Ghost Town: Difference between revisions

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*Dual Spikers and Plasma Rifles work great on this map.
*Dual Spikers and Plasma Rifles work great on this map.
*When you have an Oddball, be sure to keep moving and change your paths to help confuse your enemy.
*When you have an Oddball, be sure to keep moving and change your paths to help confuse your enemy.
*As it is always suggested that the destined winning team possesses the Shotgun, a combination of a [[Battle Rifle]] and a Shotgun works well on this map.
*As it is always suggested that the destined winning team possesses the Shotgun, a combination of a [[BR55HB SR Battle Rifle|Battle Rifle]] and a Shotgun works well on this map.
*In Infection games, stick with multiple players in a tight spot above the hole in the building and don't help players jumping on obstacles or going out alone, they will be infected easily. When the next round starts, they will simply come with you into the fortified position.
*In Infection games, stick with multiple players in a tight spot above the hole in the building and don't help players jumping on obstacles or going out alone, they will be infected easily. When the next round starts, they will simply come with you into the fortified position.
*The pipes at the back near the sniper make a great place to hide with the Oddball or Bomb if you are wanting to outlast a match.
*The pipes at the back near the sniper make a great place to hide with the Oddball or Bomb if you are wanting to outlast a match.
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