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(Undo revision 968379 by ShadowBroker44 (talk)that's not a spelling error. it's short for "simulated ammuntion." I didn't write it.) |
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{{Ratings}} | {{Ratings}} | ||
{{era|CH|HE}} | {{era|CH|HE}} | ||
A '''Tactical Training Round''' (TTR) is a round used to simulate live fire <ref>''[[Halo: Contact Harvest]]'', page 215</ref>. | A '''Tactical Training Round''' (TTR) is a round used to simulate live fire <ref>''[[Halo: Contact Harvest]]'', page 215</ref>. | ||
==Background== | ==Background== | ||
The TTR round has a plastic polymer shell that helps maintain the actual characteristics of bullet flight. Inside, there is a proximity fuse that dissolves the shell when the round comes within 10 centimeters of a surface. Once dissolved, a blob of red paint splatters onto the target. The paint also hides a powerful anesthetic and immobilizes the nano-fibers woven into clothing, causing it to harden. This is used for training simulations. The target then loses the ability to move the body part that is hit, simulating a bullet wound to that area. The rounds also have a tranquilizing effect caused by the anesthetic, essentially paralyzing (or close to it) whatever body part they hit for a short time. The anesthetic in the paint can also knock someone unconscious for up to a few hours, depending on where they are shot. | The TTR round has a plastic polymer shell that helps maintain the actual characteristics of bullet flight. Inside, there is a proximity fuse that dissolves the shell when the round comes within 10 centimeters of a surface. Once dissolved, a blob of red paint splatters onto the target. The paint also hides a powerful anesthetic and immobilizes the nano-fibers woven into clothing, causing it to harden. This is used for training simulations. The target then loses the ability to move the body part that is hit, simulating a bullet wound to that area. The rounds also have a tranquilizing effect caused by the anesthetic, essentially paralyzing (or close to it) whatever body part they hit for a short time. The anesthetic in the paint can also knock someone unconscious for up to a few hours, depending on where they are shot. | ||
The rounds are known to be used in [[MA5B ICWS Assault Rifle]]s, [[M6]] Magnum Sidearms, [[SRS99C-S2 AM Sniper Rifle]]s, and [[BR55]] Battle Rifles <ref>''[[Halo: Contact Harvest]]''</ref> | The rounds are known to be used in [[MA5B ICWS Assault Rifle]]s, [[M6]] Magnum Sidearms, [[SRS99C-S2 AM Sniper Rifle]]s, and [[BR55]] Battle Rifles <ref>''[[Halo: Contact Harvest]]''</ref> | ||
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*[[ONI]] [[Lieutenant Commander]] [[Jilan al-Cygni]] used two TTR shots to knock Governor [[Nils Thune]] unconscious and end his resistance to the evacuation plan for [[Harvest]] during the [[First Battle of Harvest]]. | *[[ONI]] [[Lieutenant Commander]] [[Jilan al-Cygni]] used two TTR shots to knock Governor [[Nils Thune]] unconscious and end his resistance to the evacuation plan for [[Harvest]] during the [[First Battle of Harvest]]. | ||
*This ammo may be based on modern day paint balls. | *This ammo may be based on modern day paint balls. | ||
*The TTR is similar to the modern-day " | *The TTR is similar to the modern-day "simunition" rounds. | ||
*[[Staff Sergeant Byrne]] got hit with a TTR round by [[Harvest]] Militia Member [[Osmo]], during a training session. | *[[Staff Sergeant Byrne]] got hit with a TTR round by [[Harvest]] Militia Member [[Osmo]], during a training session. | ||