Deutoros-pattern Scarab: Difference between revisions

No edit summary
Line 107: Line 107:
==Trivia==
==Trivia==
===Miscellaneous===
===Miscellaneous===
*Unlike all other known Covenant vehicles, the Scarab, as well as its smaller counterpart, the [[Locust]], is named after an [[Wikipedia:Scarab|insect]] rather than a supernatural entity. Both scarabs and locusts are poorly regarded for their razing of crops; it is likely that the UNSC named these vehicles in reference to their similar destructive capabilities, as well as due to their carapace-like hulls.
*Unlike all other known Covenant vehicles, the Scarab, as well as its smaller counterpart, the [[Locust]], is named after an [[Wikipedia:Scarab|insect]] rather than a supernatural entity. Both scarabs and locusts are poorly regarded for their razing of crops; it is likely that the UNSC named these vehicles in reference to their similar destructive capabilities, as well as due to their carapace-like hulls and utilization of jointed, insect-like legs instead of a [[boosted gravity propulsion drive]] for transportation.
*During the level ''The Covenant'' in ''Halo 3'', two Scarabs are deployed by the Covenant fleet overhead in order to defend the [[Forerunner Citadel|Citadel]]. However, on the previous level, "[[The Ark (level)|The Ark]]", [[Rtas 'Vadum]] states, ''"Truth's fleet lies in ruins."'' It is possible that these are launched by a remaining ship as an unsuccessful final push to win the battle, or could belong to Truth's Dreadnought, which did not participate in the battle. It is also possible that 'Vadum simply meant that Truth's fleet had been tactically defeated, if not completely destroyed; since only the ''Shadow of Intent'' disengages from battle, it is possible that the other ships in Truth's fleet were still fighting the [[Covenant separatists|separatists]].
*During the level ''The Covenant'' in ''Halo 3'', two Scarabs are deployed by the Covenant fleet overhead in order to defend the [[Forerunner Citadel|Citadel]]. However, on the previous level, "[[The Ark (level)|The Ark]]", [[Rtas 'Vadum]] states, ''"Truth's fleet lies in ruins."'' It is possible that these are launched by a remaining ship as an unsuccessful final push to win the battle, or could belong to Truth's Dreadnought, which did not participate in the battle. It is also possible that 'Vadum simply meant that Truth's fleet had been tactically defeated, if not completely destroyed; since only the ''Shadow of Intent'' disengages from battle, it is possible that the other ships in Truth's fleet were still fighting the [[Covenant separatists|separatists]].
*In ''Halo 2'', the player can obtain the "[[Scarab Gun]]" on the level ''Outskirts'' and ''Metropolis''. The weapon uses the [[Type-25 Directed Energy Rifle|plasma rifle's]], though it fires the same plasma stream as the Scarab's main gun, never overheats, and can fire indefinitely. Obtaining the Scarab gun in ''[[Halo 2 Vista]]'' rewards the player with an achievement.
*In ''Halo 2'', the player can obtain the "[[Scarab Gun]]" on the level ''Outskirts'' and ''Metropolis''. The weapon uses the [[Type-25 Directed Energy Rifle|plasma rifle's]], though it fires the same plasma stream as the Scarab's main gun, never overheats, and can fire indefinitely. Obtaining the Scarab Gun in ''[[Halo 2 Vista]]'' rewards the player with an achievement.
*A Scarab's explosion is extremely visible; Rtas 'Vadum remarks about how he saw the explosion of a Scarab from orbit, although it is probable that he was either exaggerating or was magnifying the battle on his viewscreen.
*A Scarab's explosion is extremely visible; Rtas 'Vadum remarks about how he saw the explosion of a Scarab from orbit, although it is probable that he was either exaggerating or was magnifying the battle on his viewscreen.
*''Halo Wars'' was originally to feature the V1 Scarab as a playable unit. In the final game, the V1 was replaced by the V2, though an partially constructed V1 is the focus of the level ''Scarab''.
*''Halo Wars'' was originally to feature the V1 Scarab as a playable unit. In the final game, the V1 was replaced by the V2, though an partially constructed V1-like unit is the focus of the level ''Scarab''.
*Early in the development of ''Halo: Reach'', there was to be a level between [[New Alexandria (level)|''New Alexandria'']] and [[The Package (level)|''The Package'']] in which the player would navigate a Scarab through the ruins of [[New Alexandria]]. According to [[Marcus Lehto]], the level was cut because it was ''"a little crazy"''.<ref> [http://www.youtube.com/watch?v=inIxRwTzajc ''Halo Reach Legendary Edition'' - Developer Commentary Part 6]</ref>
*Early in the development of ''Halo: Reach'', there was to be a level between [[New Alexandria (level)|''New Alexandria'']] and [[The Package (level)|''The Package'']] in which the player would navigate a Scarab through the ruins of [[New Alexandria]]. According to [[Marcus Lehto]], the level was cut because it was ''"a little crazy"''.<ref> [http://www.youtube.com/watch?v=inIxRwTzajc ''Halo Reach Legendary Edition'' - Developer Commentary Part 6]</ref>
*On three occasions in ''Halo: Reach'', Scarabs come within dangerous proximity to the player character, yet the player is unable to fight or board them. [[Martin O'Donnell]] refers to these moments as "Scarab teases".<ref>[http://www.youtube.com/watch?v=eLmtVh_bmhs ''Halo Reach Legendary Edition'' - Developer Commentary Part 4]</ref>
*On three occasions in ''Halo: Reach'', Scarabs come within dangerous proximity to the player character, yet the player is unable to fight or board them. [[Martin O'Donnell]] refers to these moments as "Scarab teases."<ref>[http://www.youtube.com/watch?v=eLmtVh_bmhs ''Halo Reach Legendary Edition'' - Developer Commentary Part 4]</ref>
*The V2 Scarab was recreated for use in ''[[Halo ActionClix]]''; it is the largest figure ever made by WizKids, the game's creator. A battle-damaged version was released at the 2007 San Diego Comic-Con for $250, which included the Scarab, two outdoor maps, an indoor map, (representing the Scarab's interior), four character cards, and rules for both the Scarab and the game itself. A normal model was also released at select retailers in November 2007.
*The V2 Scarab was recreated for use in ''[[Halo ActionClix]]''; it is the largest figure ever made by WizKids, the game's creator. A battle-damaged version was released at the 2007 San Diego Comic-Con for $250, which included the Scarab, two outdoor maps, an indoor map, (representing the Scarab's interior), four character cards, and rules for both the Scarab and the game itself. A normal model was also released at select retailers in November 2007.


128

edits