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==In-game information== | ==In-game information== | ||
===Shoulders=== | ===Shoulders=== | ||
==In-game information== | |||
===Shoulders=== | |||
'' | {| class="wikitable" | ||
!Attachment(s) | |||
'' | !Description | ||
!Unlock requirements (''Halo: Reach'') | |||
!Unlock requirements (''Halo: MCC'') | |||
[[File: | |- align="center" | ||
|[[File:HR FJPara LShoulder Icon.png|75px]][[File:HR FJPara RShoulder Icon.png|75px]]<br/>FJ/PARA | |||
|rowspan=2 align="left"|Designed specifically for airborne units; maximum protection, minimum weight. | |||
|{{Rank/HR|recruit|link=yes}}, 250 cR | |||
|[[Season 1: Noble|Season 1]], Tier 11 ({{SeasonPoint|1}}) | |||
|} | |||
''' | ===Knee guards=== | ||
{| class="wikitable" | |||
!Attachment(s) | |||
!Description | |||
!Unlock requirements (''Halo: Reach'') | |||
!Unlock requirements (''Halo: MCC'') | |||
|- align="center" | |||
|[[File:HR FJPara LShoulder Icon.png|75px]][[File:HR FJPara RShoulder Icon.png|75px]]<br/>FJ/PARA | |||
|rowspan=2 align="left"|Designed specifically for airborne units; maximum protection, minimum weight. | |||
|{{Rank/HR|recruit|link=yes}}, 10,000 cR | |||
|[[Season 1: Noble|Season 1]], Tier 33 ({{SeasonPoint|1}}) | |||
|} | |||
==Trivia== | ==Trivia== | ||
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==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{Armor|Human}} | {{Armor|Human}} |