Covenant portable shield: Difference between revisions

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{{Era|HCW|Post}}
{{Status|Canon}}
{{Center|Were you looking for the Halo 3 [[Covenant]] [[equipment]], the [[deployable cover]]?}}
{{Center|Were you looking for the Halo 3 [[Covenant]] [[equipment]], the [[deployable cover]]?}}
[[File:HReach-StationaryShieldGenerator.png|thumb|250px|An active stationary shield generator]]
[[File:HReach-StationaryShieldGenerator.png|thumb|250px|An active stationary shield generator]]
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== Overview ==
== Overview ==
Portable shields, which come in a number of models, utilize a dissipative shield generator powered by compact power storage cells to project an ovoid-shaped protective energy shield. Using gravitic anchors, the device can be robustly positioned in a desired position.<ref name="Spartan Games"/> Essentially a larger version of the [[Kig-Yar point defense gauntlet|point defense gauntlet]] used by [[Kig-Yar]], the shield is used as protection by Covenant soldiers in both offensive operations<ref name="Cairo">'''[[Halo 2]]''', campaign level, ''[[Cairo Station]]''</ref> and in the defense of strategic locations. When shot at, the shield transitions from blue to red in color before finally dissipating and eventually restoring. The shields are effective at deflecting small-arms projectiles, but struggle against explosives or [[plasma]] fire.<ref>'''Halo 2''', campaign level, ''[[Delta Halo]]''</ref>
Portable shields, which come in a number of models, utilize a dissipative shield generator powered by compact power storage cells to project an ovoid-shaped protective energy shield. Using gravitic anchors, the device can be robustly positioned in a desired position.{{Ref/Reuse|Spartan Games}} Essentially a larger version of the [[Kig-Yar point defense gauntlet|point defense gauntlet]] used by [[Kig-Yar]], the shield is used as protection by Covenant soldiers in both offensive operations<ref name="Cairo">'''[[Halo 2]]''', campaign level, ''[[Cairo Station]]''</ref> and in the defense of strategic locations. When shot at, the shield transitions from blue to red in color before finally dissipating and eventually restoring. The shields are effective at deflecting small-arms projectiles, but struggle against explosives or [[plasma]] fire.<ref>'''Halo 2''', campaign level, ''[[Delta Halo]]''</ref>


== History ==
== History ==
[[File:Reach 25734113 Full.jpg|thumb|250px|Several emplaced shields used for defense of a Covenant-occupied zone in the [[Viery Territory]] of [[Reach]]]]
[[File:Reach 25734113 Full.jpg|thumb|250px|Several emplaced shields used for defense of a Covenant-occupied zone in the [[Viery Territory]] of [[Reach]]]]
The stationary shield generator was ubiquitous in Covenant service<ref name="Spartan Games"/> and was used extensively throughout their [[Human-Covenant War|war]] with [[human]]ity.<ref>'''Halo: Reach'''</ref><ref name="CE"/><ref name="Halo 2">'''Halo 2'''</ref>
The stationary shield generator was ubiquitous in Covenant service{{Ref/Reuse|Spartan Games}} and was used extensively throughout their [[Human-Covenant War|war]] with [[human]]ity.<ref>'''Halo: Reach'''</ref>{{Ref/Reuse|CE}}<ref name="Halo 2">'''Halo 2'''</ref>


After the conclusion of the Human-Covenant War, [[Jul 'Mdama]]'s [[Jul 'Mdama's Covenant|recently formed Covenant splinter faction]] frequently utilized portable shields in battle.<ref name="Halo 4">'''Halo 4'''</ref><ref>'''Halo 5: Guardians'''</ref> Used extensively throughout the [[Battle of Requiem]],<ref name="Halo 4"/> the [[Requiem Campaign]],<ref>'''Halo 4''', ''[[Spartan Ops]]''</ref> and the [[Blooding Years]], the shield provided essential cover for the Covenant's soldiers.<ref name="Enemy Lines"/>
After the conclusion of the Human-Covenant War, [[Jul 'Mdama]]'s [[Jul 'Mdama's Covenant|recently formed Covenant splinter faction]] frequently utilized portable shields in battle.<ref name="Halo 4">'''Halo 4'''</ref><ref>'''Halo 5: Guardians'''</ref> Used extensively throughout the [[Battle of Requiem]],{{Ref/Reuse|Halo 4}} the [[Requiem Campaign]],<ref>'''Halo 4''', ''[[Spartan Ops]]''</ref> and the [[Blooding Years]], the shield provided essential cover for the Covenant's soldiers.{{Ref/Reuse|Enemy Lines}}
 
During the [[Battle for Zeta Halo]], the [[Banished]] utilized similar portable shields.{{Ref/Game|id=HI|HI}}


== Gameplay ==
== Gameplay ==
In ''[[Halo: Combat Evolved]]'', if one of these shields is hit by a [[vehicle]], it will be permanently disabled.<ref name="CE"/> In ''[[Halo 2]]'', vehicles cannot collapse them on impact.<ref name="Halo 2"/>
In ''[[Halo: Combat Evolved]]'', if one of these shields is hit by a [[vehicle]], it will be permanently disabled.{{Ref/Reuse|CE}} In ''[[Halo 2]]'', vehicles cannot collapse them on impact.{{Ref/Reuse|Halo 2}} In ''[[Halo Infinite]]'', the player can manually activate and deactivate these shields.{{Ref/Reuse|HI}}


== Trivia ==
== Trivia ==
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* In ''[[Halo 2]]'' on the level [[Delta Halo]], one can use the stationary shield generators placed at the entrance to one of the Covenant-held temple complexes to propel their vehicle away at a high speed by first disabling the shields, placing the vehicle on the generator and waiting until the device activates. This can also happen in ''Halo: Combat Evolved'', though if the player is in a human vehicle, it is likely to fall out and die from fall damage.
* In ''[[Halo 2]]'' on the level [[Delta Halo]], one can use the stationary shield generators placed at the entrance to one of the Covenant-held temple complexes to propel their vehicle away at a high speed by first disabling the shields, placing the vehicle on the generator and waiting until the device activates. This can also happen in ''Halo: Combat Evolved'', though if the player is in a human vehicle, it is likely to fall out and die from fall damage.
* In ''Halo 2'', if one melees a Grunt body into a stationary shield generator with the [[Sputnik Skull]] on, the body will hit the shield generator hard enough to disable it.
* In ''Halo 2'', if one melees a Grunt body into a stationary shield generator with the [[Sputnik Skull]] on, the body will hit the shield generator hard enough to disable it.
* In ''Halo 2'', if one stands on top of a deployed generator and shoots it with a [[Plasma Rifle]], the generator will overload and you will be floating on top of an invisible shield.
* In ''Halo 2'', if one stands on top of a deployed generator and shoots it with a {{Pattern|Okarda'phaa|plasma rifle}}, the generator will overload and you will be floating on top of an invisible shield.


== Gallery ==
== Gallery ==
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File:H5G-Stationary shield generators.png|Active Covenant portable shields used during the [[Battle of Nuusra]].
File:H5G-Stationary shield generators.png|Active Covenant portable shields used during the [[Battle of Nuusra]].
File:FH4 - Covenant Props.png|A ''Halo: Reach''-derived stationary shield generator near three [[Covenant supply case]]s in ''[[The Halo Experience Showcase]]''.
File:FH4 - Covenant Props.png|A ''Halo: Reach''-derived stationary shield generator near three [[Covenant supply case]]s in ''[[The Halo Experience Showcase]]''.
File:HINF Banished portable shield.png|A [[Banished]] portable shield on [[Installation 07]].
File:HINF Banished portable shield 2.png|A Banished portable shield at [[Outpost Tremonius (location)|Outpost Tremonius]].
File:HINF Elite Brute Banished Shield.png|Banished portable shields at the [[Silent Auditorium (location)|Silent Auditorium]]
File:HINF Banished portable shield base.png|An inactive Banished portable shield.
File:HINF Banished Portable Shield partly disabled.png|A Banished portable shield with its central section missing after being struck by a Chopper.
</gallery>
</gallery>
{{Clear}}
{{Clear}}
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* ''[[Halo 5: Guardians]]''
* ''[[Halo 5: Guardians]]''
* ''[[Halo: Ground Command]]''
* ''[[Halo: Ground Command]]''
* ''[[Halo Infinite]]''
*''[[Halo: The Rubicon Protocol]]''


== Sources ==
== Sources ==