Campaign: Difference between revisions

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{{References}}
{{References}}
{{Under Construction}}
{{Under Construction}}
{{Outofdate|[[Halo Wars]], [[Halo 3:ODST]], [[Halo Reach]], [[Halo 4]], [[Halo: Spartan Assault]], [[Halo: Spartan Strike]], [[Halo 5: Guardians]]}}
{{Outofdate}}
{{Cleanup}}
{{Cleanup}}


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==Campaigns==
==Campaigns==
===''Halo: Combat Evolved''===
===''Halo: Combat Evolved''===
{{Quote|While the Covenant had us locked up in here, I overheard the guards talking about this ring world. They call it... Halo.|Captain [[Jacob Keyes]] after being [[Raid on the Truth and Reconciliation|rescued]] by Master Chief Petty Officer John-117.{{Ref/Level|CE|[[The Truth and Reconciliation]]}}}}
[[File:Halo-combat-evolved.jpg|thumb|250px|Campaign promotional image for ''Halo: Combat Evolved''.]]
[[File:Halo-combat-evolved.jpg|thumb|250px|Campaign promotional image for ''Halo: Combat Evolved''.]]
{{Main|Halo: Combat Evolved|Halo: Combat Evolved Anniversary}}
{{Main|Halo: Combat Evolved|Halo: Combat Evolved Anniversary}}
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{{Clear}}
{{Clear}}
===''Halo 2''===
===''Halo 2''===
{{Quote|no=two|q1=I will continue my campaign against the humans!|Thel 'Vadamee|q2=No. You will not.|High Prophet of Truth|Thel 'Vadamee's campaign in Halo 2 was focused against Heretics, the Flood, and eventually the Covenant.<ref name="Heretic">'''[[Halo 2]]''', campaign level ''[[The Heretic]]''</ref>}}
{{Quote|no=two|q1=I will continue my campaign against the humans!|Thel 'Vadamee|q2=No. You will not.|High Prophet of Truth|Thel 'Vadamee's campaign in ''Halo 2'' was focused against Heretics, the Flood, and eventually the Covenant.{{Ref/Level|H2|[[The Heretic]]}}}}
 
[[File:Halo 2 028.jpg|250px|thumb|left|Campaign promotional art for ''Halo 2''.]]
[[File:Halo 2 028.jpg|250px|thumb|left|Campaign promotional art for ''Halo 2''.]]
{{Main|Halo 2|Halo 2: Anniversary}}
{{Main|Halo 2|Halo 2: Anniversary}}
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===''Halo 3''===
===''Halo 3''===
{{Quote|no=two|q1=What we should do [[Miranda Keyes|Commander]], is understand - clearly - that this is humanity's final stand - here - at Earth. We go, we risk everything; every last man, woman and child. If we stand our ground, we might just have a chance.|Lord Hood|q2=No. If your [[Cortana|construct]] is wrong, then the Flood has already won.|Thel 'Vadam|Humanity and the Sangheili plan their operation against the Covenant and the Flood.{{Ref/Level|H3|[[Floodgate]]}}}}
[[File:Halo 3 - Cooperative.jpg|thumb|250px|The four characters playable in co-op in the ''Halo 3'' campaign.]]
[[File:Halo 3 - Cooperative.jpg|thumb|250px|The four characters playable in co-op in the ''Halo 3'' campaign.]]
{{Main|Halo 3}}
{{Main|Halo 3}}
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===''Halo Wars''===
===''Halo Wars''===
{{Quote|Captain's report, February 4, 2531. Five years, five long years. That's how long it took us to get Harvest back...|Captain [[James Cutter]] on the [[Harvest campaign]].{{Ref/Level|HW|[[Alpha Base (Halo Wars level)]]}}}}
[[File:HaloWars XboxPromo.jpg|thumb|left|250px|Campaign promotional art for ''Halo Wars''.]]
[[File:HaloWars XboxPromo.jpg|thumb|left|250px|Campaign promotional art for ''Halo Wars''.]]
{{Main|Halo Wars}}
{{Main|Halo Wars}}
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===''Halo 3: ODST''===
===''Halo 3: ODST''===
{{Quote|You know the music. Time to dance!|Gunnery Sergeant [[Edward Buck]] to the rest of [[Alpha-Nine]].{{Ref/Level|ODST|[[Prepare To Drop]]}}}}
[[File:The Squad.jpg|thumb|250px|Campaign promotional art for ''Halo 3: ODST''.]]
[[File:The Squad.jpg|thumb|250px|Campaign promotional art for ''Halo 3: ODST''.]]
{{Main|Halo 3: ODST}}
{{Main|Halo 3: ODST}}
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{{Clear}}
{{Clear}}
===''Halo: Reach''===
===''Halo: Reach''===
{{Quote|no=two|q1=You want to know if we're losing?|Carter-A259|q2=I know we're losing! I want to know if we've lost.|Kat-B320|[[NOBLE Team]] Commander [[Carter-A259]] and Lieutenant Commander [[Kat-B320]] during the [[Siege of New Alexandria]].{{Ref/Level|HR|[[New Alexandria]]}}}}
[[File:Noble Team.jpg|thumb|left|250px|Campaign promotional art for ''Halo: Reach''.]]
[[File:Noble Team.jpg|thumb|left|250px|Campaign promotional art for ''Halo: Reach''.]]
{{Main|Halo: Reach}}
{{Main|Halo: Reach}}
''Halo: Reach'' also features matchmaking support for campaign where players can be automatically matched to each other.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_082010 Bungie weekly update 8/20/10]</ref>
''Halo: Reach'' also featured matchmaking support for campaign where players could be automatically matched to each other.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_082010 Bungie weekly update 8/20/10]</ref>
{{Expand-section}}
{{Expand-section}}


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===''Halo 4''===
===''Halo 4''===
{{Quote|Time was your ally, human, but now it has abandoned you. The Forerunners... have returned.|The [[Ur-Didact]] thanks John-117 for releasing him from his [[cryptum]].{{Ref/Level|H4|[[Forerunner (level)]]}}}}
[[File:H4 JohnandCortana Concept.jpg|thumb|250px|Campaign promotional art for ''Halo 4''.]]
[[File:H4 JohnandCortana Concept.jpg|thumb|250px|Campaign promotional art for ''Halo 4''.]]
{{Main|Halo 4}}
{{Main|Halo 4}}
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===''Halo: Spartan Assault''===
===''Halo: Spartan Assault''===
{{Quote|Greeting, Spartan. I'm Roland, UNSC Infinity's AI. We're going to study the historical battles in hopes of increasing your tactical skills for the future. As a bonus, it's a pretty fun game you can play in your spare time. So let's get to it.|[[Roland]] explaining the [[TACSIM]] to a Spartan-IV.{{Ref/Level|HSA|[[Operation A: Umbra]]}}}}
[[File:HSA-Cinematic-Horizon.jpg|thumb|left|250px|[[Sarah Palmer]] in one of the cinematics of ''Halo: Spartan Assault''.]]
[[File:HSA-Cinematic-Horizon.jpg|thumb|left|250px|[[Sarah Palmer]] in one of the cinematics of ''Halo: Spartan Assault''.]]
{{Main|Halo: Spartan Assault}}
{{Main|Halo: Spartan Assault}}
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{{Clear}}
{{Clear}}
===''Halo: Spartan Strike''===
===''Halo: Spartan Strike''===
{{Quote|Our combat simulation is up and running, so let's see how you do playing through this operation as a lone Spartan. Good luck!|Roland prepares a TACSIM for a Spartan-IV.{{Ref/Level|HSS|[[Operation A: Orphic Spear]]}}}}
[[File:SpartanStrikeBanner.jpg|thumb|250px|Campaign promotional art for ''Halo: Spartan Strike''.]]
[[File:SpartanStrikeBanner.jpg|thumb|250px|Campaign promotional art for ''Halo: Spartan Strike''.]]
{{Main|Halo: Spartan Strike}}
{{Main|Halo: Spartan Strike}}
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{{Clear}}
{{Clear}}
===''Halo 5: Guardians''===
===''Halo 5: Guardians''===
{{Quote|no=two|q1=Cortana's our concern now, sir.|Jameson Locke|q2=Like hell she is.|John-117|Spartan [[Jameson Locke]] attempts to arrest an AWOL John-117.{{Ref/Level|H5G|[[Unconfirmed]]}}}}
[[File:Halo 5 Guardians.jpg|thumb|left|250px|Campaign promotional art for ''Halo 5: Guardians''.]]
[[File:Halo 5 Guardians.jpg|thumb|left|250px|Campaign promotional art for ''Halo 5: Guardians''.]]
{{Main|Halo 5: Guardians}}
{{Main|Halo 5: Guardians}}
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===''Halo Wars 2''===
===''Halo Wars 2''===
{{Quote|Atriox and his Banished raided Covenant resources, cutting a swath across the galaxy; growing in strength with each attack. Gathering killers and mercenaries to his side. The Covenant had two targets in those years. Humanity and Atriox. They almost got us. But Atriox? They never came close.|[[Isabel]] explaining the Banished to Captain James Cutter.{{Ref/Level|HW2|[[A New Enemy]]}}}}
[[File:HW2 - Atriox and Red Team.jpg|thumb|250px|Campaign promotional art for ''Halo Wars 2'']]
[[File:HW2 - Atriox and Red Team.jpg|thumb|250px|Campaign promotional art for ''Halo Wars 2'']]
{{Main|Halo Wars 2}}
{{Main|Halo Wars 2}}
In Halo Wars 2, player controls Captain James Cutter. Co-op allows up to two players in Xbox Live link. Player two also controls Captain Cutter as leader on original campaign. The original campaign consists of 12 Missions with Captain Cutter as leader while Extra campaign contains in total 7 missions, two mission from OPERATION: SPEARBREAKER with Major Vaughan as Leader and five mission from Awakening the Nightmare with Voridus and Pavium as Leader and can be played on four difficulties. The player can find Phoenix Logs by travelling around the map on mission and unlocking skulls by completing specific optional or bonus objectives.
In Halo Wars 2, player controls Captain James Cutter. Co-op allows up to two players in Xbox Live link. Player two also controls Captain Cutter as leader on original campaign. The original campaign consists of 12 Missions with Captain Cutter as leader while Extra campaign contains in total 7 missions, two mission from OPERATION: SPEARBREAKER with Major Vaughan as Leader and five mission from Awakening the Nightmare with Voridus and Pavium as Leader and can be played on four difficulties. The player can find Phoenix Logs by travelling around the map on mission and unlocking skulls by completing specific optional or bonus objectives.


The plot starts in end of March 2559 or 28 years after events on Etran Harborage, as Serina awakens entire crew of [[Spirit of Fire]] before making a final dispensation. Much to Captain Cutter and Professor Anders surprise, the ship somehow being drawn into [[Installation 00]] through slipspace travel which their own slipspace drive was used as a makeshift bomb on Etran Harborage. Red Team was dispatched to scout the Ark after receiving UNSC distress signal but only to encounter [[Atriox]], Leader of the Banished after retrieving the AI Isabel with Douglas-042 suffers heavy wound. Through investigation on the Ark, Anders discovers a foundry that will allow her to deploy a new Halo ring in order to raise a distress beacon where the closest [[Installation 04|original site]] is [[Reach]] but Cutter cannot approve that plan until Enduring Conviction, Banished's flagship is destroyed. Jerome-092 and Isabel was dispatched and manage to destroy the ship while Anders activate the ring for final preparations. UNSC and Banished contested their ground on new Installation where UNSC finally able to besiege Banished and Anders wipe them out using gravity anchors. Anders however was taken along with Installation 09 away from the Ark while UNSC and Banished continue to contest their ground on the Ark.
The plot starts in end of March 2559 or 28 years after events on Etran Harborage, as Serina awakens entire crew of [[Spirit of Fire]] before making a final dispensation. Much to Captain Cutter and Professor Anders surprise, the ship somehow being drawn into [[Installation 00]] through slipspace travel which their own slipspace drive was used as a makeshift bomb on Etran Harborage. Red Team was dispatched to scout the Ark after receiving UNSC distress signal but only to encounter [[Atriox]], Leader of the [[Banished]] after retrieving the AI Isabel with Douglas-042 suffers heavy wound. Through investigation on the Ark, Anders discovers a foundry that will allow her to deploy a new Halo ring in order to raise a distress beacon where the closest [[Installation 04|original site]] is [[Reach]] but Cutter cannot approve that plan until Enduring Conviction, Banished's flagship is destroyed. Jerome-092 and Isabel was dispatched and manage to destroy the ship while Anders activate the ring for final preparations. UNSC and Banished contested their ground on new Installation where UNSC finally able to besiege Banished and Anders wipe them out using gravity anchors. Anders however was taken along with Installation 09 away from the Ark while UNSC and Banished continue to contest their ground on the Ark.
{{Clear}}
{{Clear}}
===''Halo: Fireteam Raven''===
===''Halo: Fireteam Raven''===
{{Quote|You heard [[Wellsley|it]], Fireteam Raven! Gear up!|Major [[Antonio Silva]] to [[Fireteam Raven]] during the [[Battle of Installation 04]].{{Ref/Level|HFR|[[Escape (Halo: Fireteam Raven level)]]}}}}
[[File:HFR FireteamRaven Keyart 2.jpg|thumb|left|250px|Promotional art for ''Halo: Fireteam Raven''.]]
[[File:HFR FireteamRaven Keyart 2.jpg|thumb|left|250px|Promotional art for ''Halo: Fireteam Raven''.]]
{{Main|Halo: Fireteam Raven}}
{{Main|Halo: Fireteam Raven}}
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{{Clear}}
{{Clear}}
===''Halo Infinite''===
===''Halo Infinite''===
{{Quote|Look around, Cortana. Your empire. Over! Your great plan? Ended at the hands of those who made you.|Atriox berates a captured Cortana during the [[Installation 07 conflict]].{{Ref/Level|Hi|[[Silent Auditorium]]}}}}
[[File:HINF Sacrifice.png|thumb|right|250px|Campaign promotional art for ''Halo Infinite'': the sixth mainline Halo game.]]
[[File:HINF Sacrifice.png|thumb|right|250px|Campaign promotional art for ''Halo Infinite'': the sixth mainline Halo game.]]
{{Main|Halo Infinite}}
{{Main|Halo Infinite}}
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*All games except ''Halo: CE'' also have a unique, unofficial difficulty known to fans: [[Mythic]], which is Legendary with all [[Skull]]s activated. In ''Halo: Reach'', weekly [[challenges]] even feature completing levels on this difficulty. This is also known as LASO (Legendary, all skulls on).
*All games except ''Halo: CE'' also have a unique, unofficial difficulty known to fans: [[Mythic]], which is Legendary with all [[Skull]]s activated. In ''Halo: Reach'', weekly [[challenges]] even feature completing levels on this difficulty. This is also known as LASO (Legendary, all skulls on).
*In ''Halo: Combat Evolved'', ''Halo 3'', ''Halo Wars'', ''Halo 4'' and ''Halo: Spartan Assault'', the endings of the five games end with a huge Forerunner structure getting destroyed or very damaged: ''Halo: Combat Evolved'' ends with Halo [[Installation 04]] being destroyed, ''Halo 3'' ends with Halo [[Installation 08]] firing (and getting destroyed by the effects), ''Halo Wars'' ends with [[Shield 0459|a Shield World]] imploding, ''Halo 4'' (and ''Spartan Ops'') ends with the [[Didact]]'s ship, ''[[Mantle's Approach]]'', the [[Composer]] and [[Requiem]] destroyed, and ''Halo: Spartan Assault'' ends with [[X50]] sabotaged.
*In ''Halo: Combat Evolved'', ''Halo 3'', ''Halo Wars'', ''Halo 4'' and ''Halo: Spartan Assault'', the endings of the five games end with a huge Forerunner structure getting destroyed or very damaged: ''Halo: Combat Evolved'' ends with Halo [[Installation 04]] being destroyed, ''Halo 3'' ends with Halo [[Installation 08]] firing (and getting destroyed by the effects), ''Halo Wars'' ends with [[Shield 0459|a Shield World]] imploding, ''Halo 4'' (and ''Spartan Ops'') ends with the [[Didact]]'s ship, ''[[Mantle's Approach]]'', the [[Composer]] and [[Requiem]] destroyed, and ''Halo: Spartan Assault'' ends with [[X50]] sabotaged.
*Every ''Halo'' game released from [[2001]]-[[2009]], as well as ''Halo 4'' starts and ends with the player in space. In ''Halo: Combat Evolved'', the game starts with Master Chief on the [[UNSC Pillar of Autumn|Pillar of Autumn]] and ends with him in a [[GA-TL1 Longsword|Longsword]]. ''Halo 2'' starts with him on [[Cairo Station (station)|Cairo Station]] and ends with him on the Forerunner Dreadnought. ''Halo 3'' starts off with him crashing towards [[Earth]] and ends with him stranded inside the {{UNSCShip|Forward Unto Dawn}}. ''Halo 3: ODST'' starts with the [[Rookie]] on the {{UNSCShip|Say My Name}} and ends with him on an ONI orbital facility. ''Halo Wars ''starts with Captain Cutter on the {{UNSCShip|Spirit of Fire}} talking about the war on [[Harvest]] and ends with the freezing of [[Ellen Anders|Professor Anders]]. ''Halo 4'' starts with the Master Chief inside the Forward Unto Dawn and ends inside the {{UNSCShip|Infinity}}.
*Every ''Halo'' game released from [[2001]]-[[2009]], as well as ''Halo 4'', starts and ends with the player in space. In ''Halo: Combat Evolved'', the game starts with Master Chief on the [[UNSC Pillar of Autumn|Pillar of Autumn]] and ends with him in a [[GA-TL1 Longsword|Longsword]]. ''Halo 2'' starts with him on [[Cairo Station (station)|Cairo Station]] and ends with him on the Forerunner Dreadnought. ''Halo 3'' starts off with him crashing towards [[Earth]] and ends with him stranded inside the {{UNSCShip|Forward Unto Dawn}}. ''Halo Wars'' starts with Captain Cutter on the {{UNSCShip|Spirit of Fire}} talking about the war on [[Harvest]] and ends with the freezing of [[Ellen Anders|Professor Anders]]. ''Halo 3: ODST'' starts with the [[Rookie]] on the {{UNSCShip|Say My Name}} and ends with him on an ONI orbital facility. ''Halo 4'' starts with the Master Chief inside the ''Forward Unto Dawn'' and ends inside the {{UNSCShip|Infinity}}. ''Halo Wars 2'', ''Halo: Fireteam Raven'', and ''Halo Infinite'' all start in space, but do not end there.
*AI cannot perform [[Needle Combine Kill Medal|needle supercombines]], except in ''Halo: Combat Evolved'', ''Halo 4'' and ''Halo 5: Guardians''
*AI cannot perform [[Needle Combine Kill Medal|needle supercombines]], except in ''Halo: Combat Evolved'', ''Halo 4'' and ''Halo 5: Guardians''