Archer missile: Difference between revisions

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===M58 Archer===
===M58 Archer===
{{Class|Stalwart|light frigate}}s are armed with sixteen pods of M58 Archer missiles.<ref>[https://www.halowaypoint.com/en-us/universe/vehicles/unsc-in-amber-clad '''Halo Waypoint''': ''UNSC In Amber Clad'']</ref> The {{UNSCShip|Pillar of Autumn}} was armed with 300 pods of twenty-six M58 Archers, giving the ship a total of 7,800 missiles after being refit for [[Operation: RED FLAG]].<ref>[http://halo.xbox.com/Content/assets/en-us/ONI/577839090903298928/DDR-A340024-1115-08-27-52.pdf '''Halo Waypoint''' - ''Data Drop 5'']</ref> The post-war {{Class|Autumn|heavy cruiser}}, partially based on the design architecture of the ''Pillar of Autumn'', is likewise armed with an M58 Archer delivery system.<ref name="VIS">'''[[Halo 4: The Essential Visual Guide]]''', ''page 191''</ref>
{{Class|Stalwart|light frigate}}s are armed with sixteen pods of M58 Archer missiles.<ref>[https://www.halowaypoint.com/en-us/universe/vehicles/unsc-in-amber-clad '''Halo Waypoint''': ''UNSC In Amber Clad'']</ref> The {{UNSCShip|Pillar of Autumn}} was armed with thirty-two pods of twenty-six M58 Archers, giving the ship a total of 7,800 missiles after being refit for [[Operation: RED FLAG]].<ref>[http://halo.xbox.com/Content/assets/en-us/ONI/577839090903298928/DDR-A340024-1115-08-27-52.pdf '''Halo Waypoint''' - ''Data Drop 5'']</ref> The post-war {{Class|Autumn|heavy cruiser}}, partially based on the design architecture of the ''Pillar of Autumn'', is likewise armed with an M58 Archer delivery system.<ref name="VIS">'''[[Halo 4: The Essential Visual Guide]]''', ''page 191''</ref>


==Service history==
==Service history==
Prior to the [[Human-Covenant War]], the UNSC found the missiles to be effective against [[Insurrectionist]] combatant ships.<ref>'''Halo: Contact Harvest'''</ref> Against the Covenant, however, they realized that the defensive measures employed by the enemy ships such as energy shields and [[pulse laser turret|point defense lasers]] suddenly rendered Archer missiles near-obsolete - lasers were able to pick off up to half of the missiles launched, and those that hit were rarely enough to penetrate the shields.<ref>'''Halo: The Fall of Reach'''</ref><ref>'''Halo Wars: Genesis'''</ref> At least one Covenant ship class, the {{Class|DAV|light corvette}}, possesses [[Electronic countermeasures|jamming measures]] that interfere with the guidance systems. Tactics were developed to counter this, using the more devastating but slower-firing Magnetic Accelerator Cannons to break through the shields, rendering the hulls vulnerable, but on the whole Archers proved to be ineffective weapons against the Covenant. Smaller ships, such as [[Covenant boarding craft|boarding craft]] or fighters, are much easier targets,<ref>'''Halo: The Fall of Reach'''</ref> and Archers may be used in support of ground forces, launched from orbit to strike a ground-based target.<ref>'''Halo: Ghosts of Onyx''', ''page ???''</ref>
Prior to the [[Human-Covenant War]], the UNSC found the missiles to be effective against [[Insurrectionist]] combatant ships.<ref>'''Halo: Contact Harvest'''</ref> Against the Covenant, however, they realized that the defensive measures employed by the enemy ships such as energy shields and [[pulse laser turret|point defense lasers]] suddenly rendered Archer missiles near-obsolete - lasers were able to pick off up to half of the missiles launched, and those that hit were rarely enough to penetrate the shields.<ref>'''Halo: The Fall of Reach'''</ref><ref>'''Halo Wars: Genesis'''</ref> At least one Covenant ship class, the {{Class|DAV|light corvette}}, possesses [[Electronic countermeasures|jamming measures]] that interfere with the guidance systems. Tactics were developed to counter this, using the more devastating but slower-firing Magnetic Accelerator Cannons to break through the shields, rendering the hulls vulnerable, but on the whole Archers proved to be ineffective weapons against the Covenant. Smaller ships, such as [[Covenant boarding craft|boarding craft]] or fighters, are much easier targets,<ref>'''Halo: The Fall of Reach'''</ref> and Archers may be used in support of ground forces, launched from orbit to strike a ground-based target.<ref>'''[[Halo Wars 2]]''', ''level ???''</ref>


==Gallery==
==Gallery==
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