Assault on the Control Room: Difference between revisions

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very unlikely the early banshee got patch
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m (very unlikely the early banshee got patch)
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* By jumping at the right point, it is possible to board [[Fire Team Zulu]]'s [[D77-TC Pelican|Pelican]]. It flies down, drops off the Warthog, then flies along the canyon. It crashes near to but not right on top of the preexisting Pelican wreck.
* By jumping at the right point, it is possible to board [[Fire Team Zulu]]'s [[D77-TC Pelican|Pelican]]. It flies down, drops off the Warthog, then flies along the canyon. It crashes near to but not right on top of the preexisting Pelican wreck.
* When Fire Team Zulu's Pelican flies by the bridge, the vehicle's shadow is also seen on the lower part of the bridge.
* When Fire Team Zulu's Pelican flies by the bridge, the vehicle's shadow is also seen on the lower part of the bridge.
* On the original Xbox version, it was possible to take a Banshee after where the player can first get in the tank. This glitch doesn't work on the Xbox 360, most likely due to Bungie patching the glitch.
* On the original Xbox version, it was possible to take a Banshee after where the player can first get in the tank. This glitch doesn't work on the Xbox 360.
* Any Covenant, except for the Mgalekgolo and Banshees, left alive near the Control Room will instantly die when the cutscene is triggered.  
* Any Covenant, except for the Mgalekgolo and Banshees, left alive near the Control Room will instantly die when the cutscene is triggered.  
* If the player brings a Banshee into the control room and kill him/herself and destroy the Banshee by using the Fuel Rod on the Banshee, the player will still move on to the cutscene, and the Banshee will be blue.
* If the player brings a Banshee into the control room and kill him/herself and destroy the Banshee by using the Fuel Rod on the Banshee, the player will still move on to the cutscene, and the Banshee will be blue.
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