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*Overloading the map with [[Trip Mines]] will prevent the mines from popping up and killing you, though it may still randomly come back. A word of warning: The absence of the mines is only limited to the current game you're playing. | *Overloading the map with [[Trip Mines]] will prevent the mines from popping up and killing you, though it may still randomly come back. A word of warning: The absence of the mines is only limited to the current game you're playing. | ||
*In the short [[machinima]] Jackass-Halo Style the cast ran through the [[Sandtrap]] minefield and one survived only to get splattered by a warthog. | *In the short [[machinima]] Jackass-Halo Style the cast ran through the [[Sandtrap]] minefield and one survived only to get splattered by a warthog. | ||
*The mines have a magnetism and will curve towards your vehicle at low speds and will stick to the bottom if it hits. | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Covenant Weapons]] | [[Category:Covenant Weapons]] | ||
[[Category:Brute Weapons]] | [[Category:Brute Weapons]] |
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