Project ORCHID: Difference between revisions

→‎Effects: Additional lore on the physical capabilities of spartan 4's based on information gathered on Elite level athletes from https://exrx.net/Testing/WeightLifting/DeadliftStandards. As well on biometric information gleamed from pages 110 - 117 of the Official Spartan Field Manual.
(Undo revision 1466438 by 1.145.20.12 (talk))
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(→‎Effects: Additional lore on the physical capabilities of spartan 4's based on information gathered on Elite level athletes from https://exrx.net/Testing/WeightLifting/DeadliftStandards. As well on biometric information gleamed from pages 110 - 117 of the Official Spartan Field Manual.)
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[[File:H5G-Kamchatkadescent.png|thumb|250px|left|The Spartan-IV's GEN2 Mjolnir armor further enhances their augmentations.]]
[[File:H5G-Kamchatkadescent.png|thumb|250px|left|The Spartan-IV's GEN2 Mjolnir armor further enhances their augmentations.]]
However, the decision to augment adults as opposed to preteens comes at the cost of performance: the results of the Spartan-IVs' physical augmentations are not as effective as those of the preceding generations. To compensate for this shortcoming, the [[MJOLNIR Powered Assault Armor (GEN2)|GEN2 Mjolnir armor]] worn by the Spartan-IVs is designed to multiply the wearer's strength and speed significantly more than first-generation suits. At least in theory, this makes a Spartan-IV clad in GEN2 armor equal to a GEN1-wearing Spartan-II in terms of strength and speed, but the Spartan-IV would be at a considerable disadvantage without armor.{{Ref/Reuse|frankie}}<ref>[http://www.gameinformer.com/b/features/archive/2015/06/11/halo-5-guardians-unmasking-the-fireteam-hunting-master-chief.aspx '''Halo 5: Guardians – Unmasking The Fireteam Hunting Master Chief''']</ref> The physical disparity between a Spartan-IV and a Spartan-II has been compared to that between an elite-level athlete and a "near-supernatural monster".<ref>[http://www.neogaf.com/forum/showpost.php?p=167200983&postcount=566 '''NeoGaf''': ''Post by Frank O'Connor'']</ref> Spartan Edward Buck also compared the Spartan-IVs to demigods while respectively likening the Spartan-IIs and Spartan-IIIs to the Titans and gods of Greek mythology.{{Ref/Reuse|NB14}} Also, Spartan-IV augmentations lack the stability of earlier generations, meaning they need constant "tune-ups" to ensure nothing goes wrong with their bodies.<ref>'''Halo: Official Spartan Field Manual''', ''page 36''</ref> While falling from the sky over [[Cassidy III]], Buck doubted he'd survive even with his augmentations and armor despite John-117 having survived a similar fall years earlier. Buck's reasoning was that while the Spartan-II's had been literally made to be invincible, the UNSC had figured out how to cut some costs by the time it got around to him and his own augmentations didn't make him nearly as invincible.<ref>'''[[Halo: Bad Blood]]''', ''page 310''</ref>
However, the decision to augment adults as opposed to preteens comes at the cost of performance: the results of the Spartan-IVs' physical augmentations are not as effective as those of the preceding generations. To compensate for this shortcoming, the [[MJOLNIR Powered Assault Armor (GEN2)|GEN2 Mjolnir armor]] worn by the Spartan-IVs is designed to multiply the wearer's strength and speed significantly more than first-generation suits. At least in theory, this makes a Spartan-IV clad in GEN2 armor equal to a GEN1-wearing Spartan-II in terms of strength and speed, but the Spartan-IV would be at a considerable disadvantage without armor.{{Ref/Reuse|frankie}}<ref>[http://www.gameinformer.com/b/features/archive/2015/06/11/halo-5-guardians-unmasking-the-fireteam-hunting-master-chief.aspx '''Halo 5: Guardians – Unmasking The Fireteam Hunting Master Chief''']</ref> The physical disparity between a Spartan-IV and a Spartan-II has been compared to that between an elite-level athlete and a "near-supernatural monster" (This would mean Spartan IVs are capable of lifting anywhere between 2.20 - 2.60 times their body weight which range from 220 lbs - 280 lbs depending on gender).<ref>[http://www.neogaf.com/forum/showpost.php?p=167200983&postcount=566 '''NeoGaf''': ''Post by Frank O'Connor'']</ref> Spartan Edward Buck also compared the Spartan-IVs to demigods while respectively likening the Spartan-IIs and Spartan-IIIs to the Titans and gods of Greek mythology.{{Ref/Reuse|NB14}} Also, Spartan-IV augmentations lack the stability of earlier generations, meaning they need constant "tune-ups" to ensure nothing goes wrong with their bodies.<ref>'''Halo: Official Spartan Field Manual''', ''page 36''</ref> While falling from the sky over [[Cassidy III]], Buck doubted he'd survive even with his augmentations and armor despite John-117 having survived a similar fall years earlier. Buck's reasoning was that while the Spartan-II's had been literally made to be invincible, the UNSC had figured out how to cut some costs by the time it got around to him and his own augmentations didn't make him nearly as invincible.<ref>'''[[Halo: Bad Blood]]''', ''page 310''</ref>


Spartan-IVs must follow a rigid set of guidelines to maintain their physical fitness and health. These include undergoing regular medical examinations, including physiological scans, reviews and treatment before and after each mission. A Spartan-IV is expected to perform at optimum capacity with a minimum of two and a half hours of sleep per 48-hour cycle; for [[Cryo-chamber|cryosleep]], standard UNSC practices apply. They are also instructed to follow standard [[physical training]] practices of the UNSC. Due to their augmented physiques, however, they are provided their own, custom-built gym equipment. Official meals are specifically prepared to meet the caloric, nutritional and medicinal needs of each individual Spartan. These personal needs are measured based on activity data recorded by the Spartan's individual physiometer. Ancillary medications may be provided to ensure the Spartan's well-being and to reduce risk of potential implant rejections.{{Ref/Reuse|packet}} The effect the augmentations have on lifespan is unknown, though it is theorized that most Spartans can surpass the average [[human]] lifespan,{{Ref/Reuse|NB14}} and it is expected their peak fighting days will exceed a century.{{Ref/Reuse|HOSFM25}}
Spartan-IVs must follow a rigid set of guidelines to maintain their physical fitness and health. These include undergoing regular medical examinations, including physiological scans, reviews and treatment before and after each mission. A Spartan-IV is expected to perform at optimum capacity with a minimum of two and a half hours of sleep per 48-hour cycle; for [[Cryo-chamber|cryosleep]], standard UNSC practices apply. They are also instructed to follow standard [[physical training]] practices of the UNSC. Due to their augmented physiques, however, they are provided their own, custom-built gym equipment. Official meals are specifically prepared to meet the caloric, nutritional and medicinal needs of each individual Spartan. These personal needs are measured based on activity data recorded by the Spartan's individual physiometer. Ancillary medications may be provided to ensure the Spartan's well-being and to reduce risk of potential implant rejections.{{Ref/Reuse|packet}} The effect the augmentations have on lifespan is unknown, though it is theorized that most Spartans can surpass the average [[human]] lifespan,{{Ref/Reuse|NB14}} and it is expected their peak fighting days will exceed a century.{{Ref/Reuse|HOSFM25}}
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