Risk: Difference between revisions

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Risk is a turn-based game for two to six players and is played on a board depicting a stylized Napoleonic-era political map of the Earth, divided into forty-two territories, which are grouped into six continents. Players control armies with which they attempt to capture territories from other players. The goal of the game is "world domination," to control all the territories—or "conquer the world"—through the elimination of the other players. Using area movement, Risk ignores limitations such as the vast size of the world and the logistics of long campaigns.<ref name="Wikipedia"/>
Risk is a turn-based game for two to six players and is played on a board depicting a stylized Napoleonic-era political map of the Earth, divided into forty-two territories, which are grouped into six continents. Players control armies with which they attempt to capture territories from other players. The goal of the game is "world domination," to control all the territories—or "conquer the world"—through the elimination of the other players. Using area movement, Risk ignores limitations such as the vast size of the world and the logistics of long campaigns.<ref name="Wikipedia"/>


The pieces include (for the UNSC) a Marine, Scorpion Tank, a Spartan as it's hero, and a UNSC firebase.. The Covenant's pieces are a Grunt, a Wraith, an Arbiter, and a Covenant command base. Flood pieces are an infection form, carrier form, juggernaut, and a proto-gravemind.
The pieces include Marines, Scorpion Tanks, Spartans and UNSC firebases. The Covenant's pieces are Grunts, Wraiths, and Arbiters, along with Covenant command bases. Flood pieces are infection forms, carrier forms, and juggernauts, and proto-graveminds.


==Sources==
==Sources==
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[[Category:Games]]
[[Category:Games]]