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*You can faintly hear a speaker at the beginning of a game. | *You can faintly hear a speaker at the beginning of a game. | ||
*The map looked strikingly different during the Halo 2 alpha. | *The map looked strikingly different during the Halo 2 alpha. | ||
*Headlong was the last map completed for ''Halo 2'', following [[Zanzibar]]'s completion for the [[E3]] demo.<ref>[https://twitter.com/MaxHoberman/status/1074976236408057856 Max Hoberman on Twitter] - ''Here's our original design doc for Halo 2's Headlong. This was the last mp map we made for the shipping game, added after we made Zanzibar for E3. I never loved it because the team start didn't follow my guidelines. It had its moments though.''</ref> | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:HMCC Headlong.PNG|Map of the map in ''[[Halo: The Master Chief Collection]]''. | File:HMCC Headlong.PNG|Map of the map in ''[[Halo: The Master Chief Collection]]''. | ||
File:H2 Headlong DesignDoc.jpg|Original design document for Headlong. | |||
</gallery> | </gallery> | ||