AIE-486H machine gun: Difference between revisions

No, it wouldn't; that's not how the ammunition is classified - 7.62mm SLAP is a sub-caliber penetrator held in a 7.62mm cartridge, so no.
(No, it wouldn't; that's not how the ammunition is classified - 7.62mm SLAP is a sub-caliber penetrator held in a 7.62mm cartridge, so no.)
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==Trivia==
==Trivia==
*Although it is called a heavy machine gun, the 7.62x51mm NATO round it uses would actually classify the AIE-486H as a medium machine gun. However, a 7.62mm SLAP round consists of a 7.62mm bullet held inside a sabot, allowing it to fit in a .50 calibre barrel. This would suggest that the AIE-486H is a .50 calibre heavy machine gun that in addition to firing saboted 7.62mm rounds for armour penetration, can also fire full-sized .50 calibre ammunition.
*Although it is called a heavy machine gun, the 7.62x51mm NATO round it uses would actually classify the AIE-486H as a medium machine gun.
*Like the [[M41 LAAG]], the AIE-486H bears a striking resemblance to the [[wikipedia:GAU-19|GAU-19/A]] machine gun used by the United States military. The GAU-19 and AIE-486H both share the same distinctive flash suppressor. Unlike the GAU-19, which fires .50 BMG (12.7x99mm) rounds, the AIE-486H fires the [[7.62x51]]mm [[wikipedia:Saboted light armor penetrator|Saboted Light Armor Penetrator]] rounds.
*Like the [[M41 LAAG]], the AIE-486H bears a striking resemblance to the [[wikipedia:GAU-19|GAU-19/A]] machine gun used by the United States military. The GAU-19 and AIE-486H both share the same distinctive flash suppressor. Unlike the GAU-19, which fires .50 BMG (12.7x99mm) rounds, the AIE-486H fires the [[7.62x51]]mm [[wikipedia:Saboted light armor penetrator|Saboted Light Armor Penetrator]] rounds.
*The AIE-486H fulfills the same defensive role of the GAU-19/A, being mounted on aircraft like the [[Pelican]], reminiscent to the GAU-19/A being mounted on a modern-day helicopter.
*The AIE-486H fulfills the same defensive role of the GAU-19/A, being mounted on aircraft like the [[Pelican]], reminiscent to the GAU-19/A being mounted on a modern-day helicopter.
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*The SPARTAN-IIs in ''Halo Wars'' appear to have no noticeable speed decrease while wielding these turrets.
*The SPARTAN-IIs in ''Halo Wars'' appear to have no noticeable speed decrease while wielding these turrets.
*The NMPD Officers in ''[[Halo 3: ODST]]'' call it a .50 cal even though it uses the 7.62x51 NATO round.
*The NMPD Officers in ''[[Halo 3: ODST]]'' call it a .50 cal even though it uses the 7.62x51 NATO round.
*Unlike real world gatling guns, there is no obvious power source for the motors that turn the barrels, which would typically be a battery pack located on the side of the weapon. Though, with the advent of micro-fusion power, such as that found on the back of the [[MJOLNIR Powered Assault Armor|MJOLNIR]], the battery could very well be incorporated within the AIE-486H's receiver. In the 21st century several Russian "gatling" style aircraft mounted gun incorporate a gas operated action to rotate the barrels, so this could be just as feasible.
*Unlike most real world rotary cannons, there is no obvious power source for the motors that turn the barrels, which would typically be a battery pack located on the side of the weapon, although numerous weapons in the style of the M61 "Vulcan" have gas-operated variants, making this a likely alternative.
*In Halo 3 there is a faster way of walking with the turret than the normal speed without constantly dropping and picking up the turret, it is done by moving the left stick approximately at a 45 degree angle than the camera position; which make the player move straight and right at the same time in an angle of 45 degree but faster than walking directly straight. The player can move at the point where he wants by balancing the 45 degree of the movement by moving the camera at a point where the 45 degree angle move him straight to the place where he wants to go. It is suggestible the player use this technique when the area is free of enemies and move the turret into a normal position before the firefight starts so the player won´t be exposed and could attack quickly.
*In Halo 3 there is a faster way of walking with the turret than the normal speed without constantly dropping and picking up the turret, it is done by moving the left stick approximately at a 45 degree angle from the camera position; which make the player move straight and right at the same time in an angle of 45 degree but faster than walking directly straight. The player can move at the point where he wants by balancing the 45 degree of the movement by moving the camera at a point where the 45 degree angle move him straight to the place where he wants to go. It is suggestible the player use this technique when the area is free of enemies and move the turret into a normal position before the firefight starts so the player won´t be exposed and could attack quickly.


==Gallery==
==Gallery==
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