Halo: Combat Evolved Pistol: Difference between revisions

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===[[Multiplayer]]===
===[[Multiplayer]]===
When playing a default gametype the Pistol is the primary starting weapon for the maps [[Sidewinder]], [[Hang Em High]], [[Boarding Action]], [[Chiron TL-34]], [[Ice Fields]], [[Death Island]], [[Danger Canyon]], [[Infinity]], [[Timberland]], and [[Gephyrophobia]]. It is the secondary starting weapon for the map [[Rat Race]], with the [[Assault Rifle]] serving as the primary weapon for that map.
When playing a default gametype the Pistol is the primary starting weapon for the maps [[Sidewinder]], [[Hang Em High]], [[Boarding Action]], [[Chiron TL-34]], [[Ice Fields]], [[Death Island]], [[Danger Canyon]], [[Infinity (Halo: Combat Evolved map)|Infinity]], [[Timberland]], and [[Gephyrophobia]]. It is the secondary starting weapon for the map [[Rat Race]], with the [[Assault Rifle]] serving as the primary weapon for that map.
Otherwise custom game settings can be edited to have the Assault Rifle and Pistol be the starting weapons on any map, which is the setting used with Classic Slayer Pro.
Otherwise custom game settings can be edited to have the Assault Rifle and Pistol be the starting weapons on any map, which is the setting used with Classic Slayer Pro.
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