are merely a part of the map's background scenery, rather than an active part of the gameplay experience. | Eliminators appear in ''[[Halo Infinite]]'' as the strongest common variant of Sentinels. They are tougher then their grey counterparts, being the only variant to sport [[Energy shielding]], and wielding the [[Heatwave]] for offense. | ||
They also appear as prop assets on the multiplayer map [[Fragmentation]] - these Sentinels are destroyed and are merely a part of the map's background scenery, rather than an active part of the gameplay experience. | |||
==Production notes== | ==Production notes== |
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