Vostu-pattern carbine: Difference between revisions

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| service=  
| service=  
| affiliation=[[Covenant Empire|Covenant]]
| affiliation=[[Covenant Empire|Covenant]]
*[[Covenant Loyalist]]
*[[Covenant separatist]]s
*[[Covenant Separatist]]
| weight=*Weight (empty):{{Convert|7|kg}}<ref name="bung"/>
| weight=*Weight (empty):{{Convert|7|kg}}<ref name="bung"/>
*Weight (loaded):{{Convert|8.8|kg}}<ref name="bung"/>
*Weight (loaded):{{Convert|8.8|kg}}<ref name="bung"/>
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*In the ''[[Halo Wars]]'' official strategy guide, the Covenant Carbine is called a "slug beam rifle", probably because it fires radioactive rounds at rather high velocities and at long ranges.
*In the ''[[Halo Wars]]'' official strategy guide, the Covenant Carbine is called a "slug beam rifle", probably because it fires radioactive rounds at rather high velocities and at long ranges.
*The designer's idea of the Type-51 self-ejecting the spent magazine might have come from the [[wikipedia:M1 Garand|WWII-era M1 Garand]]'s [[wikipedia: Clip (ammunition)|en-bloc clip]].
*The designer's idea of the Type-51 self-ejecting the spent magazine might have come from the [[wikipedia:M1 Garand|WWII-era M1 Garand]]'s [[wikipedia: Clip (ammunition)|en-bloc clip]].
*In ''Halo 3: ODST'', the Carbine has a different firing sound, sounding much deeper than before. Also in ''Halo 3: ODST'', if fired long enough, like the rest of the weapons, the reticle will start moving up. The reason for this may because you play as an Orbital Drop Shock Trooper, instead of a SPARTAN-II or Sangheili
*In ''Halo 3: ODST'', the Carbine has a different firing sound, sounding much deeper than before. Also in ''Halo 3: ODST'', if fired long enough, like the rest of the weapons, the reticle will start moving up. This is likely the result of the player character being an Orbital Drop Shock Trooper, instead of a SPARTAN-II or Sangheili.
*The Carbine is arguably the best non-power weapon available in ''ODST''<nowiki>'s</nowiki> Firefight mode. This is due to both the removal of the Battle Rifle from the game and the Carbine's status as a headshot-capable energy weapon, which makes its rounds immune to the adverse effects of the Tilt Skull.
*The Carbine is arguably the best non-power weapon available in ''ODST''<nowiki>'s</nowiki> Firefight mode. This is due to both the removal of the Battle Rifle from the game and the Carbine's status as a headshot-capable energy weapon, which makes its rounds immune to the adverse effects of the Tilt Skull.


==Gallery==
==Gallery==
<gallery widths="150" orientation="landscape">
<gallery>
File:CarbineStudy.jpg|Turnaround reference of the carbine.
File:CarbineStudy.jpg|Turnaround reference of the carbine.
File:CovenantCarbine-Sidecrop-transparent.png|A side view of the carbine.
File:CovenantCarbine-Sidecrop-transparent.png|A side view of the carbine.