Covenant Citadel: Difference between revisions

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m (JackVibe moved page Covenant citadel to Covenant Citadel: Unifying name convention)
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| style="width: 10%" | '''Population''' || style="width: 10%" | '''Tech''' || style="width: 10%" | '''Resources'''  
| style="width: 10%" | '''Population''' || style="width: 10%" | '''Tech''' || style="width: 10%" | '''Resources'''  
|- style="height: 40px"
| Gravity Lift || Teleport Units to Leader || colspan="3" | N/A {{C|Free; built with the Citadel}} || N/A
|- style="height: 40px"
|- style="height: 40px"
| Turret || Base Defense || N/A || {{HWTech|0}} || {{HWResources|250}} || Turrets are good at defending bases against all enemy targets.  
| Turret || Base Defense || N/A || {{HWTech|0}} || {{HWResources|250}} || Turrets are good at defending bases against all enemy targets.  
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| Brute || Special Forces || {{HWPop|1}} || {{HWTech|1}} || {{HWResources|150}} || Specialized, heavy infantry with powerful [[Jovokada Workshop brute shot|Brute guns]], these squads dish out lots of damage.
| Brute || Special Forces || {{HWPop|1}} || {{HWTech|1}} || {{HWResources|150}} || Specialized, heavy infantry with powerful [[Jovokada Workshop brute shot|Brute guns]], these squads dish out lots of damage.
|- style="height: 40px"
|- style="height: 40px"
| Jump Pack Ability || Upgrade || N/A || {{HWTech|2}} || {{HWResources|500}} || Enables the Jump Pack Ability, allowing Brutes to quickly cross the battlefield.
| [[Jump pack|Jump Pack]] Ability || Upgrade || N/A || {{HWTech|2}} || {{HWResources|500}} || Enables the Jump Pack Ability, allowing Brutes to quickly cross the battlefield.
|- style="height: 40px"
|- style="height: 40px"
| Electric Shot || Upgrade || N/A || {{HWTech|3}} || {{HWResources|800}} || The Bute Shot causes electrical stun damage when it hits.
| Electric Shot || Upgrade || N/A || {{HWTech|3}} || {{HWResources|800}} || The Bute Shot causes electrical stun damage when it hits.