Editing Armor customization (Halo 3)

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==Overview==
==Overview==
[[File:H3 - Multiplayer concept art.jpg|thumb|250px|Artwork by Isaac Hannaford revealing the existence of Recon, long before the armor was officially announced.]]
[[File:H3 - Multiplayer concept art.jpg|thumb|right|250px|Artwork by Isaac Hannaford revealing the existence of Recon, long before the armor was officially announced.]]
Halo 3 features a number of armor selections for both Spartan and Elite player characters, unlocked primarily by accomplishing feats within the [[campaign]], [[Matchmaking]] and earning [[achievement]]s. It was first hinted at during the [[Halo 3 Beta|''Halo 3'' Beta]], with the limited-access featuring the ability for players to customise their armour colouration and [[Emblems|emblem]] - though no ability to customise armour permutations.{{Ref/Site|URL=http://halo.bungie.net/content.aspx?link=h3betaAppearance|Site=Bungie.net|Page=Halo 3 Beta: Identity and Appearance|D=24|M=01|Y=2021}}{{Ref/YouTube|Xy9bvuQ_eQE|dirtyShisno213|Halo 3 Beta Armor Customization}} Hidden in the Beta's files were strings referencing the in-development names for the multiplayer armours, with some [[Modding|modders]] able to figure out the existence of a potential armour customisation system ahead of the official release.{{Ref/Site|URL=https://flamesoffeenix.wordpress.com/2007/05/27/revealed-halo-3-new-custom-armour-types/|Site=7th Columnist|Page=*REVEALED* Halo 3 Custom New Armour Types|D=02|M=09|Y=2022}}
Halo 3 features a number of armor selections for both Spartan and Elite player characters, unlocked primarily by accomplishing feats within the [[campaign]], [[Matchmaking]] and earning [[achievement]]s. It was first hinted at during the [[Halo 3 Beta|''Halo 3'' Beta]], with the limited-access featuring the ability for players to customise their armour colouration and [[Emblems|emblem]] - though no ability to customise armour permutations.{{Ref/Site|URL=http://halo.bungie.net/content.aspx?link=h3betaAppearance|Site=Bungie.net|Page=Halo 3 Beta: Identity and Appearance|D=24|M=01|Y=2021}}{{Ref/YouTube|Xy9bvuQ_eQE|dirtyShisno213|Halo 3 Beta Armor Customization}} Hidden in the Beta's files were strings referencing the in-development names for the multiplayer armours, with some [[Modding|modders]] able to figure out the existence of a potential armour customisation system ahead of the official release.{{Ref/Site|URL=https://flamesoffeenix.wordpress.com/2007/05/27/revealed-halo-3-new-custom-armour-types/|Site=7th Columnist|Page=*REVEALED* Halo 3 Custom New Armour Types|D=02|M=09|Y=2022}}


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==''Halo: The Master Chief Collection''==
==''Halo: The Master Chief Collection''==
[[File:HTMCC H3 NewArmour.jpg|thumb|250px|The Demo, Suture and Compass armors introduced into ''Halo 3''.]]
[[File:HTMCC H3 NewArmour.jpg|thumb|right|250px|The Demo, Suture and Compass armors introduced into ''Halo 3''.]]
For the ''Halo 3'' multiplayer component of ''[[Halo: The Master Chief Collection]]'', all armor - including Recon and Bungie - was unlocked for all players for use by default. Between the game's launch in [[2014]] and the launch of ''Halo 3'' on PC in [[2020]], armor customization was limited to full sets with no mix-and-match customization, due to the difficulties of running multiple engines in the menu component. In this launch rendition, the armor sets were displayed in the menu as static renders, with the armors using full armor sets or - in the case of armors with no associated armor for chest, helmet or shoulder elements - Mark VI to supplement missing elements. As such, using a helmet such as Mark V or ODST required the usage of all Mark VI for everything else. Using the Katana chest, however, would use Hayabusa for all other armor elements. Additionally and for the first time, ''The Master Chief Collection'' allowed players to use the Bungie Armor (now renamed "Flaming Head"), and would display the characteristic flames and EOD chest as it did in the original game, though with enforced Mark VI shoulders and helmet.  
For the ''Halo 3'' multiplayer component of ''[[Halo: The Master Chief Collection]]'', all armor - including Recon and Bungie - was unlocked for all players for use by default. Between the game's launch in [[2014]] and the launch of ''Halo 3'' on PC in [[2020]], armor customization was limited to full sets with no mix-and-match customization, due to the difficulties of running multiple engines in the menu component. In this launch rendition, the armor sets were displayed in the menu as static renders, with the armors using full armor sets or - in the case of armors with no associated armor for chest, helmet or shoulder elements - Mark VI to supplement missing elements. As such, using a helmet such as Mark V or ODST required the usage of all Mark VI for everything else. Using the Katana chest, however, would use Hayabusa for all other armor elements. Additionally and for the first time, ''The Master Chief Collection'' allowed players to use the Bungie Armor (now renamed "Flaming Head"), and would display the characteristic flames and EOD chest as it did in the original game, though with enforced Mark VI shoulders and helmet.  


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|title6=Techsuit
|title6=Techsuit
|content6=
|content6=
[[File:HTMCC H3 S5Techsuits.png|thumb|250px|A comparison of all Season 5 techsuit variants. From left to right: the original ''Halo 3'' techsuit, the new GEN1 techsuit, the GEN2 techsuit and the GEN2 Tinted techsuit.]]
[[File:HTMCC H3 S5Techsuits.png|thumb|right|250px|A comparison of all Season 5 techsuit variants. From left to right: the original ''Halo 3'' techsuit, the new GEN1 techsuit, the GEN2 techsuit and the GEN2 Tinted techsuit.]]
As of the [[Series 4: Reclaimer#December 16 patch notes (Version 1.2028.0.0)|December 2020 update]], Spartans in ''Halo 3'' can now choose between three different techsuits to display underneath their MJOLNIR armor. Season 6 will include three new colored techsuits, with these techsuits not inhereting the player's primary color. These include the following;
As of the [[Series 4: Reclaimer#December 16 patch notes (Version 1.2028.0.0)|December 2020 update]], Spartans in ''Halo 3'' can now choose between three different techsuits to display underneath their MJOLNIR armor. Season 6 will include three new colored techsuits, with these techsuits not inhereting the player's primary color. These include the following;
*'''GEN1:''' ''Integral to the entire Mjolnir system, the techsuit encases the wearer's body and provides attachment points for the armor plating above it.''
*'''GEN1:''' ''Integral to the entire Mjolnir system, the techsuit encases the wearer's body and provides attachment points for the armor plating above it.''

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