Halo: Combat Evolved Anniversary skulls: Difference between revisions

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*The Bandanna skull is a reference to the [[w:c:metalgear|''Metal Gear'' franchise]], in which every game has an unlockable bandanna that grants the player infinite ammunition.
*The Bandanna skull is a reference to the [[w:c:metalgear|''Metal Gear'' franchise]], in which every game has an unlockable bandanna that grants the player infinite ammunition.
*Unlike previous iterations, the Grunt Birthday Party skull can be set off by headshots from non-precision weapons (i.e. Assault Rifle, Plasma Pistol, etc). It merely requires that the final fatal shot strike the Unggoy's head.
*Unlike previous iterations, the Grunt Birthday Party skull can be set off by headshots from non-precision weapons (i.e. Assault Rifle, Plasma Pistol, etc). It merely requires that the final fatal shot strike the Unggoy's head.
*This is the only ''Halo'' game (other than ''[[Halo Wars]]'', and ''Combat Evolved'') that does not feature the IWHBYD Skull.
*This is the only ''Halo'' game (other than ''[[Halo Wars]]'', ''Combat Evolved'' and ''[[Halo: Spartan Assault|Spartan Assault]]'') that does not feature the IWHBYD Skull.
*According to one of the [[343 Sparkast]]s, there was a skull that was cut from the final game. Its effect was that weapon sound effects would be replaced with 343 employees saying the sound, such as "bang".
*According to one of the [[343 Sparkast]]s, there was a skull that was cut from the final game. Its effect was that weapon sound effects would be replaced with 343 employees saying the sound, such as "bang".