Weapon types: Difference between revisions

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[[File:Romeo Firefight Lost Platoon.jpg|thumb|300px|The Sniper Rifle, a precision weapon, in action during a match of [[Firefight (Halo 3: ODST)|Firefight]].]]
[[File:Romeo Firefight Lost Platoon.jpg|thumb|300px|The Sniper Rifle, a precision weapon, in action during a match of [[Firefight (Halo 3: ODST)|Firefight]].]]
{{Quote|Particularly useful against delicate equipment—like brains.|''Halo: Reach'' manual description{{Ref/Game|Id=HRManual|HR|[[Halo: Reach Manual|manual]]}}}}
{{Quote|Particularly useful against delicate equipment—like brains.|''Halo: Reach'' manual description{{Ref/Game|Id=HRManual|HR|[[Halo: Reach Manual|manual]]}}}}
'''Precision weapons''', sometimes called "anti-materiel" weapons{{Ref/Reuse|Id=HRManual}}, are any weapon capable of instantly killing a character upon hitting an area of the body marked as "head". As the name suggests this is the actual head of most characters, although there are some exceptions. Certain enemies such as [[Drones]] in ''Halo 2'' or the [[Warden Eternal]] are immune to headshots, while in ''Halo: Combat Evolved'' the exposed backs of [[Hunters]] are susceptible to headshot damage. In all games up until ''Halo 5: Guardians'' scoring a headshot on an unshielded enemy with a headshot capable weapon will instantly kill them, regardless of how much health they had remaining. Starting with ''Halo 5: Guardians'' weapons with headshot multipliers were introduced, and in ''Halo Infinite'' the [[shock rifle]] features a headshot multiplier that still applies while shields are active. The term precision weapon is retained to describe weapons that can still kill with a single unshielded headshot. Headshot damage can be applied to kinetic, plasma, hardlight, and shock weapons. Even the impact damage of some explosives cause headshot damage.
'''Precision weapons''', sometimes called "anti-materiel" weapons{{Ref/Reuse|Id=HRManual}}, are any weapon capable of instantly killing a character with a headshot. Depending on the character they may not actually have their head region marked as vulnerable and are thus immune, such as [[Drones]] in ''Halo 2'' or the [[Warden Eternal]], while other body regions may be marked as headshot vulnerable like the exposed backs of [[Hunters]] in ''Halo: Combat Evolved''. In all games prior to ''Halo 5: Guardians'' precision weapons will always instantly kill when scoring a headshot on an unshielded enemy, regardless of how much health they had remaining. ''Halo 5: Guardians'' introduced weapons with headshot multipliers that deal bonus damage without performing instant kills. In ''Halo Infinite'' the [[shock rifle]] features a headshot multiplier that still applies while shields are active. With the introduction of these additional headshot parameters the term precision weapon is still used to describe weapons that can kill with a single unshielded headshot. Any form of headshot damage can be applied to kinetic, plasma, hardlight, and shock weapons. Even the impact damage of some explosives can cause headshot damage.


===Explosive===
===Explosive===