Forerunner City: Difference between revisions

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{{Quote|all I can say is, imagine a beard trimmer, and each blade of the comb is the size of manhattan, each with tiered 'hoods.|Paul Russel<ref>[https://twitter.com/Dr_Abominable/status/732114909027176450 ''Paul Russel on Twitter'']</ref>}}
{{Quote|all I can say is, imagine a beard trimmer, and each blade of the comb is the size of manhattan, each with tiered 'hoods.|Paul Russel<ref>[https://twitter.com/Dr_Abominable/status/732114909027176450 ''Paul Russel on Twitter'']</ref>}}
[[File:TheLostCity.jpg|thumb|300px|An exterior view of the city's third iteration.<ref name="trace">[https://twitter.com/Dr_Abominable/status/732118079027613696 ''Paul Russel on Twitter'':] ''That's a trace of a screenshot I took of one of the concepts. I think version 3 of a city.''</ref> This design was recycled for the [[Cartographer]] in ''[[Halo 3]]'' and a structure in ''[[Origins]]''.]]
[[File:TheLostCity.jpg|thumb|300px|An exterior view of the city's third iteration.<ref name="trace">[https://twitter.com/Dr_Abominable/status/732118079027613696 ''Paul Russel on Twitter'':] ''That's a trace of a screenshot I took of one of the concepts. I think version 3 of a city.''</ref> This design was recycled for the [[Cartographer]] in ''[[Halo 3]]'' and a structure in ''[[Origins]]''.]]
'''"The Lost City"'''{{Ref/Reuse|picasa}}, also known as '''"Forerunner Condo"''' to Bungie and '''"Cuesta Verde"''' to [[Vic DeLeon]]<ref name="condo">[https://twitter.com/vicdeleon/status/1250140058088124416 ''Vic DeLeon on Twitter'':] ''We called it Forerunner Condo. I called it Cuesta Verde phase 4. The fiction behind it was a supposed housing complex for Forerunner scientists living on the ring. Maybe for the Librarian's team? I don't really remember.''</ref> , was a visual look-development level created during the [[Development of Halo 3|development]] of ''[[Halo 3]]''. It was cut during the development process, as the space had grown so immense that ''"it could be a game in itself"''.<ref name="picasa">[https://picasaweb.google.com/114253662089061571624/Halo3TheLostCity#5573889624080394914 ''Picasa'': Paul Russel > Halo 3: The Lost City] (defunct, [https://web.archive.org/web/20160413070942/https://picasaweb.google.com/114253662089061571624/Halo3TheLostCity Archive])</ref>
'''"The Lost City"'''{{Ref/Reuse|picasa}}, also known as '''"Forerunner Condo"''' to Bungie and '''"Cuesta Verde"''' to [[Vic DeLeon]],<ref name="condo">[https://twitter.com/vicdeleon/status/1250140058088124416 ''Vic DeLeon on Twitter'':] ''We called it Forerunner Condo. I called it Cuesta Verde phase 4. The fiction behind it was a supposed housing complex for Forerunner scientists living on the ring. Maybe for the Librarian's team? I don't really remember.''</ref> was a visual look-development level created during the [[Development of Halo 3|development]] of ''[[Halo 3]]''. It was cut during the development process, as the space had grown so immense that ''"it could be a game in itself"''.<ref name="picasa">[https://picasaweb.google.com/114253662089061571624/Halo3TheLostCity#5573889624080394914 ''Picasa'': Paul Russel > Halo 3: The Lost City] (defunct, [https://web.archive.org/web/20160413070942/https://picasaweb.google.com/114253662089061571624/Halo3TheLostCity Archive])</ref>


The final iteration's exterior appears to have influenced the design of the final game's [[Cartographer]]: the forward half of the city, especially its spire, is virtually identical to the map room's exterior structure. A building identical to the third iteration was also featured in the ''[[Halo Legends]]'' episode ''[[Origins]]''.{{Ref/Reuse|trace}}
The final iteration's exterior appears to have influenced the design of the final game's [[Cartographer]]: the forward half of the city, especially its spire, is virtually identical to the map room's exterior structure. A building identical to the third iteration was also featured in the ''[[Halo Legends]]'' episode ''[[Origins]]''.{{Ref/Reuse|trace}}