Eos'Mak-pattern plasma pistol: Difference between revisions

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*The crosshairs of the reticule move closer together when the overload is locked-on to a target.
*The crosshairs of the reticule move closer together when the overload is locked-on to a target.


===Changes from Halo 2 to [[Halo 3]]===
===Changes from Halo 2 to [[Halo 3]] and [[Halo 3: ODST]]===
*Maintaining an overload now decreases the battery rapidly (about 3% per second).
*Maintaining an overload now decreases the battery rapidly (about 3% per second).
*Takes slightly longer to cool down after overheating.
*Takes slightly longer to cool down after overheating.
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*In [[Halo: CE]] Multiplayer, the same strategy used against Elites also applies to your opponent in Multiplayer. Fire as fast as you can until you get in melee range.
*In [[Halo: CE]] Multiplayer, the same strategy used against Elites also applies to your opponent in Multiplayer. Fire as fast as you can until you get in melee range.
*Using an overcharge can be effective against vehicles particularly if they are jumping or out of control, or headed your direction. This is a useful skill in ''Halo 3'' as an overcharged shot can disable vehicles.
*Using an overcharge can be effective against vehicles particularly if they are jumping or out of control, or headed your direction. This is a useful skill in ''Halo 3'' as an overcharged shot can disable vehicles.
*The Plasma Pistol is quite useful for taking out Campers in maps such as [[Rat Race]], where there are Covenant Shields, because it is capable of disabling shields temporarily, opening up the camper to shots from your team mates or use your secondary weapon if you are doing this alone.
*The Plasma Pistol is quite useful for taking out Campers in maps such as [[Rat Race]], where there are Covenant Shields, because it is capable of disabling shields temporarily, opening up the camper to shots from your team mates or use your secondary weapon if you are doing this alone.
*The Plasma Pistol has been synonymous for the ''Halo 2''-coined term "[[Noob Combo]]". By equipping the Plasma Pistol with a headshot-capable weapon, using the Plasma Pistol to drain the enemy's shield and then finishing him off with the headshot-capable weapon can take out an opponent in seconds. It is most effective in ''Halo 2'', though overpowered and overused. In ''Halo 3'' it can still be accomplished, if at close range or close-quarters.
*The Plasma Pistol has been synonymous for the ''Halo 2''-coined term "[[Noob Combo]]". By equipping the Plasma Pistol with a headshot-capable weapon, using the Plasma Pistol to drain the enemy's shield and then finishing him off with the headshot-capable weapon can take out an opponent in seconds. It is most effective in ''Halo 2'', though overpowered and overused. In ''Halo 3'' it can still be accomplished, if at close range or close-quarters.
*In [[Halo 3]], the Plasma Pistol is the best weapon to use when disabling vehicles when a [[Power Drain]] is not available, followed by a [[Plasma Grenade]] stick. However, impacting an overcharge with fast-moving vehicles will require a great deal of luck, timing and skill. A direct Plasma Grenade stick will be a better alternative. The [[Banshee]] will prove the most difficult because of its speed. The best tactic is to hide behind cover, luring the Banshee until it either attempts to splatter you or bomb you. However, note that Banshee pilots would be extra careful when they notice a green glow emitting from your weapon.
*In [[Halo 3]], the Plasma Pistol is the best weapon to use when disabling vehicles when a [[Power Drain]] is not available, followed by a [[Plasma Grenade]] stick. However, impacting an overcharge with fast-moving vehicles will require a great deal of luck, timing and skill. A direct Plasma Grenade stick will be a better alternative. The [[Banshee]] will prove the most difficult because of its speed. The best tactic is to hide behind cover, luring the Banshee until it either attempts to splatter you or bomb you. However, note that Banshee pilots would be extra careful when they notice a green glow emitting from your weapon.
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[[Category:Halo 3: ODST]]
[[Category:Halo 3: ODST]]
[[Category:Halo Wars]]
[[Category:Halo Wars]]
[[Category:Halo: Reach]]
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