Editing Cortana (level)

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*Due to Flood form action in the reactor's room, one of the four reactors explodes when the player first enters the room. This led to the player's mission to only destroy three reactors instead of four.
*Due to Flood form action in the reactor's room, one of the four reactors explodes when the player first enters the room. This led to the player's mission to only destroy three reactors instead of four.
*The [[Mausoleum of the Arbiter]] can be seen in the distance when standing near the crashed Pelican. This and the [[San'Shyuum|Prophets]]' Inner Sanctum are essentially the only recognizable features of High Charity in ''Halo 2'' that can be seen in ''Halo 3''. One can see in the Bungie feature "Flood Autopsy", that they had originally planned to have the Flood reanimate all Arbiter corpses in the room, creating an Arbiter army for the player to fight.
*The [[Mausoleum of the Arbiter]] can be seen in the distance when standing near the crashed Pelican. This and the [[San'Shyuum|Prophets]]' Inner Sanctum are essentially the only recognizable features of High Charity in ''Halo 2'' that can be seen in ''Halo 3''. One can see in the Bungie feature "Flood Autopsy", that they had originally planned to have the Flood reanimate all Arbiter corpses in the room, creating an Arbiter army for the player to fight.
*The room where [[Cortana]] is located is a remake of the room from the level ''[[High Charity (level)|High Charity]]'' from ''Halo 2''. This room is located before the final gravity lift where Cortana says "apparently these are the Prophet Hierarch's private quarters, their inner sanctum". In the "inner sanctum" there are three doors, two located opposite one another, with a third, opposite a large view screen. In the level ''High Charity'', the Chief enters through the third door, and exits through the door on his right; in the level ''Cortana'' from ''Halo 3'', he enters through the door that was locked in ''Halo 2'' (opposite the door that leads to the final gravity lift). The graphic design of the room and the rest of High Charity's interior has been remodeled in ''Halo 3''. It resembles the corridors of the {{Pattern|Ket|battlecruiser}} ''[[Truth and Reconciliation]]'' from ''Halo: Combat Evolved''.
*The room where [[Cortana]] is located is a remake of the room from the level ''[[High Charity (level)|High Charity]]'' from ''Halo 2''. This room is located before the final gravity lift where Cortana says "apparently these are the Prophet Hierarch's private quarters, their inner sanctum". In the "inner sanctum" there are three doors, two located opposite one another, with a third, opposite a large view screen. In the level ''High Charity'', the Chief enters through the third door, and exits through the door on his right; in the level ''Cortana'' from ''Halo 3'', he enters through the door that was locked in ''Halo 2'' (opposite the door that leads to the final gravity lift). The graphic design of the room and the rest of High Charity's interior has been remodeled in ''Halo 3''. It resembles the corridors of the {{Class|CCS|battlecruiser}} ''[[Truth and Reconciliation]]'' from ''Halo: Combat Evolved''.
*There is an area with a dead ODST (not the crashed Pelican). It is unknown how he made it so far from the Pelican or if he was from the Frigate {{UNSCShip|In Amber Clad}} before the Flood attacked [[High Charity]]. There is also a Flamethrower in this area which hints to a final stand since he's in a pipe area with one opening.
*There is an area with a dead ODST (not the crashed Pelican). It is unknown how he made it so far from the Pelican or if he was from the Frigate {{UNSCShip|In Amber Clad}} before the Flood attacked [[High Charity]]. There is also a Flamethrower in this area which hints to a final stand since he's in a pipe area with one opening.
*Most of the weapons from the [[The Covenant (level)|previous level]] are carried on to this level unless the player makes a fresh start, in which case the loadout will be an [[MA5C assault rifle]] and an [[M90 shotgun]].
*Most of the weapons from the [[The Covenant (level)|previous level]] are carried on to this level unless the player makes a fresh start, in which case the loadout will be an [[MA5C assault rifle]] and an [[M90 shotgun]].

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